July 7, 20241 yr Commercial Member 16 minutes ago, Christopher Low said: What about removal of trees where they should not be located? There is no mention of this in the product description. It can be done; but when complex; for example clear New York city of misplaced trees; the sim need too much resources it has too much to do and it can generate microstutters; this was already done; with vast covering areas; latest msfs updated downgraded performance as such they been withdraw until a solution is found. Trees resize mods; do not clear trees; just change the size; biomes packages do not clear trees; just change types for the area edited. As far as I know Accusim or Bijan package do not clear trees (If wrong happy to be corrected); is a completely different kind of work that need done. Few clear trees for coastlines; railways which are also annoying trees; are on Simmarket; those function well and those who use these mods found them working well for what they do. Edited July 7, 20241 yr by arsenal82
July 7, 20241 yr Commercial Member an example medium settings on a massive scale mod; covering all NE United States; most of invading trees were cleared from the area: https://imgur.com/a/ZtIQTXs
July 7, 20241 yr There is already REX and Bijang being both enhanced products. Mysejf I am using Bijang’s product : on many locations trees have been removed where they should not be. With MSFS2024 around the corner this nee addon came out 3-4 years too late …. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 7, 20241 yr 9 minutes ago, arsenal82 said: an example medium settings on a massive scale mod; covering all NE United States; most of invading trees were cleared from the area: https://imgur.com/a/ZtIQTXs Which mod is this? Thank you. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
July 7, 20241 yr 6 minutes ago, GSalden said: There is already REX and Bijang being both enhanced products Already explained above the Orbx product seems to offers a little more, but agreed; late to the party. Edited July 7, 20241 yr by Rimshot Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
July 7, 20241 yr I never understood the tree thing in MSFS especially that many of us fly way up there.. They always look good to me. Arborist simulator anyone. 🤗 sp Edited July 7, 20241 yr by Sky_Pilot071
July 7, 20241 yr 2 hours ago, Christopher Low said: What about removal of trees where they should not be located? There is no mention of this in the product description. There's a talented modder who specializes in tree removal, wouldn't hurt to PM and make a request for some commissioned work if the trees bother you that bad. https://flightsim.to/sceneries/vegetation-overhauls/ Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
July 7, 20241 yr Commercial Member 2 hours ago, Fielder said: Which mod is this? Thank you. is a test mod; to remove trees; but leave trees where they should be; parks / gardens and so on. Most of trees removed are trees invading roads in major cities. It would be very easy to remove all autogen trees from any city with photogrammetry; many do not like done it that way.
July 7, 20241 yr 2 hours ago, Sky_Pilot071 said: I never understood the tree thing in MSFS especially that many of us fly way up there.. They always look good to me. Arborist simulator anyone. 🤗 sp Many of us fly 'way down there'. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
July 8, 20241 yr 10 hours ago, Sky_Pilot071 said: I never understood the tree thing in MSFS especially that many of us fly way up there.. They always look good to me. Arborist simulator anyone. 8 hours ago, MrBitstFlyer said: Many of us fly 'way down there'. Indeed. Tree size matters. It has to do with the sense of altitude; FSX, P3D and MSFS never got this right. The size of trees and buildings make you feel flying lower than you actually are. Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
July 8, 20241 yr 1 hour ago, Rimshot said: The size of trees and buildings make you feel flying lower than you actually are. Absolutely! Trees (and previously buildings) being oversized by as much as 45% has a vast impact on the sensation of speed and attitude. Discussed this a few times before: AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
July 8, 20241 yr 13 hours ago, GSalden said: REX y Bijang ya existen como productos mejorados. Mysejf Estoy usando el producto de Bijang: en muchos lugares se han eliminado árboles donde no deberían estar. Con MSFS2024 a la vuelta de la esquina, este complemento tan útil salió 3 o 4 años tarde... I have both applications and I don't use either, in many areas it worsens what the simulator offers by default by putting species that have nothing to do with the area, deciduous instead of evergreen for example.
July 8, 20241 yr Commercial Member With patience it can be done; clear most obstructing trees on roads change of density and size; keeping frames rates unchanged; the sim look far more tidy than default forests; https://imgur.com/a/XE281HD https://imgur.com/a/LKymYpk Edited July 8, 20241 yr by arsenal82
July 8, 20241 yr 14 hours ago, Sky_Pilot071 said: I never understood the tree thing in MSFS especially that many of us fly way up there.. They always look good to me. Arborist simulator anyone. 🤗 sp Same here. The only time I notice them is when they are in the middle of the runway or taxi way. But some folks seem to have a "tree fetish".😁
July 8, 20241 yr 2 hours ago, Aglos77 said: I have both applications and I don't use either, in many areas it worsens what the simulator offers by default by putting species that have nothing to do with the area, deciduous instead of evergreen for example. No problems with that. Do you have it working correctly? I only fly in Europe and the Middle East 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
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