February 21Feb 21 17 hours ago, lwt1971 said: Nothing speaks better to the health of a flight simulator franchise than the health of its add-ons market and developer ecosystem. And if this many 3rd party devs are pumping out add-ons, sometimes even same or similar aircraft/airports/etc, that indeed bodes well for MSFS (and I'm talking about just the quality add-ons here). Whatever MS/Jorg and Asobo are doing, they are doing it mighty well. That's true. The 3rd party development scene for MSFS is extremely strong now. It's so strong, that Toliss decided to dip their toes into the MSFS market (nevermind that iniBuilds is a full time MSFS developer now). i5-12400, RTX 3060 Ti, 32 GB RAM
February 21Feb 21 5 hours ago, vbazillio said: ... And what about the freeware "market"! I'm curious, how does the freeware community and the amount of freeware add-ons for MSFS compare to P3D, FSX, and other civilian flight simulators? I was a user of FSX, but I stopped using FSX probably after 2008, and all the freeware community exploded after I stopped, I think. i5-12400, RTX 3060 Ti, 32 GB RAM
February 21Feb 21 Author 7 hours ago, CFIJose said: Chaseplane and FS Realistic Aren’t those two competing products? 5 hours ago, Christopher Low said: The two airports that I purchased this morning were indeed full price What did you get and do you like them? 6 hours ago, Reader said: So much work to redevelop for every change and a customer expectation that it is either free of charge or heavily discounted Yeah, there is a lot of free take take take and not much give back from some users (not all). I’m surprised at how dedicated some developers have been (like AIG and others) and still provide regular prompt support. How they make the time is a mystery to me. I do plan to do some Flight Sim development (MSFS and XP) once I’m retired (either in a few months or in 3 years max) and make my work free, but I can ONLY achieve that when I’m not working 24/7 (reason I can buy all this gear and add-ons). As in my thread, I can barely keep up (as in do I want it) with everything that’s currently available and coming out soon. It’s a great position to be in. Extraordinary claims require extraordinary evidence. - Carl Sagan
February 21Feb 21 20 hours ago, Noel said: When I look at this relatively niche market quite frankly it almost seems like MS is offering FS as a public service for consumers and 3rd party developers. Are they really making serious $$ on it themselves for themselves? It seems like w/ it's massive development team, at least initially, and management of servers, relatively frequent Q&A's and all the rest it's hard to believe especially in the context of other game titles it's being done just on the basis of making $$. That whole notion is why I'm glad XP12 exists...just in case. I don’t think it’s a loss leader in any regards (though the profit margin might be low…?). and there are other business benefits that undoubtedly pertain to having a physics-based WORLD simulator available for .gov and .mil (and some .com’s as well, I’m sure) customers. a (minor) example would be the recent visualization video of the Potomac collision. They didn’t make that for entertainment… In addition to the surface aspects, MSFS being a hosted architecture gives MS massive bragging rights when selling highly advanced cloud based services to large corps.
February 21Feb 21 23 hours ago, Sky_Pilot071 said: I've tried XP for years but being a Microsoft guy shied away thinking XP is great for the tube flyers but not for me. Especially since XP didn't have the RealAir Lancair Legacy or their Dukes like in P3D. When I watch TwoToneMurphys XP12 vids I find myself muttering ugh more often than not although it has some nice things going like their wearther depictions. Then a Cessna Mustang clone review, still not fully wrapped after a year costing $150 US. UGH. Sunset years is a perfectly appropriate take on XP since AI and the gameboxers are looking to be the future in the flight simulation realm. Microsoft rules here with MSFS but we all know this is a Microsoft plot. lol In the end it is and will always be about the money. dd IMHO, you’ve got at least a few fundamental misconceptions in re XP. Let’s get the main thing out of the way: yes, the ground textures are legacy/last-generation, and absolutely can’t compare with MSFS. you’ve gotta be willing to deal with 3rd party ortho to even get close in re addons, there are a wide breadth of them that are as high fidelity as anything available in MSFS. E.g., the SimCoders Marchetti and AFL King Air 350 directly compare to your e.g.’s I’m unaware of ANY XP addon that costs $150. The highest priced one is the excellent $125 Hot Start Challenger 650, about which everyone has raved for years and years now if you’re talking about the vSkyLabs C510 “Mustang”, that’s less than $50. MSFS does have massive advantages in terms of its intrinsic Xbox GamePass consumer base. Probably at least 10x more paid customers than XP OTOH, and in stark contrast to Prepar3D’s utter consumer collapse, XP’s user base is growing. and let’s not forget that MANY smart people have been forecasting the demise of XP for only a couple decades now 😉 Edited February 21Feb 21 by UrgentSiesta
