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ORBX releasing a new Tree product

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  • Commercial Member
16 minutes ago, Christopher Low said:

What about removal of trees where they should not be located? There is no mention of this in the product description.

It can be done; but when complex; for example clear New York city of misplaced trees; the sim need too much resources  it has too much to do and it can generate microstutters; this was already done; with vast covering areas; latest msfs updated downgraded performance as such they been withdraw until a solution is found.

Trees resize mods; do not clear trees; just change the size; biomes packages do not clear trees; just change types for the area edited. As far as I know Accusim or Bijan package do not clear trees (If wrong happy to be corrected); is a completely different kind of work that need done.

Few clear trees for coastlines; railways which are also annoying trees; are on Simmarket; those function well and those who use these mods found them working well for what they do.

Edited by arsenal82

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  • Don't see the point in this other than 'get it released before MSFS2024 comes along.' You'd either have already bought Bijan Seasons or Rex AccuSeason. Alternatively, you weren't bothered enough

  • About 4 years late... 🙈

  • Rocky_53
    Rocky_53

    Well, to me, it looks like a massive improvement. REX and Bijan, if I'm not mistaken, simply change the colouring of the default trees, this Orbx mod seems to replace the default trees with totally ne

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  • Commercial Member

an example medium settings on a massive scale mod; covering all NE United States; most of invading trees were cleared from the area:

https://imgur.com/a/ZtIQTXs

There is already REX and Bijang being both enhanced products.

Mysejf I am using Bijang’s product : on many locations trees have been removed where they should not be.

With MSFS2024 around the corner this nee addon came out 3-4 years too late ….

 

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9 minutes ago, arsenal82 said:

an example medium settings on a massive scale mod; covering all NE United States; most of invading trees were cleared from the area:

https://imgur.com/a/ZtIQTXs

Which mod is this? Thank you.

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6 minutes ago, GSalden said:

There is already REX and Bijang being both enhanced products

Already explained above the Orbx product seems to offers a little more, but agreed; late to the party.

Edited by Rimshot

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

I never understood the tree thing in MSFS especially that many of us fly way up there..  They always look good to me.  Arborist simulator anyone.  🤗

sp

Edited by Sky_Pilot071

2 hours ago, Christopher Low said:

What about removal of trees where they should not be located? There is no mention of this in the product description.

There's a talented modder who specializes in tree removal, wouldn't hurt to PM and make a request for some commissioned work if the trees bother you that bad.

https://flightsim.to/sceneries/vegetation-overhauls/

 

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  • Commercial Member
2 hours ago, Fielder said:

Which mod is this? Thank you.

is a test mod; to remove trees; but leave trees where they should be; parks / gardens and so on. Most of trees removed are trees invading roads in major cities.  It would be very easy to remove all autogen trees from any city with photogrammetry; many do not like done it that way.

2 hours ago, Sky_Pilot071 said:

I never understood the tree thing in MSFS especially that many of us fly way up there..  They always look good to me.  Arborist simulator anyone.  🤗

sp

Many of us fly 'way down there'.

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10 hours ago, Sky_Pilot071 said:

I never understood the tree thing in MSFS especially that many of us fly way up there..  They always look good to me.  Arborist simulator anyone.  

 

8 hours ago, MrBitstFlyer said:

Many of us fly 'way down there'.

Indeed. Tree size matters. It has to do with the sense of altitude; FSX, P3D and MSFS never got this right. The size of trees and buildings make you feel flying lower than you actually are.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

1 hour ago, Rimshot said:

The size of trees and buildings make you feel flying lower than you actually are.

Absolutely! Trees (and previously buildings) being oversized by as much as 45% has a vast impact on the sensation of speed and attitude.

Discussed this a few times before:

 

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13 hours ago, GSalden said:

REX y Bijang ya existen como productos mejorados.

Mysejf Estoy usando el producto de Bijang: en muchos lugares se han eliminado árboles donde no deberían estar.

Con MSFS2024 a la vuelta de la esquina, este complemento tan útil salió 3 o 4 años tarde...

 

I have both applications and I don't use either, in many areas it worsens what the simulator offers by default by putting species that have nothing to do with the area, deciduous instead of evergreen for example.

  • Commercial Member

With patience it can be done;

clear most obstructing trees on roads

change of density and size; keeping frames rates unchanged; the sim look far more tidy than default forests; 

https://imgur.com/a/XE281HD

 

https://imgur.com/a/LKymYpk

 

Edited by arsenal82

14 hours ago, Sky_Pilot071 said:

I never understood the tree thing in MSFS especially that many of us fly way up there..  They always look good to me.  Arborist simulator anyone.  🤗

sp

Same here. The only time I notice them is when they are in the middle of the runway or taxi way. 

But some folks seem to have a "tree fetish".😁

2 hours ago, Aglos77 said:

I have both applications and I don't use either, in many areas it worsens what the simulator offers by default by putting species that have nothing to do with the area, deciduous instead of evergreen for example.

No problems with that. Do you have it working correctly?

I only fly in Europe and the Middle East 

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