August 18, 2025Aug 18 4 hours ago, RJC68 said: In the MSFS config file I set the secondary scaling to 2 which will double the render resolution. Then in the sim select the DLSS performance option. This reduces the native resolution in the sim by 50% back to 4K (At least I think this is how it works LOL). In doing this I get no blurry glass cockpits and all the benefits of using DLSS. I am running MSFS 2020 still with an i7-12700K, 32GB DDR4 3600 and a 4090. The sim looks and performs beautifully and I have been very happy. I run with a FPS lock of 72 in RTSS which gives me very consistent FTV and the end result is a super nice experience. 58 minutes ago, Virtual-Chris said: That’s a unique AA solution… It sounds very similar to Apple’s Retina display rendering process where they render the image at double the resolution and then by downscaling effectively get a very sharp anti-aliased result. 39 minutes ago, SN737 said: Thanks for posting this...but this workaround would be great for users with more than 24GB of GPU/VRAM. Not for ones like me with only 12 or less. Your method increases GPU/VRAM by 1 GB at minimum unfortunately . With 16 GB VRAM and just a 1080p screen, I could give it a try. I'm no longer limited by VRAM (unlike when I had my 3060Ti). Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
August 18, 2025Aug 18 7 minutes ago, Luis Hernandez said: With 16 GB VRAM and just a 1080p screen, I could give it a try. I'm no longer limited by VRAM (unlike when I had my 3060Ti). Yes on 1080p could be ok, I run at 3440X1440, though. SN737
August 18, 2025Aug 18 6 hours ago, RJC68 said: In the MSFS config file I set the secondary scaling to 2 which will double the render resolution. Then in the sim select the DLSS performance option. I use this method as well but with secondary scaling set to 1.5 with my "mediocre" RTX 3070 8GB at 1080p and this gives me the best quality/performance experience. I never have VRAM problems especially after the latest DLSS version through DLS Swapper which reduced VRAM usage. Private Pilot | Windsor Flying Club | CYQG Intel i5 14400F | Gigabyte H610M | Manli RTX 3090 24GB | Kingston DDR4 32GB | DarkFlash 800W | Win 11 | MSFS2020&24 | Lossless Scaling & AutoFPS |
August 19, 2025Aug 19 12 hours ago, RJC68 said: I've had a bit of a flight sim break as it has been a busy summer but just thought I would mention what I have been doing for a while now. I have tried DLSS before and for me on my 55" Sony X90K the glass cockpits are too blurry. I always make sure I am up to date with my DLSS versions (Normal & FG) and with DLSS swapper (I do not use the NVIDIA App just the normal control panel) In the MSFS config file I set the secondary scaling to 2 which will double the render resolution. Then in the sim select the DLSS performance option. This reduces the native resolution in the sim by 50% back to 4K (At least I think this is how it works LOL). In doing this I get no blurry glass cockpits and all the benefits of using DLSS. I am running MSFS 2020 still with an i7-12700K, 32GB DDR4 3600 and a 4090. The sim looks and performs beautifully and I have been very happy. I run with a FPS lock of 72 in RTSS which gives me very consistent FTV and the end result is a super nice experience. I'm really sensitive to the quirks of DLSS, especially the ghosting. I tried your solution for a quick test and the first impressions are very good. Yes, the ghosting is not completely gone (I can still see it in certain situations), but it's much better and the displays are way less blurry while the scenery outside looks extremely fantastic and sharp and having good performance. Have to try it on more flights, especially performance heavy aircraft / scenery (A350) but for now, I think I can go forward with this. Very good "tweak", but I guess your GPU still needs to be capable to handle it. (using a 3090 myself on a 1440p Ultrawide)
August 19, 2025Aug 19 8 hours ago, Luis Hernandez said: With 16 GB VRAM and just a 1080p screen, I could give it a try. I'm no longer limited by VRAM (unlike when I had my 3060Ti). Nope, didn't work: although I raised Secondary Scaling to 2.0, and set DLSS to Performance or even Quality, I still find some ghosting. A bit less, but still there. I didn't try with frames unlocked, though (because I need a very stable FPS for FG). Back to TAA then. Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