February 21Feb 21 1 hour ago, abrams_tank said: I'm curious, how does the freeware community and the amount of freeware add-ons for MSFS compare to P3D, FSX, and other civilian flight simulators? I was a user of FSX, but I stopped using FSX probably after 2008, and all the freeware community exploded after I stopped, I think. As a livery guy I can say that making liveries has become much more complicated in MSFS vs previous sims. The files are larger, the texture layouts are more complicated, and the ability to do paints in 2D (such as only using paint, Photoshop, Gimp etc) are almost not possible. 95% of my paints are done using Photoshop and Substance Painter (3d). I'd say it was quicker to spit out paints back in fsx land but the files were way smaller and the UV wasn't cut up into 50 textures. I'm not sure about scenery but maybe @vbazillio would know? Certainly it's more difficult to create a nicer looking aircraft in MSFS vs fsx. Some hard core (and older hehe) simmers will swear by the metrics of designing a flight model in fsx. It certainly has its benefits, but MSFS has more parameters simulated. I frankly think designing a flight model is kinda a lost art... And a lot of the older guys who did it don't want to learn the new way to do it. From what I understand it's not so simple and Asobos SDK, at first, is complicated to a newcomer. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
February 21Feb 21 17 hours ago, sniper31 said: Noel, check out this article that is as of 20 Feb. Top 20 Best-selling games of 2026 (in the U.S.) MSFS 2024 is #19 on the list. Top 20 Best-Selling Games Of 2026 So Far In The US - GameSpot I believe the most money MS makes off of MSFS2024 is not from selling the game. It is from selling the addons in its marketplace. For total revenue per game, I'm pretty sure MSFS2024 is number one of all the computer games on Earth. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 21Feb 21 13 hours ago, Ricardo41 said: I disagree. The quantity is there, but other than that it's basically the same old same old. Fenix keep making....airbusses inibuilds keep making.....airbusses PMDG....keep reiterating the Boeings It seems every other week a developer drops another rust bucket Developers release underoptimized and underperforming airports that kill your framerates faster than the Plague killed serfs in the Middle Ages Where are the truly challenging products, like, say, a built-from-the-ground-up Bombardier 7500 or 8000 with a fully modeled avioncis suite? For me, the true revolution that happened with the release of MSFS 2020 was flightsim.to and the great number of freeware products that are on par, and in many cases, vastly exceed payware offerings. This is kinda like complaining that Mercedes, Lexus, and Acura keep making the same old cars every year. the addons we have are the ones most people want. And they are far and away better than they ever were before, and they keep getting improved even still (tho some faster than others 😉). Yes, under-optimized scenery is nothing new. But again, the level of detail and accuracy AND realism is literally unprecedented. I.e., there is no free lunch Why is a ULR biz jet a “challenging product” when we already have similar levels of sophistication in the various airliners? Are the C700, CJ4 and Starship not suitable stand-ins if smaller airports and “not-airliners” are your desire? AFAIK the only thing they lack is range, no…? No, IMHO you’re just bored. Time to diversify your hangar and the types of flying you do🤙 Edited February 21Feb 21 by UrgentSiesta
February 21Feb 21 6 minutes ago, ryanbatc said: As a livery guy I can say that making liveries has become much more complicated in MSFS vs previous sims. The files are larger, the texture layouts are more complicated, and the ability to do paints in 2D (such as only using paint, Photoshop, Gimp etc) are almost not possible. 95% of my paints are done using Photoshop and Substance Painter (3d). I'd say it was quicker to spit out paints back in fsx land but the files were way smaller and the UV wasn't cut up into 50 textures. I'm not sure about scenery but maybe @vbazillio would know? Certainly it's more difficult to create a nicer looking aircraft in MSFS vs fsx. Some hard core (and older hehe) simmers will swear by the metrics of designing a flight model in fsx. It certainly has its benefits, but MSFS has more parameters simulated. I frankly think designing a flight model is kinda a lost art... And a lot of the older guys who did it don't want to learn the new way to do it. From what I understand it's not so simple and Asobos SDK, at first, is complicated to a newcomer. I'm just a flyer these days and appreciate that folks have the time and brain stamina to do beautiful design work because the results are amazing. dd
