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X-Plane 12 beta 7 Update is out

Featured Replies

24 minutes ago, BobFS88 said:

you made that based on the number of games and other apps and addons available for that OS which happens to be Windows and it wasn't because of the quality of the OS

I made the decision long before there was a single game and long before MacOS. I chose MSFS and x-plane as my main simulators and never saw a reason to switch to MacOS. I grew up with DOS and Windows and I won't argue about what is "the best OS - period!" Windows does all I need and I don't see a need to switch. Should x-plane or any other app be so much better for me and only be available on MacOS, yes then I would get that too.

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

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  • What changed in 12.1 is the fact that MSAA is now: 1) In the correct order in the pipeline and in the right photometric values (fuselage looks much better than 12.0) 2) It samples alpha text

  • DX12 is made by Microsoft for Windows.  That’s enough to make me cringe, already. X-Plane is multi platform. DX12 for X-Plane will never happen. I don’t know where people get this idea that DX1

  • I use my Mac for work as it's much nicer to work on, however for gaming it's terrible because of the poor choice of available titles. Running Windows on the Mac is no longer really an option since the

My only humble contribution to this thread is this... I have been running XP12 since it was released. I have NEVER had that Vulkan error at all. And my rig was bought for $1200 in 2020. It has an RTX 2060 with 6 GB of RAM. Back in those days I used P3D and since that one is DX12, I can't tell you how many times that stuff crashed with a DX error. XP currently gets me way better performance than MSFS. Especially with Lossless Scaling. It's just the most fun I have ever had in a sim. It feels like a chore to run MSFS because of an aircraft I own there that is very specific (Leonardo MD82). I'd much rather boot up XP. So whatever they did with Vulkan certainly works for me. It's NOT a perfect sim. I am still not sure why they omit north and south Arctic and Antarctic regions... and the scenery can be better, but as a flight sim? Leaps and bounds. 

 

Is there a similar lossless scaling frame generation tool like this one for Win that works splendid with X-Plane 12 but for Mac?

Edited by alexcolka

Alexander Colka

I must also add that I never really liked Windows. I have been using Apple during years and switched to Windows 10 years ago for the only reason of being able to use XP with the best CPU and GPU. Because Windows has always been better for running „games“. I found Apple to be so much stable and userfriendly. I cannot stop counting how much issues i get with Windows, almost every day. Freezed starting screen, windows not reacting, the whole PC being slowed down, having to update the sytstem almost every day and many more.

And I also don‘t like the monopolistic-position of Windows. At work we are forced to use MS Teams etc. and I am even a „Superuser“. That means I have to teach to others something I dislike (although not everything is bad).

So personnally I have also always liked Apple much better. But it has also always be more expensive. Quality has its price.

i9 12900k, RTX 3090, 32GB RAM

2 hours ago, GoranM said:

I've used Windows since the first iteration.  Windows 95.  I've had every version, with the exception of Vista.  I was a die hard Windows fan, through and through. Almost 5 years ago, the owner of X-Aviation suggested I add a MacBook Pro to my setup, for testing purposes, so I can test the add ons I make on Windows and Mac.  After 2 weeks on the MBP, I left my Windows rig, with the exception of doing some texture work in Windows, because Substance Painter uses iRay for its baking, and iRay is only compatible with nvidia graphics cards.  Now that the new version of Blender can use Metal to bake my texture maps for me, I have no reason to go back to Windows, except to test my add ons. 

[snip]

[I hired a couple of devs a few years back. Same exact story: They Went Mac and Never Went Back. 🙂]

 

Quote

MacOS is a far better OS to Windows.

[mostly]

 

Quote

Boot times are faster.

[Eh. It depends...]

 

Quote

Programs open faster.

[Eh. It depends...] 

 

Quote

There's no registry to deal with.

[There's plenty of "Registry" stuff under the covers - It's UNIX, after all... 🙂 ]  

 

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It's far more secure, so viruses are non existent.  Malware is a slight possibility, but even then, I have to grant the software permission to run before it can do anything. 

[Please don't fall for this dangerously outdated mis-conception. If your computer is connected to the internet, you and your bank account are at risk. TCP/IP doesn't care what OS it's running on]

 

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I've had 1 crash in Blender, in the last 4 years, and that was because I was trying a beta. 

[Yes, and I can't remember the last time Windows or a Windows production app crashed on me, either.]

 

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X-Plane has never crashed, except when I was testing add ons I was working on. 

[Yes, and I can't remember the last time X-Plane on Windows crashed on me, either.]

