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Fs2024 Beta 3 new update. 1.5.19.0

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Turning Fauna off has long been a little tweak to improve performance, hopefully they've sussed the issue with this potential fix.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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  • Hello @pstrub, Yesterday's Developer Livestream was mentioned in the Thursday blog post last week:     And also in the Thursday blog post from the week before that:  

  • That's usually related to having an outdated/incompatible addon in your Community folder. Try launching the sim without any mods enabled and see if you still have that issue.

  • That's what it was, I downloaded a livery for the iFly Max from flightsim to, removed that and it's loading again.

Yay!  Great news.  SU3 19 is already ultra stable for me, so this would add the icing on the cake!

SU3 Beta...

The team is currently preparing a new pre-release test build which will include performance improvements and new options to reduce/eliminate static aircraft, fauna, etc. as discussed in the recent Dev Q&A. This beta update is targeted for middle of next week.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

22 hours ago, bobcat999 said:

Yay!  Great news.  SU3 19 is already ultra stable for me, so this would add the icing on the cake!

SU3 Beta...

The team is currently preparing a new pre-release test build which will include performance improvements and new options to reduce/eliminate static aircraft, fauna, etc. as discussed in the recent Dev Q&A. This beta update is targeted for middle of next week.

Is there a link I can visit? Thanks sir

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

1 hour ago, Virtual-Chris said:

This popped up on my YT feed, and this real-world pilot seems very pleased with the responsiveness of controls in SU3… have any of you in the beta experienced this? He seems to think it’s a game changer. 

https://youtu.be/hcZxhEHnlsk?si=Vu3s-Q74hLcADKgo&utm_source=MTQxZ

No, and I don't know what the guy is talking about most of the time.  He seems to find things to talk about just to post his content.  

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

6 minutes ago, bobcat999 said:

No, and I don't know what the guy is talking about most of the time.  He seems to find things to talk about just to post his content.  

I haven't noticed any change but I've not experienced any problems with control latency. No mention of this in any release notes.

This guy seems to think he's in some sort of ratings war...

AFAIK there are no reported changes in flight dynamics with SU3 beta? Maybe I  am wrong?

What may be the case is that as developers are gaining more experience with the FS 2024 SDK and finding new ways to implement certain aspects of the flight dynamics and systems modeling that make jus to the upgraded FDM available with FS 2024.

I am playing with airliners, 95% of the time, and of those, 95% of the time Airbuses, so, noticing great improvements in flight dynamics is not something I am easily able to do, but I have tried some gliders and helis as well as the recently added free Piper, and they feel rather acceptable to me, the helis being those that fail the most to comply to RW helicopter systems and aerodynamics, but are still enjoyable...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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