February 21Feb 21 1 hour ago, UrgentSiesta said: IMHO you’re just bored Once again I'll throw it out there: flight simming has no meaningful consequences unlike its RW counterpart. One can help address this fundamental deviation from the RW by flying for score, for perfect execution. Self Loading Cargo does a fair job of this with its scoring routine that concludes at the end of every flight. Even though it's vastly more crude that all the things RW commercial pilots must do it's a decent start and enough to where if I get too distracted at the wrong time my score will get penalized. As well SLC delivers some nice ambience and crew management features, the latter incorporated into scoring. So it's very pilot-focused, unlike something like Air Hauler II. Here's a peek at its scoring elements from the My Flights page at SLC; and another report displays highlights at the end of the flight and includes both passenger satisfaction elements and pilot flight management elements. You know the dev here as FPVSteve, and he's adding more features regularly. Flight Report - ACA555 (Air Canada) You flew a Airbus A320 carrying 5 Cabin Crew and 156 Passengers CYYG ✈ CYYZ Charlottetown Airport Departure Information PLANNED 1845Z MONDAY, 16 FEBRUARY 2026 ACTUAL 1828Z MONDAY, 16 FEBRUARY 2026 DELAY -16 MNS EARLY DEPARTURE EARLY DEPARTURE Lester B. Pearson International Airport Arrival Information PLANNED 2110Z MONDAY, 16 FEBRUARY 2026 EXPECTED 2054Z MONDAY, 16 FEBRUARY 2026 ACTUAL 2103Z MONDAY, 16 FEBRUARY 2026 EARLY ARRIVAL (-7 MINUTES) GREAT WORK YOU DEPARTED EARLY AND MANAGED TO ARRIVE EARLY AS EXPECTED. B+ FLIGHT GRADE 1848 / 2125 PILOT POINTS 1.26 G -265ft/min (Good Landing) Great Flight PASSENGER RATING Aircraft Control Ratings How Well Did You Do In The 'Aircraft Control Ratings' Phase Of Flight? 20° Max Pitch Up 3583ft/Min Max Climb 0° Max Pitch Dn -2214ft/Min Max Descent 0° Max Roll Left 29° Max Roll Right 1.34 G Max GForce 0.68 G Min GForce 30 of 30 pts CABIN MANAGEMENT » SEATBELT CHECK (BELOW 10,000FT) Ensure the seatbelt sign is turned ON at all times when the aircraft is below 10,000ft. The seatbelt sign was on at all times while the aircraft was below 10,000ft. 30 of 30 pts CABIN MANAGEMENT » AIRSPEED < 250KTS BELOW 10,000FT Ensure airspeed is at or below 250kts when below 10,000ft. Your airspeed was below 250kts at all times when you were below 10,000ft. 30 of 30 pts AIRLINE SOP » LANDING LIGHTS (BELOW 10,000FT) Ensure the landing lights are turned ON at all times when the aircraft is below 10,000ft. The landing lights were on at all times while the aircraft was below 10,000ft. 50 of 50 pts AIRLINE SOP » COCKPIT DOOR STATUS Cockpit door must always be closed while passengers are onboard the aircraft. You kept the cockpit door closed at all times while passengers were onboard, helping to ensure the safety of the aircraft -50 of 50 pts AIRLINE SOP » STROBES MUST BE ON WHEN ON RUNWAY Ensure strobe lights are switched on any time your aircraft is positioned on a runway Strobes were not correctly set while your aircraft was positioned on a runway 10 of 10 pts AIRMANSHIP » ROLL ANGLE (LEFT) Your aircraft should stay within roll angle limits during flight Your bank angle (to the left) was within acceptable limits throughout the flight 10 of 10 pts AIRMANSHIP » ROLL ANGLE (RIGHT) Your aircraft should stay within roll angle limits during flight Your bank angle (to the right) was within acceptable limits throughout the flight 10 of 10 pts AIRMANSHIP » PITCH ANGLE (UP) Your aircraft should stay within pitch angle limits while climbing You pitched up within acceptable limits throughout the flight. 10 of 10 pts AIRMANSHIP » PITCH ANGLE (DOWN) Your aircraft should stay within pitch angle limits while descending You pitched down within acceptable limits throughout the flight. 10 of 10 pts AIRMANSHIP » ROLL VELOCITY Your aircraft should stay within roll velocity limits (12.6 degrees/sec) You kept the aircraft within acceptable roll velocity limits throughout the flight. 