February 12, 20251 yr This is not an issue at the simulator level, at all, as the videos showing aircraft actually blowing away show. Pre-MSFS sims (FSX, FS9, etc) had a hardcoded function where crosswind speed effect on the airplane was reduced to 0 based on altitude and/or groundspeed. This was carried over into MSFS 2020 to maintain backwards compatibility. However, for about a year and a half (or could be more) the crosswind reduction effect can be reduced or disabled completely in the flight_model.cfg file, under the [FLIGHT_TUNING] section. In addition to those specific parameters, there are also new ground handling parameters to further allow a totally new ground handling model to be used which utilize a much more complex model of dynamic friction of the tire surface. These parameters, like many of the new parameters, are opt-in. If you do not add these parameters, you will not get the new behavior. It is up to aircraft developers to add and tune these parameters if they want to enable their aircraft blowing across the airport in incredibly unrealistic and absurd wind scenarios that would result in closed airports. The sim will happily simulate such conditions, though. Edited February 12, 20251 yr by MattNischan
February 12, 20251 yr 5 hours ago, flying_carpet said: What would you guys do in the following scenario? You own a (real) plane and a hurricane is announced Let me think... Got it. I would stay at home, lol 5 hours ago, flying_carpet said: But ... as in MSFS (most) planes don't get tossed around at such a high crosswind, you don't have to worry because nothing will happen to your (real) plane Not sure what you're trying to say here. I hope it is not users of MSFS 2024 would think it is safe to hop in a plane with a 145 kts crosswind going on? No matter what. Next time you post something I'll try to ignore it, as I should have done with this thread... Edited February 12, 20251 yr by Rimshot Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
February 12, 20251 yr 17 minutes ago, Rimshot said: And the free castoring nosewheel is excellent! Indeed! I did my PPL SEP revalidation yesterday in the real plane and flew the COWS DA40 later in the evening. I am not joking when I say it almost felt identical (I have adjusted tension in my rudderpedals to match RW as close it permits). Masterpiece. EASA PPL SEPL + NQ / CB-IR in progress MSFS24 | X-Plane 12
February 12, 20251 yr 28 minutes ago, Rimshot said: And the free castoring nosewheel is excellent! I'm confused. I thought @jcomm said the free castering nosewheel was not working in MSFS? But with the Cows DA40, it is working in MSFS? i5-12400, RTX 3060 Ti, 32 GB RAM
February 12, 20251 yr 26 minutes ago, MattNischan said: This is not an issue at the simulator level, at all, as the videos showing aircraft actually blowing away show. I strongly disagree that this is not an issue within the simulator. Also, I want to highlight that blowing snow away nicely is unrelated to the lack of aircraft reaction observed during strong winds. Two different scenarios. That really needs to be adequately adjusted. This issue has not been appropriately addressed since MSFS 2020 and has carried over. Edited February 12, 20251 yr by LRBS 747 Captain for the last 39 years, and still learning.
February 12, 20251 yr 26 minutes ago, MattNischan said: This is not an issue at the simulator level, at all, as the videos showing aircraft actually blowing away show. Pre-MSFS sims (FSX, FS9, etc) had a hardcoded function where crosswind speed effect on the airplane was reduced to 0 based on altitude and/or groundspeed. This was carried over into MSFS 2020 to maintain backwards compatibility. However, for about a year and a half (or could be more) the crosswind reduction effect can be reduced or disabled completely in the flight_model.cfg file, under the [FLIGHT_TUNING] section. In addition to those specific parameters, there are also new ground handling parameters to further allow a totally new ground handling model to be used which utilize a much more complex model of dynamic friction of the tire surface. These parameters, like many of the new parameters, are opt-in. If you do not add these parameters, you will not get the new behavior. It is up to aircraft developers to add and tune these parameters if they want to enable their aircraft blowing across the airport in incredibly unrealistic and absurd wind scenarios that would result in closed airports. The sim will happily simulate such conditions, though. So this thread from @flying_carpet has been misinformation and a lack of understanding all along. This thread is comical, I wonder how long the mods will leave the thread up, given that not only is it misinformation, it shows @flying_carpet totally lacks an understanding of how MSFS works. i5-12400, RTX 3060 Ti, 32 GB RAM
February 12, 20251 yr 11 minutes ago, LRBS said: I would like to strongly disagree that this is not an issue within the simulator. Also, I want to highlight that blowing snow away nicely is unrelated to the lack of aircraft reaction observed during strong winds. That really needs to be adequately adjusted. What @MattNischan said is accurate, he is a 1st party developer on MSFS, being that he is the head of Working Title and is directly a part of the MSFS team. As Matt said, the 3rd party developer needs to implement it. Read what Matt wrote at the end, it is very clear: 37 minutes ago, MattNischan said: It is up to aircraft developers to add and tune these parameters if they want to enable their aircraft blowing across the airport in incredibly unrealistic and absurd wind scenarios that would result in closed airports. The sim will happily simulate such conditions, though. It's up to the 3rd party developer to add and tune the parameters, and it will work properly. Keyword here is "add." If the 3rd party developer does not even add the parameter in the first place, the functionality cannot be enabled. Edited February 12, 20251 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
February 12, 20251 yr 13 minutes ago, LRBS said: I strongly disagree that this is not an issue within the simulator. Also, I want to highlight that blowing snow away nicely is unrelated to the lack of aircraft reaction observed during strong winds. Two different scenarios. That really needs to be adequately adjusted. This issue has not been appropriately addressed since MSFS 2020 and has carried over. You very obviously either didn't read what Matt Nischan wrote or you chose not to understand it.
