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Is this MSFS2024 anything other than a MS Moneygrab?

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1 hour ago, Rimshot said:

Whatever suits you. But you are seriously missing out on a sim that is, even in its current state, the best I have ever played.

It just got better suddenly today, I don't understand what was wrong before. The graphics looked terrible the first 2 days I played, but wow there are some great areas now. However, high flying still needs work, but I guess that's hard to improve.

Maybe some people think its bad because they are having the same issues I was having before. It was like everything was forced to the LOWEST setting I think is what it was doing, maybe trying to reduce server overload it secretly toned down everything and wasn't loading.

I noticed Ryanbatc had that issue too, he said it took 10 minutes to load the textures once. 

So I guess I was essentially playing in LOW and SLOW mode before, but now it's like a different game.

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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  • I'd say the tessellation improvements for sure.  I don't think they had support for the much higher resolution of runways, taxiways, ramps etc.  The ground up close is so much better, grass, auto gene

  • I would assume Ryan considered “troll” because only 47 posts AND your Hyperbolic  Headline concerning “Money Grabs”.  I assume you work for a living?  Bills to pay?  Kids to raise?  Sound like you?  W

  • Because people come here or lurk here for years with hardly any contributions... and then they wait for moments like this (this sim had a bad launch its no lie)... and come out with a post like this -

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13 hours ago, RichieFly said:

MS have decided that cloud-ing is going to be the future of their gaming business model.

You know why they had to go to that model?

Because there were users, who bought so many marketplace addons (i.e. the sim was so succesful), that local installations were not bearable anymore.

And, btw, you can still download and store locally basically all the planes, world updates, airports you like. You don't have to rely on cloud only if you don't like (and if you are willing to spend sufficient data storage on your end).

1 hour ago, Alpine Scenery said:

So I guess I was essentially playing in LOW and SLOW mode before, but now it's like a different game.

Exactly! People complaining are justified of course, but they really aren’t seeing the sim the way it’s supposed to work. This is of course Microsoft’s fault that buyers aren’t getting the real product, but hopefully it’s fixed very soon. Seems to be a lot better for most people by now. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

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3 hours ago, flightyjoe said:

Yes, and, point still stands they are not open world

Of course theys are open world.

You would be much more convincing, if you'd tried at least a little to be better informed about the new sim.

I found it incredible, that people who don't have the new sim and don't know even the basics about it, are expressing so strong negative opinions.

A money grab? Erm, well, that's just a matter of opinion. Wile I understand where the OP is coming from, I don't think so, but I do think MS/Asobo are misguided. They say right from the start that there are three categories of simmers that the sim is aimed at. The gamer, the virtual traveller, I think they call them, and the majority of us, the hard core simmer. There lies the problem IMO. Like most things in life, it's not possible to give to everyone what everyone wants at the same time, it always ends up as a compromise, it has to. That's what's happened with 2020. The GUI for example, has always been a compromise, because the design can clearly be seen has been desinged for the Xbox crowd. Clunky, gamey looking and far from user friendly. If MS were really concerned with the core simming community, they could have developed a decent ATC and AI, and numerous other issues with 2020 that have been logged since the sim's release. Sure, trees and terrain are better in 2024, but could this not have been implemented into 2020? What about a 2020 major design update, correct ATC, AI, flight dynamics, improved lighting and LOD, better rendered trees eg. and call it 'MS 2020 pro' or 'MS 2020X?' Then release 2024 for the gamers and those who want to go wallking alongside rivers and go camping, and all the other aspects of 2024 that have been introduced such as fire fighting and career mode, which I would think most of the core simmers have no interest in anyway. 

Edited by Rocky_53

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

22 minutes ago, JonathanC said:

Exactly! People complaining are justified of course, but they really aren’t seeing the sim the way it’s supposed to work. This is of course Microsoft’s fault that buyers aren’t getting the real product, but hopefully it’s fixed very soon. Seems to be a lot better for most people by now. 


Absolutely... gonna keep repeating this, no way do I feel that Asobo or Jorg would've wanted to release with the bugs. The unfortunate thing is that the MS execs would've wanted to hold to this date, and this is a common (and unwelcome) trend in the recent years both in entertainment software and enterprise software industries. In my line of business which is the latter, the threshold for release quality has gotten lower and lower as it's all about being first to market or holding to a date that has already been announced and a lot of fanfare and extraneous activities planned around it (we in the engineering/development side always fight with the suits on this 🙂)

Seb, Jorg and team should still be mighty proud of the sheer breadth of this 2024 sim platform and all the advancements it makes over 2020. Too bad the first days' impressions got tarnished by all the underestimating of user load and server issues, let alone the bugs I'm sure they already knew about. The sim will get more stable I'm sure, and quicker than 2020 did given the experience Asobo has and also because most or a good amount of fixes can happen purely on the server-side.