August 19, 2025Aug 19 2 hours ago, JETPETER2 said: It is better than TAA I know conclude... TAA ... what value? The video didn't show any comparison images/video to TAA? DLAA is NO render scaling (1X) Frame Generation 3X means more fake frames which will increase latency (monitor's refresh rate is irrelevant) and is only available on 5000 series GPUs Making all these changes and then cap Max frame rate at 40 ... not sure I understand that? I suspect the perception of smoothness comes from his setting of TLOD = 110 (that's a very low). If I run TAA = 200 and set TLOD=110 (normally maxed at 400) I'm around 80-90 FPS in NY City (no DLSS/DLAA or frame gen) and very smooth but looks terrible. Those settings seem very odd to me, but if the user is happy with them then to each his/her own. Extraordinary claims require extraordinary evidence. - Carl Sagan
August 20, 2025Aug 20 6 hours ago, SayAgain said: TAA ... what value? The video didn't show any comparison images/video to TAA? DLAA is NO render scaling (1X) Frame Generation 3X means more fake frames which will increase latency (monitor's refresh rate is irrelevant) and is only available on 5000 series GPUs Making all these changes and then cap Max frame rate at 40 ... not sure I understand that? I suspect the perception of smoothness comes from his setting of TLOD = 110 (that's a very low). If I run TAA = 200 and set TLOD=110 (normally maxed at 400) I'm around 80-90 FPS in NY City (no DLSS/DLAA or frame gen) and very smooth but looks terrible. Those settings seem very odd to me, but if the user is happy with them then to each his/her own. Yeah, People do some strange things with their settings, probably because they don’t understand the trade-offs. On one hand he wants everything on Ultra but then sets TLOD to 110. Crazy. I have a 4090 and all settings maxed with TLOD 400 and get 120FPS in the ifly 737 with 2x FG so this guy should be able to get well over 60FPS with no FG with TLOD set to 400 since he says he has a 5090. Sheesh. However, I must say the instrumentation is sharper than I expected. I’ll have to have another look.
August 21, 2025Aug 21 On 8/18/2025 at 1:17 PM, SN737 said: Thanks for posting this...but this workaround would be great for users with more than 24GB of GPU/VRAM. Not for ones like me with only 12 or less. Your method increases GPU/VRAM by 1 GB at minimum unfortunately . Have you tried using a value of 1.5 for the secondary scaling? Maybe that would help Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
August 21, 2025Aug 21 On 8/18/2025 at 9:50 PM, roesti said: I'm really sensitive to the quirks of DLSS, especially the ghosting. I tried your solution for a quick test and the first impressions are very good. Yes, the ghosting is not completely gone (I can still see it in certain situations), but it's much better and the displays are way less blurry while the scenery outside looks extremely fantastic and sharp and having good performance. Have to try it on more flights, especially performance heavy aircraft / scenery (A350) but for now, I think I can go forward with this. Very good "tweak", but I guess your GPU still needs to be capable to handle it. (using a 3090 myself on a 1440p Ultrawide) I just put the 350 in the air to make sure all is OK after the update I just did and yes if I am being super picky there is a tiny amount of blurring on the far right digits on the altitude tape but I can still read it perfectly and that is on my 55" 4K Sony TV. The beauty of this method for me is that it puts more workload on my 4090 which it needs and I know from all my years of fine tuning flight sims from MS is that the more load on the GPU than CPU generally results in a smoother experience. Good luck with this, you can always go back to TAA Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
August 21, 2025Aug 21 2 hours ago, RJC68 said: Have you tried using a value of 1.5 for the secondary scaling? Maybe that would help Yes I did, it still increases vram, so I prefer to see a bit of shimmering or flickering than to have any more hit on vram and a bit of ghosting. Thanks for the suggestion anyways. SN737
August 22, 2025Aug 22 Can someone please post what the current DLSS4 file versions are? I'm not using DLSS swapper and nor NV APP and just need the correct 3 files. Thanks Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 23, 2025Aug 23 On 8/22/2025 at 4:22 PM, Noel said: Can someone please post what the current DLSS4 file versions are? I'm not using DLSS swapper and nor NV APP and just need the correct 3 files. Thanks V310.1 and latest is v310.3 (K) which I used in combination with DLAA André
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