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The obsession of fps

Featured Replies

2 hours ago, CO2Neutral said:

For some, 90% of their flight is nothing other than monitoring systems.

Many are flying GA, helicopters, military or bush flying without using an autopilot.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

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  • Ron Attwood
    Ron Attwood

    Man after my own heart. But you're wasting your time. People, and they won't be posting on here, will still swear blind they can see the difference between 100fps and 110fps. Leave 'em to it mate. 😁

  • Ianrivaldosmith
    Ianrivaldosmith

    Interesting you say 'until you panned', users of trackIR are always panning on final, even small movements. And I wonder how this will play out with the new physics based camera that is coming out soo

  • Older eyes notice things less. The younger you are, the more you will notice the difference between 45 fps and 75 fps (for example).  I’m 42 and have played competitive counter strike back in my

1 hour ago, psolk said:

And for those 100 airline simmers every aspect of motion in a desktop title that is fundamentally based on motion is better at higher FPS (provided FTV and IQ are not being sacrificed in the process)

Absolutely better, about 0.5% better total experience.  When flying airliners at 60fps, which many to most of us can do these days via FG, going up to 100fps improves the experience by about 0.5%, if that.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Like I said, we need to stop chasing FPS otherwise nVidia/AMD/Intel are going to continue down the road of “compromises” to get higher FPS.  There is another way, but when consumers can only related to FPS as a metric, there will never be much research into efficiency, optimization, better quality rendering, better AA options, better implementation of light, more accurate reflections, more realistic shadows, less banding, and stop just adding more cores, more VRAM, and more frequency.  FPS hunters aren’t driving progress … they’re driving compromises … proof is the lack of DX13 and being stuck in Dx11 for a decades, and people think Dx12 is “new” … its not, 2015 - 10 years old.

The way nVidia are heading, every PC that wants one of their GPUs will be required to have two PSUs … let’s face it, 5090 melting wires at both connection points … something needs to change.

In other words, we’re sending the WRONG message to graphics hardware providers.

 

 

Edited by CO2Neutral

3 hours ago, CO2Neutral said:

In other words, we’re sending the WRONG message to graphics hardware providers.

 

 

No that should not be the goal. Put pressure on Software developers not taking advantage of Hardware and make better use of it .i.e. MSFS.

Edited by JBDB-MD80

Give me smoothness every day at a good fps like 60 than theoretically 'higher' numbers that look good on a graph but terrible in the sim when trying to sync with your monitor. 

Been taking a short break from simming to catch up on a game I purchased a few weeks back. Cyberpunk 2077. After running msfs and p3d in what was a smooth 60 fps I am blown away at what ACTUAL smooth 60 looks like. Ultra settings at 4k in a busy fictitious city center with hundreds maybe thousands of people and cars moving on screen and I can pan slow or quick all over the place and it's SMOOTH. No stutters no pauses for loading new areas. Still only just started the game but still. 

It CAN be done. 

Russell Gough

SE London

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11 hours ago, JBDB-MD80 said:

Excuse me but FPS  has nothing to do with stutters. That is a fact. Its more about consistent frame rate and 120 FPS is not going to make you the best game/Sim pilot in the world.

 

Excused. Now go back and read what I wrote correctly. 

10 hours ago, Noel said:

by about 0.5%

Where do you get your percentage points from? Are they calculated from some figures I am missing? 

Edited by Ianrivaldosmith

13 hours ago, Noel said:

Right, and for every 100 simmers sitting in an airbus cockpit at 30K feet there might be 1 simmer doing aerobatics.

The addon market begs to differ. 

5 hours ago, sloppysmusic said:

I am blown away at what ACTUAL smooth 60 looks like. Ultra settings at 4k

I run 2024 and it is ACTUALLY smooth, with consistent FPS and FTV.  How can other software, with the same FTV and FPS be smoother?

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

On 2/14/2025 at 5:18 AM, AnkH said:

As I wrote, your "my sim works smoothly" is exactly the same statement as "my sim runs at constant 70FPS", except your "smooth" is a less precise, more subjective measure. The meaning is the same, so why accusing those preferring numbers to use it as a "status symbol"? 

Because it is-  essentially no one can tell frames per second beyond a certain number anyway so when it’s like “I got 75FPS” it’s totally about the status that the system they paid for is better than others.  Does not make them bad people it’s just the reality of the situation.

13 minutes ago, jspilot said:

I got 75FPS” it’s totally about the status that the system they paid for is better than others.

No it’s really not at all. I get 120 FPS sometimes, other times I get 80. I need higher than 100 ideally for smooth head tracking and to match my higher hz displays. It’s got absolutely zero to do with status. 

7 hours ago, Ianrivaldosmith said:

No it’s really not at all. I get 120 FPS sometimes, other times I get 80. I need higher than 100 ideally for smooth head tracking and to match my higher hz displays. It’s got absolutely zero to do with status. 

Cool- for you that’s true.  For 90% of the people playing MSFS it’s not.

12 hours ago, jspilot said:

Cool- for you that’s true.  For 90% of the people playing MSFS it’s not.

Somebody else quoting these mysterious numbers. Where do you derive 90% from? 

Edited by Ianrivaldosmith

I'm happy locked @30 with 1/2 refresh rate. 1080P monitor.

MSFS

4 hours ago, CFIJose said:

I'm happy locked @30 with 1/2 refresh rate. 1080P monitor.

'Happy' is good.

The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA

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