10 of 10 pts AIRMANSHIP » G-FORCES (POSITIVE) Your aircraft should stay within g-force limits during flight Your passengers were not subjected to excess positive g-forces throughout the flight 10 of 10 pts AIRMANSHIP » G-FORCES (NEGATIVE) Your aircraft should stay within g-force limits during flight Your passengers were not subjected to excess negative g-forces throughout the flight 10 of 10 pts AIRMANSHIP » VERTICAL SPEED (UP) Your aircraft should stay within vertical speed limits while climbing You kept the aircraft within acceptable climb rate limits throughout the flight. 10 of 10 pts AIRMANSHIP » VERTICAL SPEED (DOWN) Your aircraft should stay within vertical speed limits while descending You kept the aircraft within acceptable descent rate limits throughout the flight. 10 of 10 pts AIRMANSHIP » YAW VELOCITY Your aircraft should stay within yaw velocity limits (15.7 degrees/sec) while on the ground You kept the aircraft withing acceptable yaw limits while taxiing. 10 of 10 pts AIRMANSHIP » YAW VELOCITY Your aircraft should stay within yaw velocity limits (4.2 degrees/sec) while in the air You kept the aircraft withing acceptable yaw limits throughout the flight. Boarding And Loading How Well Did You Do In The 'Boarding And Loading' Phase Of Flight? 20 of 20 pts CABIN MANAGEMENT » SEATBELT CHECK (FUEL SAFETY) If you refuel the aircraft, ensure the seatbelt signs are OFF if passengers are onboard while it is in progress. Seatbelt sign was correctly managed during refuelling. 5 of 5 pts GROUND CREW COMMUNICATIONS » APU STARTUP ANNOUNCEMENT Communicate with the ground crew to tell them that you are starting the aircraft APU. You communicated with the ground crew to inform them that you were starting the APU. 5 of 5 pts GROUND CREW COMMUNICATIONS » GPU DISCONNECTION Communicate with the ground crew to tell them that the Ground Power Unit can be disconnected (once you no longer need it, e.g. if your APU is on). You communicated with the ground crew to remove the ground power unit. Pushback How Well Did You Do In The 'Pushback' Phase Of Flight? 10 of 10 pts PUNCTUALITY » DEPARTURE PUNCTUALITY Your aircraft should leave at the scheduled departure time No delays for departure 25 of 25 pts CABIN MANAGEMENT » SEATBELT CHECK (PUSHBACK) Ensure your seatbelt sign is switched on before and during pushback. Your seatbelt sign was correctly turned on for pushback. 5 of 5 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when pushing back. Your transponder was set appropriately while pushing back. 10 of 10 pts GROUND CREW COMMUNICATIONS » ENGINE 1 STARTUP COMMS Communicate with the ground crew before you start engine 1. You communicated effectively with the ground crew while you started engine 1. 10 of 10 pts GROUND CREW COMMUNICATIONS » ENGINE 2 STARTUP COMMS Communicate with the ground crew before you start engine 2. You communicated effectively with the ground crew while you started engine 2. Taxi How Well Did You Do In The 'Taxi' Phase Of Flight? 25 of 25 pts CABIN MANAGEMENT » SEATBELT CHECK (TAXI) Ensure your seatbelt sign is switched on before and during taxi. Your seatbelt sign was correctly turned on while you taxied to the runway. 5 of 5 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when the aircraft begins to taxi. Your transponder was set appropriately during your taxi to the runway. 10 of 10 pts AIRMANSHIP » TAXI LIGHTS Your aircraft taxi lights should be turned on while taxiing on the ground Your taxi lights were turned on when required. 10 of 10 pts AIRMANSHIP » TAXI SPEED Your aircraft should stay within ground speed limits (30 kts) while on the ground You taxied the aircraft to the runway at appropriate speeds. 10 of 10 pts AIRMANSHIP » MOVEMENT OFF TAXIWAY Your aircraft should stay on taxiways and appropriate surfaces while on the ground. You stayed on the taxiway during taxi. 50 of 50 pts CABIN MANAGEMENT » CREW FINISHED SECURING CABIN Ensure the cabin crew have enough time to secure the cabin before you tell them to be seated. You allowed enough time for the crew to secure the cabin for takeoff. 11 of 20 pts CABIN MANAGEMENT » TAXI HOLD ANNOUNCEMENT If making an extended hold while taxiing, ensure you keep the passengers informed of the reason for the delay. You didn't always keep the passengers informed in a timely mannger during holds when you were taxiing. Takeoff How Well Did You Do In The 'Takeoff' Phase Of Flight? 50 of 50 pts CABIN MANAGEMENT » SEATBELT CHECK (TAKEOFF) Ensure your seatbelt sign is switched on before and during takeoff. Your seatbelt sign was correctly turned on while the aircraft took off. 50 of 50 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when the aircraft takes off. Your transponder was set appropriately during takeoff. 50 of 50 pts CABIN MANAGEMENT » CABIN SECURED Ensure the cabin crew secured the cabin before takeoff. The cabin crew had adequate time to secure the cabin before takeoff. 50 of 50 pts AIRLINE SOP » LANDING LIGHTS TURNED ON Ensure the aircraft landing lights are turned on before takeoff. The aircraft landing lights were turned on for takeoff. 