August 12, 2025Aug 12 Good vid from IslandSimPilot 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
August 12, 2025Aug 12 I’ve done my own testing and it’s also clear to me that DLAA beats TAA for distant objects. But TAA beats DLAA for instrument clarity (which he briefly looks at). So pick your poison. I’m switching between TAA for IFR to DLAA for VFR. Edited August 12, 2025Aug 12 by Virtual-Chris
August 12, 2025Aug 12 In VR? Nope, nowhere near, TAA eats DLSS for breakfast. The only good thing about DLSS is the performance increase, but at the expense of crisp sharp details which I cannot live without. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
August 12, 2025Aug 12 I haven't used TAA for years. To me, DLSS is superior in every way. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
August 12, 2025Aug 12 9 minutes ago, St Mawgan said: I haven't used TAA for years. To me, DLSS is superior in every way. No it’s not, the ghosting of glass displays is terrible. FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
August 12, 2025Aug 12 Yep, for the airliners ghosting on the altimeter is not only ugly or annoying, it affects the actual procedures. I will never accept that, anything else is the lesser evil For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
August 12, 2025Aug 12 7 minutes ago, ahsmatt7 said: No it’s not, the ghosting of glass displays is terrible. Not for everyone, no. I've never experienced this. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
August 12, 2025Aug 12 This guy is not using 4k, in 4k TAA is far superior, according to my experience.
August 12, 2025Aug 12 33 minutes ago, St Mawgan said: I haven't used TAA for years. To me, DLSS is superior in every way. Ewww. DLSS blurs glass gauges and when values change they lag badly. It's fine on analog aircraft but no go with glass. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
August 12, 2025Aug 12 DLSS = blur and ghosting and latency SSAA = clarity all around (aka TAA > 100) TAA = something in between (aka TAA <= 100) Not seeing the “proof” at all in that video … especially when compared to cockpit instruments as I pointed out here: Maybe if you don’t use a cockpit view it’s good 😉 Edited August 12, 2025Aug 12 by SayAgain Extraordinary claims require extraordinary evidence. - Carl Sagan
August 12, 2025Aug 12 27 minutes ago, St Mawgan said: Not for everyone, no. I've never experienced this. Proof or it didnt happen. It is an intrinsic DLSS issue, so everyone is affected. Only thing that could be is that you dont notice it. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 12, 2025Aug 12 I'm using 4K. Obviously I wouldn't use DLSS if it looked worse than TAA, glass or analogue. It doesn't. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
August 12, 2025Aug 12 16 minutes ago, ryanbatc said: Ewww. DLSS blurs glass gauges and when values change they lag badly. It's fine on analog aircraft but no go with glass. Actually, it's even worse with old-school segmented displays such as the typical BK or Narco units, the digits lag so badly that it's virtually impossible to set radio frequencies.
August 12, 2025Aug 12 The ghosting with DLSS on glass instruments is not something individual, it’s happening for everybody using DLSS. Try and compare with TAA, making rapid changes in attitude (bank angle change, altitude change, speed change), it’s very obvious. If one doesn’t notice it, fine - but then I wonder if the person can see a difference between 4K and 1080p. For people like the OP, who use homecockpits and don't need the virtual 3D cockpit, this is a non-issue, because they have hardware instruments. If the only thing the simulator has to draw is the scenery, DLSS is perfectly fine. Edited August 12, 2025Aug 12 by roesti
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