 

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For my purposes, and I can safely speak for every single programmer, 3D/texture artist out there, Windows is the worst out of all the operating systems.  Programmers actually prefer Linux.  They'll use Mac's if they have to.  But they normally won't touch Windows.

I see a pretty even mix in my engagements - depends entirely on the company culture. But I haven't seen a single dev operating on Linux out there in quite awhile, other than folks running Macs and uploading to Linux servers.

56 minutes ago, UrgentSiesta said:

Yes, and I can't remember the last time X-Plane on Windows crashed on me

X-plane crashes each and every time when I run it in VR and WMR goes to sleep mode. then SteamVR shuts down and takes x-plane with it. each and every time. not so my other WMR based flight simulator. x-plane is just not robust enough and doesn't handle this situation properly.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

1 hour ago, UrgentSiesta said:

[Please don't fall for this dangerously outdated mis-conception. If your computer is connected to the internet, you and your bank account are at risk. TCP/IP doesn't care what OS it's running on]

tcp/ip was never the problem.

massive common, open door vulnerabilities in Microsoft Outlook, internet explorer and early versions of edge are the problem.

Edge not so much of an issue since it swapped to chromium, much lower probability of some random malicious advert on your favourite website giving you a nasty ITD, but still orders of magnitude worse than linux or mac.

 if you are using any native build of outlook it is pretty much guaranteed you are infected with something.

my favourite of all of them was the ability to run any code on any windows machine up to and including windows 10, with sysadmin privelidges, simply by wrapping the binary in some <font> tags on an html page with a few dozen magic bytes tagged in front. It took significant mental strength not to abuse that knowledge, and it was out in the wild for 4 years before they fixed it. EDIT: Maybe they didnt, looks like a variant was used to breach NATO conference attendees including those on windows 11 last November. 

now there is (or isnt?) recall coming to windows - openly uploading everything on your machine to the "ex" NSA executives working in chatgpt rather than just sneaking it out as "telemetry" and pretending it was by accident.

the only misconception here is thinking there is any parallels to draw between your bank account being "at risk" on linux or mac, vs the inevitability of any and every windows machine getting pwned on a regular basis without the users ever knowing.

NOT having to worry about all that has played more than a small roll in Austins and XPlanes success.

 

Edited by mSparks

AutoATC Developer

47 minutes ago, turbomax said:

x-plane is just not robust enough and doesn't handle this situation properly.

And of course you did the right thing and reported a bug.

4 minutes ago, mjrhealth said:

And of course you did the right thing and reported a bug.

even though I am a customer and not a beta tester (hadn't planned to become one though), with their lack of interest in VR I don't expect my reports would make any difference.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

49 minutes ago, mSparks said:

tcp/ip was never the problem.

massive common, open door vulnerabilities in Microsoft Outlook, internet explorer and early versions of edge are the problem.

Edge not so much of an issue since it swapped to chromium, much lower probability of some random malicious advert on your favourite website giving you a nasty ITD, but still orders of magnitude worse than linux or mac.

 if you are using any native build of outlook it is pretty much guaranteed you are infected with something.

my favourite of all of them was the ability to run any code on any windows machine up to and including windows 10, with sysadmin privelidges, simply by wrapping the binary in some <font> tags on an html page with a few dozen magic bytes tagged in front. It took significant mental strength not to abuse that knowledge, and it was out in the wild for 4 years before they fixed it. EDIT: Maybe they didnt, looks like a variant was used to breach NATO conference attendees including those on windows 11 last November. 

now there is (or isnt?) recall coming to windows - openly uploading everything on your machine to the "ex" NSA executives working in chatgpt rather than just sneaking it out as "telemetry" and pretending it was by accident.

the only misconception here is thinking there is any parallels to draw between your bank account being "at risk" on linux or mac, vs the inevitability of any and every windows machine getting pwned on a regular basis without the users ever knowing.

NOT having to worry about all that has played more than a small roll in Austins and XPlanes success.

 

A bit of an oversimplification, i'll grant 😉

To be clear, I'm NOT arguing that Windows or other MS or other Win apps are secure. They aren't (and mitigating those INsecurities makes me a good living 😉 ).

BUT: the point is that MacOS (and any other OS, or app) have their own insecurities and nobody should feel secure just because of the logo on their hardware or software.

1 hour ago, turbomax said:

X-plane crashes each and every time when I run it in VR and WMR goes to sleep mode. then SteamVR shuts down and takes x-plane with it. each and every time. not so my other WMR based flight simulator. x-plane is just not robust enough and doesn't handle this situation properly.