From all the reports, when server load isn't an issue, the sim simply stuns on both the visual and flight fidelity fronts, even with the bugs.
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

31 minutes ago, fsiscool said:

And, btw, you can still download and store locally basically all the planes, world updates, airports you like.

How? I looked last night but couldn't find any option to Download aircraft, thanks

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Just now, MarcG said:

How? I looked last night but couldn't find any option to Download aircraft, thanks

Well, not right now, but when Marketplace and Content Manager become available, you should be able to.

Cheers, Søren Dissing

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Just now, SierraDelta said:

Well, not right now, but when Marketplace and Content Manager become available, you should be able to.

Ah ok thanks

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Once you fly over the Grand Canyon, you will delete MS FS 2020 forever, and I don't even particularly like the Grand Canyon in real life (I mean some areas are nice, but the game made it look better than real life).

The forests on the north side of the GC are a sight to behold, and the quality of the mountains is very high with none of those blurred looking cliff faces of the past.

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

7 minutes ago, Rocky_53 said:

Sure, trees and terrain are better in 2024, but could this not have been implemented into 2020? What about a 2020 major design update, correct ATC, AI, flight dynamics, improved lighting and LOD, better rendered trees eg. and call it 'MS 2020 pro' or 'MS 2020X

Why? So FSX should have been called FS9 Pro? And X-Plane 12 should be X-Plane 11 pro? When things change significantly under the hood a new version is released, it has always been like that. You should know, you've been here long enough. And that 'MSFS 2020 pro', that should have been free?

 

9 minutes ago, Rocky_53 said:

Then release 2024 for the gamers and those who want to go wallking alongside rivers and go camping, and all the other aspects of 2024 that have been introduced such as fire fighting and career mode, which I would think most of the core simmers have no interest in anyway

Then don't use it! How hard is this? You can still use MSFS 2024 exactly the same as you have used older platforms. And please, I'm so fed up with this 'core simmer' business. By the way, if that's your kick MSFS 2024 gives even more than older platforms, looking at the improved flight dynamics, the built in flight planner and more.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

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12 minutes ago, MarcG said:

How? I looked last night but couldn't find any option to Download aircraft, thanks

Tbh, I have not checked or attempted it myself. I just remember, that they have mentioned it to be possible for cloud-averse simmers.

42 minutes ago, fsiscool said:

Of course theys are open world.

You would be much more convincing, if you'd tried at least a little to be better informed about the new sim.

I found it incredible, that people who don't have the new sim and don't know even the basics about it, are expressing so strong negative opinions.

It is factually correct, because if it wasn't it would stupid. If someone loads up a quest to fly a plane from one airport to the other, that is the sole task to complete the quest, please explain how any developer would be worth their salt if the game loaded up the whole world to do that one quest.... they wouldn't.

So this is simply why the side quests in this game run better than free flight...... the truth and a good way of making a game.

Edited by flightyjoe

Ryzen 5 3600 / RTX 2070 8GB / 2x8 RAM/

  • Commercial Member
8 minutes ago, flightyjoe said:

It is factually correct, because if it wasn't it would stupid. If someone loads up a quest to fly a plane from one airport to the other, that is the sole task to complete the quest, please explain how any developer would be worth their salt if the game loaded up the whole world to do that one quest....

You seem to not understand, that the sim is rendering the enviroment which is visible (but obviously not the whole earth) exactly the same way regardless whether it runs a free flight or a mission. Rendering this AI based landscape is not costing more performance when in free flight.

52 minutes ago, Rimshot said:

Why? So FSX should have been called FS9 Pro? And X-Plane 12 should be X-Plane 11 pro? When things change significantly under the hood a new version is released, it has always been like that. You should know, you've been here long enough. And that 'MSFS 2020 pro', that should have been free?

 

Then don't use it! How hard is this? You can still use MSFS 2024 exactly the same as you have used older platforms. And please, I'm so fed up with this 'core simmer' business. By the way, if that's your kick MSFS 2024 gives even more than older platforms, looking at the improved flight dynamics, the built in flight planner and more.

Hi Bert, sure, I hear what you're saying. Perhaps I should have expanded on my post a little. My point, which I probably didn't explain properly, is that by implementing all the different aspects, including career mode, walkarounds etc etc, are at the expense of time spent making the exisiting 2020 better. Clearly, if you are developing a sim to incorporate so many variables, then it has to be at the expense of the base sim improvements, IMO anyway. Not to mention the different audiences the varying aspects of the sim are aimed at. BTW, you mention the 'core simmer,' (enthusiasts) I mentioned that, only because I believe that's the term Asobo used to describe one of three users of the sim  :wink:

Edited by Rocky_53

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

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