August 30, 20232 yr https://forums.flightsimulator.com/t/sim-update-13-beta-release-notes-1-34-13-0-august-30-2023/607437 General Bug Fixes Memory and stability improvements Menu Activity Menu percentage progression has been fixed VFR Map Fixed an issue where the VFR Map would not show heliports Aircraft Boeing 787-10 / Boeing 747-8i Chase cam HUD HSI and selected altitude are now showing accurate data. Ryan NYP “Spirit of St. Louis” Fixed – Added hangar description and tooltips in Turkish and Korean. Wright Flyer Fixed – Added hangar description and tooltips in Turkish and Korean. World D’Urville Island (NZ) missing from the launch is now displayed in the sim Fixed visual issues on water in Photogrammery cities on Xbox Airport Fixed – KJFK John F. Kennedy Airport – Added missing building collision at KJFK Airport. Fixed – KDFW Dallas Fort Worth Airport – Added missing buildings airport perimeter. Fixed – EIDL Donegal Airport – Large portion of the Apron missing. Fixed – EIDL Donegal Airport – Lights at back of Terminal appear to be on but do not properly illuminate. Fixed – EIDL Donegal Airport – Fuel Truck Ground Service does not properly connect to the aircraft. Fixed – KSEA Seattle-Tacoma Airport - Terrain Cracks. World Update 2 – USA Fixed – Water below and around Rainbow Bridge has tiling, LOD popping and a stretched texture. Fixed – Polygons on top of POI Half Dome in Yosemite Park. World Update 4 – France & Benelux Fixed – EHRD Rotterdam Airport – Duplicate Taxiway Signs. World Update 8 – Iberia Fixed – There is major LOD popping seen at Camp Nou. Fixed – Major LOD popping occurs at the Santa Caterina Market POI. Fixed – The 516 Arouca Portugal POI is missing collision in the wires. Fixed – There is an invisible hitbox in the middle of the Vila Real Bridge. Fixed – There is Z-Fighting present at the Torre Vasco da Gama POI. Fixed – The “Myriad Hotel” sign is reversed and clipping into the building. Fixed – Plaza de Espana in Seville POI is missing collision on some portions of the roof. Fixed – Oceanario de Lisboa POI is missing collision on the wires and support beams on the roof. Fixed – Major LOD popping occurs at Mezquita-Catedral de Cordoba. Fixed – Salve Bridge POI is missing collision on the wires. Fixed – There is a large chunk of terrain clipping into the west side of La Constitucion De 1812 bridge. Fixed – La Constitucion De 1812 Bridge POI is missing collision on the wires. Fixed – Guadiana International Bridge POI is missing collision on the wires. Fixed – Estadio Do Dragao POI is missing collision on the beams on the stop of the Stadium. Fixed – AI Traffic can be seen in areas near the El Capricho Villa POI they should not be. Fixed – Vegetation can be seen clipping into the Alamillo Bridge POI. World Update 9 – Italy & Malta Fixed – TIN spike located next to Allianz Stadium POI. Fixed – Terrain spike in water near Reggio di Calabria. Fixed – Area 31 DEM has terrain spikes at (40.8887, 14.3047). World Update 10 – USA Fixed – Vegetation can be seen clipping into the Pinawa Dam Provincial Heritage Park POI. Fixed – Terrain displays LOD pop around Skydance Bridge. World Update 12 – New Zealand Fixed – Removed duplicate windsock in NZGS World Update 13 – Oceania & Antarctica Fixed – Adjusted position of AYGF airport marker Fixed – Adjusted position of AYLK airport marker Fixed – Adjusted LOD behaviour of NTTB airport buildings Fixed – Excluded palm tree near RW17 end of PHKO airport Fixed – Removed aircraft tail section baked into orthoimage near RW35 of PHKO airport Fixed – Incorrect runway headings and start position of PHKO airport Fixed – Reduced elevation steps introduced by the new high-res DEM for Hawaii of PHKO airport 40th Anniversary Edition / Sim Update 11 Fixed – VHHX Hong Kong Kai Tak Airport – Fixed an Open Hanger that the user cannot taxi inside. VR Corrected an issue that could cause some mouse events to not properly be sent in VR mode while in instrument camera SDK SDK: Fixed an issue where a JS nearest airport search session would never return heliports Edited August 30, 20232 yr by Krakin 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
August 30, 20232 yr Author I guess now we can call it a world update beta too? lol 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
August 30, 20232 yr Oh right PHKO is a world update airport, I have to update in the content manager. Edit: it seems to be fixed. Edited August 30, 20232 yr by Tuskin38
August 30, 20232 yr So does this mean KDFW and terrain bleed through is fixed? Follow me on : Instagram See my Trailer: A Year Of Flight
August 31, 20232 yr 9 minutes ago, jarmstro said: Nowt for the UK. (They'll never forgive us for Brexit!😀) 🤣🤣🤣🤣 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
August 31, 20232 yr 🤦♂️ so they include a VR fix that I can't find any reports on, but don't fix the VR issues that HUNDREDS have voted on 🤣I really don't understand what the point of the bug forum is, to gather interest in bugs then brush them under the carpet it seems 🙄 meanwhile as above the UK/Ireland WU fixes go missing....again, this after Jorg said they would be fixed...when Jorg? WHEN?! Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
August 31, 20232 yr 8 hours ago, spearmint_flyer said: So does this mean KDFW and terrain bleed through is fixed? nope the scenery bleed through is still there in DX12, why they don't focus on this bug I don't understand. Dx12 is beta I know but it gives me about 10 more fps, bit less AAA, but the fps is the main thing. Edited August 31, 20232 yr by pilotter Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
August 31, 20232 yr 20 minutes ago, pilotter said: nope the scenery bleed through is still there in DX12, why they don't focus on this bug I don't understand. Dx12 is beta I know Easy, easy... DX12 was released only 8 years ago 🙂 By the way the bug manifests only in external views, if you stay in the cockpit it doesn't happen. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
August 31, 20232 yr 1 hour ago, MrFuzzy said: Easy, easy... DX12 was released only 8 years ago 🙂 By the way the bug manifests only in external views, if you stay in the cockpit it doesn't happen. well really disappointed with this, but it might be also one of the reason why msfs2024 is arriving. They needed to make this step also to use more cores etc. Edited August 31, 20232 yr by pilotter Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
August 31, 20232 yr Anyone can comment on the load time issue? I opted out because of the extremely long time it took to launch the sim. Mario Di Lauro
August 31, 20232 yr 13 minutes ago, tamsini said: Anyone can comment on the load time issue? I opted out because of the extremely long time it took to launch the sim. Most probably due to one or more marketplace purchases. There is a thread on the official forums. No issues here with a few addons. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
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