There's LOTS of moving parts in that stack. I wouldn't point the finger at XP for that particular issue.

I've also had VR CtDs with DCSW and P3D that NEVER occur in non-VR. Which rather means the VR stack is highly contributory to the issues rather than the sims themselves.

16 minutes ago, UrgentSiesta said:

There's LOTS of moving parts in that stack. I wouldn't point the finger at XP for that particular issue.

if the identical situation (WMR goes temporarily to sleep to protect the VR lenses from burn in) crashes xplane, but MSFS just pauses for a short moment to continue in 2D as if nothing has happened .... that's what I consider a more robust, fault tolerant system and that's why I mentioned both sims.

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

2 hours ago, turbomax said:

even though I am a customer and not a beta tester (hadn't planned to become one though), with their lack of interest in VR I don't expect my reports would make any difference.

So i can only assume you have no interest in getting it fixed. I seriously doubt there is a lack of interest. Since they have implemented sine VR thingy, but there current aim is performance improvements which you need for VR. We are all beta testers no matter what games you play, what OS you run, what sim you use. But its pointless complaing than not being willing to take 3 min to file a bug report.

Edited by mjrhealth

  • Commercial Member
7 hours ago, brinx said:

I'm a programmer and I can say this is false, not all coders prefer linux/mac. What about all the .NET programmers out there? What about C#? It depends on the type of applications we are developing.

Just because they HAVE to work in those, does it mean they prefer it?  I'm not trying to sell you on Mac.  But I've spoken to a lot of programmers, and others I have seen state on video, things like, "If I could work on anything other than Windows, I would."

I work with an extremely talented programmer, and he's made his opinion on Windows very clear.  

I don't know the extent of your programming prowess, or what you program, but you're definitely the exception to the rule when it comes to what programmers prefer to work on.  In saying that, I have to question, what is it about Windows that makes it your preferred choice over Linux or Mac?  Seriously, I can't see anything, other than being limited to Windows dedicated or .net software.  

7 hours ago, brinx said:

it was that as Developers we loved the bash terminal, and it made our jobs easier. 

What's wrong with MacOS terminal?  It uses zsh on top of Bash, and is easier to use.  

7 hours ago, brinx said:

It just a personal choice.

I have no problem with personal choice.  I'm a big fan of it.  

7 hours ago, brinx said:

It is not that windows is less secure, it is just targeted more due to popularity.

I'm not sure if you have fired up a Mac lately, but if any application tries to execute on a Mac, a MacOS security pop up asks permission to run it, with a warning outlining details of the app that is trying to run.  If it looks sinister, I can simply click do not allow.  Creating viruses for Mac is basically, an exercise in futility.  

7 hours ago, brinx said:

It is not that windows is less secure, it is just targeted more due to popularity. One of the craziest things I use to hear was mac users saying I don't need anti-virus because I'm on a mac. Both mac and iOS are vulnerable. Recall how easily iOS devices were being jail broken simply by visiting a site? And the many zero-day attacks they were constantly patching.

That's a bit of an isolated and specific example.  I suppose it counts as a security issue, but, to me, it doesn't come into the realm of viruses that can be installed on a PC when downloading software.

In saying all this, you asked me what I didn't like about Windows, and I told you.  It doesn't make me wrong in my choice.  Apple products give me more security and stability for my purposes.  If I was a gamer, or if I was making add ons for MSFS, obviously I would work on Windows.  

  • Commercial Member
4 hours ago, UrgentSiesta said:

[Yes, and I can't remember the last time Windows or a Windows production app crashed on me, either.]

I encountered so many crashes when baking maps prior to owning a Mac, I was about to take a hammer to my PC.  Then there was the time Blender crashed on me in Windows, and I lost about 5 hours worth of work.  Not to mention the work saver on Mac's.  Time Machine.  I once lost 3 months worth of work on Windows, because I never considered using back up solutions. With Time Machine, I have no concerns.  

4 hours ago, UrgentSiesta said:

[Yes, and I can't remember the last time X-Plane on Windows crashed on me, either.]

I have maybe 3 or 4 crashes on Windows.  Just dead stops.  No backtrace.  Very annoying.

4 hours ago, UrgentSiesta said:

I see a pretty even mix in my engagements - depends entirely on the company culture. But I haven't seen a single dev operating on Linux out there in quite awhile, other than folks running Macs and uploading to Linux servers.

Most of my experiences have been people coding on Mac.  The one's who code on Windows, after asking them why, have said they have to.  Either due to the software they code for, or company policy.  But they'd rather not.

 

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