10 of 10 pts AIRMANSHIP » TAKEOFF DEVIATION Your aircraft should stay on runway during takeoff You performed a safe and successful takeoff without deviating from the runway. 100 of 100 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew remained seated during takeoff. The cabin crew were seated during takeoff. After Takeoff How Well Did You Do In The 'After Takeoff' Phase Of Flight? 10 of 10 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew remained seated during takeoff. The cabin crew were seated as the aircraft took off. Climb How Well Did You Do In The 'Climb' Phase Of Flight? 10 of 10 pts CABIN CREW COMMUNICATIONS » DEPARTURE TURBULENCE Accurately Predict The Turbulence Level On Takeoff You predicted that there would be 'Light' levels of turbulence on departure and the actual level experienced was 'Moderate' Cruise How Well Did You Do In The 'Cruise' Phase Of Flight? 50 of 50 pts CABIN MANAGEMENT » PA ('CRUISE REACHED') Make sure you play a PA announcement to the passengers during the cruise phase You made a 'cruise announcement' to the passengers during the cruise. 25 of 25 pts CABIN CREW COMMUNICATIONS » INTERCOM ('DESCENT IN X MINUTES')) Make sure you communicate the timeframe for descent to your cabin crew You communicated with the cabin crew regarding the time until descent. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('DESCENDING SOON') Make sure you play a PA announcement to the passengers telling them that there are X minutes until you start descending You made a 'top of descent' announcement to the passengers. 10 of 10 pts CABIN CREW COMMUNICATIONS » ENROUTE TURBULENCE Accurately Predict The Turbulence Level During The Flight You predicted that there would be 'Normal' levels of turbulence during the flight and the actual level experienced was 'Normal' Descent How Well Did You Do In The 'Descent' Phase Of Flight? 10 of 10 pts CABIN CREW COMMUNICATIONS » ACCURATE DESCENT NOTIFICATION When communicating with the cabin crew, be accurate in terms of the time you think it will take before descent starts Your descent time prediction to the cabin crew was accurately timed. You were within 3 minute(s) of your estimate of 20 minutes. 10 of 10 pts CABIN CREW COMMUNICATIONS » ACCURATE TOD ANNOUNCEMENT When making the 'top of descent' announcement to the passengers, be accurate in terms of the time you think it will take before descent starts Your 'top of descent' announcement to the passengers was accurately timed. You were within 3 minute(s) of your estimate. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('STARTED OUR DESCENT') Make sure you announce to the passengers that you have started descending You made a 'started descent' announcement to the passengers. -50 of 50 pts CABIN MANAGEMENT » SEATBELT CHECK (PA) Make sure you turn the seatbelt signs on before instructing the cabin crew to prepare for arrival. The seatbelt sign was not switched on before you made the 'prepare for arrival' announcement. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('PREPARE CABIN') Make sure you instruct the cabin crew to prepare the aircraft for arrival. You made a 'prepare the cabin for arrival' announcement to the cabin crew. 10 of 10 pts CABIN CREW COMMUNICATIONS » ARRIVAL TURBULENCE Accurately Predict The Turbulence Level On Arrival You predicted that there would be 'Normal' levels of turbulence on arrival and the actual level experienced was 'Normal' Approach How Well Did You Do In The 'Approach' Phase Of Flight? -20 of 30 pts CABIN MANAGEMENT » SERVICE PROVISION ANALYSIS Ensure that all inflight services that you loaded onto the aircraft are provided in a timely manner. 1 of the 3 in-flight services loaded onto the aircraft were not completed successfully: 1 services were cancelled while they were in progress (-50pts x 1 = -50pts). 50 of 50 pts CABIN MANAGEMENT » CREW FINISHED SECURING CABIN Ensure the cabin crew have enough time to secure the cabin before you tell them to be seated. You allowed enough time for the crew to secure the cabin for landing. 100 of 100 pts CABIN CREW COMMUNICATIONS » PA ('SEATS FOR LANDING') Make sure you instruct the cabin crew to take their seats for landing. You made a 'Seats for Landing' announcement to the cabin crew Landing / Final Approach How Well Did You Do In The 'Landing / Final Approach' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (LANDING) Ensure the seatbelt sign is turned ON as the aircraft begins to land. The seatbelt sign was on during the landing phase of flight. 50 of 50 pts CABIN MANAGEMENT » CABIN SECURED Ensure the cabin crew secured the cabin before landing. The cabin crew had adequate time to secure the cabin before landing. 