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Lossless Scaling settings...

Lossless Scaling settings 103 members have voted

  1. 1. RTX 4000 or 3000 series or other GPU?

    • RTX 4000 series
      33%
    • RTX 3000 series
      44%
    • Other (other NVIDIA, AMD, Intel, ...)
      22%
  2. 2. DX11 or DX12?

    • DX11
      39%
    • DX12
      60%
    • Other (Metal, Zink, OGL, Vulkan )
      0%
      0
  3. 3. What's your base FPS limit, when scaling not active?

  4. 4. What scaling factor are you using?

  5. 5. Would you recommend Lossless Scaling to your best simmer friend?

Please sign in or register to vote in this poll.

Featured Replies

With RTX 3080 - DX11, monitor refresh rate 120 Hz, FPS locked at 40 with RTSS, in-sim refresh rate set to 33%, within LSFG, scaling factor 2x and vsync enabled.

Huge difference with the Fenix, which was my most critical addon - panning extremely smooth and stutters pretty much gone.

LPMA

Hi,

I use autofps now to maintain 30fps capped with 1/2 refresh rate setting ( my screen is 60hz).

How should I set autofps if using Lossless. Keep the same (29) or set it to 59 ?

Thanks

 

Pierre

5 hours ago, Pochi said:

How should I set autofps if using Lossless. Keep the same (29) or set it to 59 ?

Keep it as you have it.  The key is to get that base 30 fps which Autofps will do.  Seems to work well with no issues for me.

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

Would it work well on an older GPU (GTX 1080 Ti) or you need an RTX based card?

Edited by Akila

Joel Strikovsky
Banner_FS2Crew_NGX_Driver.jpg

In VR most of the time,

Just deleted the AutoFPS hack mod,

Everything working well now,

Not worth ‘chasing rainbows’…

It really does work to smooth out frames at busy/high load scenarios but it dramatically distorts my colours/exposure etc.  Is there any way to limit this or has someone found a fix for it?  At the current time it's a show-stopper

 

4080 gtx

 

Edited by ErichB

4 hours ago, ErichB said:

It really does work to smooth out frames at busy/high load scenarios but it dramatically distorts my colours/exposure etc.  Is there any way to limit this or has someone found a fix for it?  At the current time it's a show-stopper

 

4080 gtx

 

Disable the HDR check box... 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

1 minute ago, psolk said:

Disable the HDR check box... 

HDR Support was disabled

Edited by ErichB

8 minutes ago, ErichB said:

HDR Support was disabled

Is HDR enabled in your monitor?  I disabled HDR in both and the color saturation issues went away.... 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

Just now, psolk said:

Is HDR enabled in your monitor?  I disabled HDR in both and the color saturation issues went away.... 

For me, it's in fact other way around.  I've turned it on. Issue solved.  Thanks

 

7 minutes ago, ErichB said:

For me, it's in fact other way around.  I've turned it on. Issue solved.  Thanks

 

Glad it's resolved either way LOL 🙂  

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

Hey, has anyone experienced the in-sim mouse pointer being a bit "laggy" when using Lossless Scaling?

1 hour ago, TheGorge said:

Hey, has anyone experienced the in-sim mouse pointer being a bit "laggy" when using Lossless Scaling?

Yes, this is because the pointer is running at your base framerate of 30FPS or whatever base FPS you have set which could be half or 1/3 of what you are seeing in sim.  There is an option to also scale the pointer but I found this only works if you move the pointer very slowly around the screen.  

Ryan

 

 

 

Yep, I find no results with that option

  • 4 weeks later...

For me it was a waste of money. I have a 3080ti and use FSR3 Frame Generation. same results, with the difference that LS causes a lot of smearing/tearing when I move my head up and down with TrackIR...

James Goggi

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