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Microsoft Flight Simulator 2024 Development Update - Live

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10 hours ago, kholt said:

I’m a bit new to MSFS, trying slowly to transition from P3D.  What is the advantage of having the community folder on a separate drive?  I have two very large NVMe drives, with plenty of space to put anything anywhere I want.  Is it a performance issue?  I’d love to see the app load faster if it helps with that.  It’s ridiculously slow now.

There really is no advantage, except easy access. IIRC, for the Store version when you install MSFS it will ask where to create the MSFS root folder (which holds the Official and Community folders).
A fast Nvme helps to reduce loading times

The core files (a few GB's) are installed seperately from the rest. You will be asked where to put those, I think these usually placed in C:\Games\Xbox\Flight Simulator\ or something like that. These contain the executable and the most basic files to get the thing started.

After launching MSFS for the first time, it will ask you where to install the rest of the sim. That's the bulk of the data, including all the default scenery and aircraft. IMO it is best to choose a short path to minimize issues with long path names. I chose D:\MSFS.

Whether you place your addons in the Community folder under D:\MSFS\Community or somewhere else and link them using Addon Linker is up to you. Both work fine. Addon Linker gives you the opportuny to link only the files you need, e.g. addons in a specific region or only certain aircraft. The advantage is that MSFS has fewer addons to load which reduces load times and there is less change of conflicting scenery files.

 

 

 

Flightsim rig:
CPU: AMD 5900x  | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL
Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 
Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking

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  • Never change FS community 

  • Absolutely incredible stuff coming. If someone isn't impressed by this then I don't know what to say

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4 hours ago, MrBitstFlyer said:

When I installed the Steam version I was asked where the community folder should go, so I chose an external drive. I didn't manually create it.

Maybe this is unique to the Steam version?

I think not. My Official and Community folder are on a different drive than the main MSFS program is. I did this from install. MS Store version here.

MS Store and Steam versions are identical when it comes to installing in the sim.

Both get the option where to set where you want to download everything.

Edited by Tuskin38

I wonder if the crops in 2024 will also have proper collision physics, like if you land in the field will you crush them, or will they just spring back up.

1 hour ago, Tuskin38 said:

I wonder if the crops in 2024 will also have proper collision physics, like if you land in the field will you crush them, or will they just spring back up.

Maybe. It would make sense if it could negativity affect your performance lol

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

Jorg said springboks will be included !

 

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5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

2 hours ago, Krakin said:

Maybe. It would make sense if it could negativity affect your performance lol

well we're getting dynamic mud build up, so maybe

11 hours ago, Tuskin38 said:

I wonder if the crops in 2024 will also have proper collision physics, like if you land in the field will you crush them, or will they just spring back up.

They mentioned that the wheels will flatten the grass and leave tracks so it‘s possible that this will also apply to crops. Would be cool.

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

1 hour ago, Shack95 said:

They mentioned that the wheels will flatten the grass and leave tracks so it‘s possible that this will also apply to crops. Would be cool.

In addition to that what's really cool is how Jorg & Seb said landings and takeoffs will be impacted by the "3D ground" as it were, whether it be rocks, grass, etc like IRL.

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

1 hour ago, lwt1971 said:

In addition to that what's really cool is how Jorg & Seb said landings and takeoffs will be impacted by the "3D ground" as it were, whether it be rocks, grass, etc like IRL.

Yes, this is the other half (or 3/4?) of what Asobo managed to implement in SU15 recently. I suspect 2024 will have fantastic ground physics and runways will actually be light work for the new model.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

On 6/24/2024 at 7:02 PM, kholt said:

It’s ridiculously slow now.

Compared to most other sim/games it's slow for sure.   Rather than do interventions to try to improve this, from which results will be anything but enough to be very meaningful, I find the best tact is to simply launch the sim then go do something away from the PC, like make a cup of coffee, start washing the dishes etc etc.  We're only talking about a few minutes so rather than sit there and wait best to go occupy yourself with something more meaningful or useful.

Cheers, you'll never go back to P3Old after you're fully immersed here.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

3 hours ago, Shack95 said:

They mentioned that the wheels will flatten the grass and leave tracks so it‘s possible that this will also apply to crops. Would be cool.

ah I must have missed that.

3 hours ago, Tuskin38 said:

ah I must have missed that.

At least that’s how I understood it. In the FSExpo presentation Seb said, “the plane impacts the grass and the ground when it’s rolling through it, so you see the grass getting flat or the terrain has a little …; if it’s puddles or whatever you drive through you see the impact of the wheels." (36:18)

In the interview with FSElite, Jörg said, "you see your tyre tracks on everything. Looks awesome.” (at around 5')

I hope this also the case when driving though snow.

Edited by Shack95

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

In a separate FSElite interview about the latest city update for the US northeast, some new info was given about the new tech they are using to improve the detail level of cities , and then this tidbit about the thinner MSFS 2024 client:

https://fselite.net/content/jorg-neumann-on-city-updates-july-4th-celebrations-and-microsoft-flight-simulator-2020-updates-through-until-2028/

One thing I did ask Jorg was whether a decision was made to whether all these World and City updates would come as standard in Microsoft Flight Simulator 2024. He explained that things are far more streamlined this time around – something he made clear in 2023. Instead of downloading gigabytes and gigabytes of data, you will be streaming a lot more of that data as and when you need it.

Jorg continued, “you know the installer is way slow and the downloads are huge and all this stuff. We’re fixing it. I mean, it’s a night and day. Once you play it, [you’ll see] It’s night and day. You’re in the [simulator in] like a minute.”

So client-side world/city updates might no longer be needed in the new sim?

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

On 6/25/2024 at 3:02 AM, kholt said:

It’s ridiculously slow now.

It is and it's absolutely insufferable at times. However, they have said it will improve in 2024, by only loading what is needed, not integrity checking your entire community folder and preloading a ton of assets that might not be used. 

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

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