100 of 100 pts AIRLINE SOP » LANDING LIGHTS ON Ensure the landing lights are turned ON as the aircraft lands. The landing lights were switched on when you landed the aircraft. Landed How Well Did You Do In The 'Landed' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew are seated before landing. The cabin crew were seated for landing. 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (LANDED) Ensure the seatbelt sign is on while you land the aircraft. The seatbelt sign was correctly set while you landed the aircraft. 82 of 100 pts AIRMANSHIP » PERFORM SAFE LANDING Ensure that you land the aircraft at an appropriate and comfortable rate. Aim for around --150 ft/min or approximately 1.02 g for comfort. Your landing was 'Great Landing'. (-265ft/min @ 1.26g). You favoured passenger comfort (g-forces) over the landing rate (ft/min). Taxi To Gate How Well Did You Do In The 'Taxi To Gate' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (TAXI) Ensure the seatbelt sign is on while you taxi to the gate. The seatbelt sign was correctly set while you taxied the aircraft to the gate. 10 of 10 pts AIRMANSHIP » TAXI LIGHTS (AFTER LANDING) Your aircraft taxi lights should be turned on while taxiing to the gate. Your taxi lights were turned on when required while taxiing to the gate. 10 of 10 pts AIRMANSHIP » TAXI SPEED Your aircraft should stay within ground speed limits (30 kts) while on the ground You taxied the aircraft to the gate at appropriate speeds. 10 of 10 pts AIRMANSHIP » MOVEMENT OFF TAXIWAY Your aircraft should stay on taxiways and appropriate surfaces while on the ground. You stayed on the taxiway during taxi to the gate. Deboarding And Unloading How Well Did You Do In The 'Deboarding And Unloading' Phase Of Flight? 50 of 50 pts PUNCTUALITY » ARRIVAL PUNCTUALITY Your aircraft should arrive at the scheduled arrival time. You arrived on-time - well done. 50 of 50 pts PUNCTUALITY » ARRIVAL PREDICTION ACCURACY Ensure that you arrive at the gate in line with the expectations that you set to the passengers. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
February 21Feb 21 6 minutes ago, Noel said: Once again I'll throw it out there: flight simming has no meaningful consequences unlike its RW counterpart. One can help address this fundamental deviation from the RW by flying for score, for perfect execution. Self Loading Cargo does a fair job of this with its scoring routine that concludes at the end of every flight. Even though it's vastly more crude that all the things RW commercial pilots must do it's a decent start and enough to where if I get too distracted at the wrong time my score will get penalized. As well SLC delivers some nice ambience and crew management features, the latter incorporated into scoring. So it's very pilot-focused, unlike something like Air Hauler II. Here's a peek at its scoring elements from the My Flights page at SLC; and another report displays highlights at the end of the flight and includes both passenger satisfaction elements and pilot flight management elements. You know the dev here as FPVSteve, and he's adding more features regularly. Flight Report - ACA555 (Air Canada) You flew a Airbus A320 carrying 5 Cabin Crew and 156 Passengers CYYG ✈ CYYZ Charlottetown Airport Departure Information PLANNED 1845Z MONDAY, 16 FEBRUARY 2026 ACTUAL 1828Z MONDAY, 16 FEBRUARY 2026 DELAY -16 MNS EARLY DEPARTURE EARLY DEPARTURE Lester B. Pearson International Airport Arrival Information PLANNED 2110Z MONDAY, 16 FEBRUARY 2026 EXPECTED 2054Z MONDAY, 16 FEBRUARY 2026 ACTUAL 2103Z MONDAY, 16 FEBRUARY 2026 EARLY ARRIVAL (-7 MINUTES) GREAT WORK YOU DEPARTED EARLY AND MANAGED TO ARRIVE EARLY AS EXPECTED. B+ FLIGHT GRADE 1848 / 2125 PILOT POINTS 1.26 G -265ft/min (Good Landing) Great Flight PASSENGER RATING Aircraft Control Ratings How Well Did You Do In The 'Aircraft Control Ratings' Phase Of Flight? 20° Max Pitch Up 3583ft/Min Max Climb 0° Max Pitch Dn -2214ft/Min Max Descent 0° Max Roll Left 29° Max Roll Right 1.34 G Max GForce 0.68 G Min GForce 30 of 30 pts CABIN MANAGEMENT » SEATBELT CHECK (BELOW 10,000FT) Ensure the seatbelt sign is turned ON at all times when the aircraft is below 10,000ft. The seatbelt sign was on at all times while the aircraft was below 10,000ft. 30 of 30 pts CABIN MANAGEMENT » AIRSPEED < 250KTS BELOW 10,000FT Ensure airspeed is at or below 250kts when below 10,000ft. Your airspeed was below 250kts at all times when you were below 10,000ft. 30 of 30 pts AIRLINE SOP » LANDING LIGHTS (BELOW 10,000FT) Ensure the landing lights are turned ON at all times when the aircraft is below 10,000ft. The landing lights were on at all times while the aircraft was below 10,000ft. 50 of 50 pts AIRLINE SOP » COCKPIT DOOR STATUS Cockpit door must always be closed while passengers are onboard the aircraft. You kept the cockpit door closed at all times