February 12, 20251 yr 18 minutes ago, abrams_tank said: What @MattNischan said is accurate, he is a 1st party developer on MSFS, being that he is the head of Working Title and is directly a part of the MSFS team. As Matt said, the 3rd party developer needs to implement it. Read what Matt wrote at the end, it is very clear: It's up to the 3rd party developer to add and tune the parameters, and it will work properly. Keyword here is "add." If the 3rd party developer does not even add the parameter in the first place, the functionality cannot be enabled. Sorry to disappoint you, but because you refuse to see the problem doesn't make it comical. Because of your desire to argue and not read carefully that even ASOBO airplanes have these issues, you try to divert attention to the third-party developers. Look no further than ASOBO/MSFS2020 or 2024; unfortunately, you will see the problem if you choose to. Yes, we can all see how certain aspects of MSFS are wrong, but to state that this guy is spreading misinformation is so rich and inappropriate. Why? Because you don't understand or refuse to acknowledge a problem? And by the way, if @MattNischan is a developer, it doesn't make it 100% accurate. A few examples are some discrepancies not fixed on the B 747 and B 748. We all make mistakes; it's what we do about them that matters. Edited February 12, 20251 yr by LRBS 747 Captain for the last 39 years, and still learning.
February 12, 20251 yr 6 minutes ago, LRBS said: Look no further than ASOBO/MSFS2020 or 2024; unfortunately, you will see the problem if you choose to.. We are talking about 2024 here, so please do tell us.. what particular Asobo developed aircraft in the 2024 default fleet have ground handling problems?, and what exactly are those problems? Matt might be able to comment on those. Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
February 12, 20251 yr 12 minutes ago, LRBS said: Because of your desire to argue and not read carefully that even ASOBO airplanes have these issues, you try to divert attention to the third-party developers. It's not about third-party developers. It's about _all_ developers, including first party. The stated posit here is that MSFS, as a simulator, has a systemic issue regarding the influence of wind on the ground that makes planes stay in place. This is incorrect. Whether or not there are outstanding bugs on the 787 or 747 has no bearing on this at all. The simulator fully has the capability to simulate these conditions. Not all planes have these options enabled, thus not all planes will blow away and crash into the terminals. Edited February 12, 20251 yr by MattNischan
February 12, 20251 yr 15 minutes ago, LRBS said: ASOBO airplanes have these issues, Not all asobo aircraft fully utilise the flight model parameters and for particular parameters they do use don’t have particularly granular data tables. This is easily demonstrated by just going through the flight_model.cfg of the aircraft that experience the experiences you have problems with.
February 12, 20251 yr 15 minutes ago, LRBS said: Sorry to disappoint you, but because you refuse to see the problem doesn't make it comical. Because of your desire to argue and not read carefully that even ASOBO airplanes have these issues, you try to divert attention to the third-party developers. Look no further than ASOBO/MSFS2020 or 2024; unfortunately, you will see the problem if you choose to. Yes, we can all see how certain aspects of MSFS are wrong, but to state that this guy is spreading misinformation is so rich and inappropriate. Why? Because you don't understand or refuse to acknowledge a problem? And by the way, if @MattNischan is a developer, it doesn't make it 100% accurate. A few examples are some discrepancies not fixed on the B 747 and B 748. We all make mistakes; it's what we do about them that matters. No, I see the problem very clearly, as Matt has described the problem precisely. As Matt has said, the parameter has to be added and tuned. Obviously, it's not added and tuned for some planes, so that's why it doesn't work for some planes. How much more obvious can it be? It seems that you don't understand what Matt Nischan wrote. But I don't know how to make you understand what he wrote. Maybe you can re-read what Matt wrote again? i5-12400, RTX 3060 Ti, 32 GB RAM
February 12, 20251 yr 2 minutes ago, Lucky38i said: Not all asobo aircraft fully utilise the flight model parameters and for particular parameters they do use don’t have particularly granular data tables. This is easily demonstrated by just going through the flight_model.cfg of the aircraft that experience the experiences you have problems with. Yes, I don't know why we have to explain this to @LRBS. i5-12400, RTX 3060 Ti, 32 GB RAM
February 12, 20251 yr 45 minutes ago, abrams_tank said: I wonder how long the mods will leave the thread up, given that not only is it misinformation, Oh, it’ll stay here for a long time, in particular as it tries to put MSFS2024 in a bad light… Had this happened in the P3D subforum, however, it would be a very different story 😞 Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
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