while passengers were onboard, helping to ensure the safety of the aircraft -50 of 50 pts AIRLINE SOP » STROBES MUST BE ON WHEN ON RUNWAY Ensure strobe lights are switched on any time your aircraft is positioned on a runway Strobes were not correctly set while your aircraft was positioned on a runway 10 of 10 pts AIRMANSHIP » ROLL ANGLE (LEFT) Your aircraft should stay within roll angle limits during flight Your bank angle (to the left) was within acceptable limits throughout the flight 10 of 10 pts AIRMANSHIP » ROLL ANGLE (RIGHT) Your aircraft should stay within roll angle limits during flight Your bank angle (to the right) was within acceptable limits throughout the flight 10 of 10 pts AIRMANSHIP » PITCH ANGLE (UP) Your aircraft should stay within pitch angle limits while climbing You pitched up within acceptable limits throughout the flight. 10 of 10 pts AIRMANSHIP » PITCH ANGLE (DOWN) Your aircraft should stay within pitch angle limits while descending You pitched down within acceptable limits throughout the flight. 10 of 10 pts AIRMANSHIP » ROLL VELOCITY Your aircraft should stay within roll velocity limits (12.6 degrees/sec) You kept the aircraft within acceptable roll velocity limits throughout the flight. 10 of 10 pts AIRMANSHIP » G-FORCES (POSITIVE) Your aircraft should stay within g-force limits during flight Your passengers were not subjected to excess positive g-forces throughout the flight 10 of 10 pts AIRMANSHIP » G-FORCES (NEGATIVE) Your aircraft should stay within g-force limits during flight Your passengers were not subjected to excess negative g-forces throughout the flight 10 of 10 pts AIRMANSHIP » VERTICAL SPEED (UP) Your aircraft should stay within vertical speed limits while climbing You kept the aircraft within acceptable climb rate limits throughout the flight. 10 of 10 pts AIRMANSHIP » VERTICAL SPEED (DOWN) Your aircraft should stay within vertical speed limits while descending You kept the aircraft within acceptable descent rate limits throughout the flight. 10 of 10 pts AIRMANSHIP » YAW VELOCITY Your aircraft should stay within yaw velocity limits (15.7 degrees/sec) while on the ground You kept the aircraft withing acceptable yaw limits while taxiing. 10 of 10 pts AIRMANSHIP » YAW VELOCITY Your aircraft should stay within yaw velocity limits (4.2 degrees/sec) while in the air You kept the aircraft withing acceptable yaw limits throughout the flight. Boarding And Loading How Well Did You Do In The 'Boarding And Loading' Phase Of Flight? 20 of 20 pts CABIN MANAGEMENT » SEATBELT CHECK (FUEL SAFETY) If you refuel the aircraft, ensure the seatbelt signs are OFF if passengers are onboard while it is in progress. Seatbelt sign was correctly managed during refuelling. 5 of 5 pts GROUND CREW COMMUNICATIONS » APU STARTUP ANNOUNCEMENT Communicate with the ground crew to tell them that you are starting the aircraft APU. You communicated with the ground crew to inform them that you were starting the APU. 5 of 5 pts GROUND CREW COMMUNICATIONS » GPU DISCONNECTION Communicate with the ground crew to tell them that the Ground Power Unit can be disconnected (once you no longer need it, e.g. if your APU is on). You communicated with the ground crew to remove the ground power unit. Pushback How Well Did You Do In The 'Pushback' Phase Of Flight? 10 of 10 pts PUNCTUALITY » DEPARTURE PUNCTUALITY Your aircraft should leave at the scheduled departure time No delays for departure 25 of 25 pts CABIN MANAGEMENT » SEATBELT CHECK (PUSHBACK) Ensure your seatbelt sign is switched on before and during pushback. Your seatbelt sign was correctly turned on for pushback. 5 of 5 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when pushing back. Your transponder was set appropriately while pushing back. 10 of 10 pts GROUND CREW COMMUNICATIONS » ENGINE 1 STARTUP COMMS Communicate with the ground crew before you start engine 1. You communicated effectively with the ground crew while you started engine 1. 10 of 10 pts GROUND CREW COMMUNICATIONS » ENGINE 2 STARTUP COMMS Communicate with the ground crew before you start engine 2. You communicated effectively with the ground crew while you started engine 2. Taxi How Well Did You Do In The 'Taxi' Phase Of Flight? 25 of 25 pts CABIN MANAGEMENT » SEATBELT CHECK (TAXI) Ensure your seatbelt sign is switched on before and during taxi. Your seatbelt sign was correctly turned on while you taxied to the runway. 5 of 5 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when the aircraft begins to taxi. Your transponder was set appropriately during your taxi to the runway. 10 of 10 pts AIRMANSHIP » TAXI LIGHTS Your aircraft taxi lights should be turned on while taxiing on the ground Your taxi lights were turned on when required. 10 of 10 pts AIRMANSHIP » TAXI SPEED Your aircraft should stay within ground speed limits (30 kts) while on the ground You taxied the aircraft to the runway at appropriate speeds. 10 of 10 pts AIRMANSHIP » MOVEMENT OFF TAXIWAY Your aircraft should stay on taxiways and appropriate surfaces while on the ground. You stayed on the taxiway during taxi. 50 of 50 pts CABIN MANAGEMENT » CREW FINISHED SECURING CABIN Ensure the cabin crew have enough time to secure the cabin before you tell them to be seated. You allowed enough time for the crew to secure the cabin for takeoff. 11 of 20 pts CABIN MANAGEMENT » TAXI HOLD ANNOUNCEMENT If making an extended hold while taxiing, ensure you keep the passengers informed of the reason for the delay. You didn't always keep the passengers informed in a timely mannger during holds when you were taxiing. Takeoff How Well Did You Do In The 'Takeoff' Phase Of Flight? 50 of 50 pts CABIN MANAGEMENT » SEATBELT CHECK (TAKEOFF) Ensure your seatbelt sign is switched on before and during takeoff. Your seatbelt sign was correctly turned on while the aircraft took off. 50 of 50 pts AIRLINE SOP » TRANSPONDER CHECK Ensure your transponder is set to an appropriate value when the aircraft takes off. Your transponder was set appropriately during takeoff. 50 of 50 pts CABIN MANAGEMENT » CABIN SECURED Ensure the cabin crew secured the cabin before takeoff. The cabin crew had adequate time to secure the cabin before takeoff. 50 of 50 pts AIRLINE SOP » LANDING LIGHTS TURNED ON Ensure the aircraft landing lights are turned on before takeoff. The aircraft landing lights were turned on for takeoff. 10 of 10 pts AIRMANSHIP » TAKEOFF DEVIATION Your aircraft should stay on runway during takeoff You performed a safe and successful takeoff without deviating from the runway. 100 of 100 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew remained seated during takeoff. The cabin crew were seated during takeoff. After Takeoff How Well Did You Do In The 'After Takeoff' Phase Of Flight? 10 of 10 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew remained seated during takeoff. The cabin crew were seated as the aircraft took off. Climb How Well Did You Do In The 'Climb' Phase Of Flight? 10 of 10 pts CABIN CREW COMMUNICATIONS » DEPARTURE TURBULENCE Accurately Predict The Turbulence Level On Takeoff You predicted that there would be 'Light' levels of turbulence on departure and the actual level experienced was 'Moderate' Cruise How Well Did You Do In The 'Cruise' Phase Of Flight? 50 of 50 pts CABIN MANAGEMENT » PA ('CRUISE REACHED') Make sure you play a PA announcement to the passengers during the cruise phase You made a 'cruise announcement' to the passengers during the cruise. 25 of 25 pts CABIN CREW COMMUNICATIONS » INTERCOM ('DESCENT IN X MINUTES')) Make sure you communicate the timeframe for descent to your cabin crew You communicated with the cabin crew regarding the time until descent. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('DESCENDING SOON') Make sure you play a PA announcement to the passengers telling them that there are X minutes until you start descending You made a 'top of descent' announcement to the passengers. 10 of 10 pts CABIN CREW COMMUNICATIONS » ENROUTE TURBULENCE Accurately Predict The Turbulence Level During The Flight You predicted that there would be 'Normal' levels of turbulence during the flight and the actual level experienced was 'Normal' Descent How Well Did You Do In The 'Descent' Phase Of Flight? 10 of 10 pts CABIN CREW COMMUNICATIONS » ACCURATE DESCENT NOTIFICATION When communicating with the cabin crew, be accurate in terms of the time you think it will take before descent starts Your descent time prediction to the cabin crew was accurately timed. You were within 3 minute(s) of your estimate of 20 minutes. 10 of 10 pts CABIN CREW COMMUNICATIONS » ACCURATE TOD ANNOUNCEMENT When making the 'top of descent' announcement to the passengers, be accurate in terms of the time you think it will take before descent starts Your 'top of descent' announcement to the passengers was accurately timed. You were within 3 minute(s) of your estimate. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('STARTED OUR DESCENT') Make sure you announce to the passengers that you have started descending You made a 'started descent' announcement to the passengers. -50 of 50 pts CABIN MANAGEMENT » SEATBELT CHECK (PA) Make sure you turn the seatbelt signs on before instructing the cabin crew to prepare for arrival. The seatbelt sign was not switched on before you made the 'prepare for arrival' announcement. 50 of 50 pts CABIN CREW COMMUNICATIONS » PA ('PREPARE CABIN') Make sure you instruct the cabin crew to prepare the aircraft for arrival. You made a 'prepare the cabin for arrival' announcement to the cabin crew. 10 of 10 pts CABIN CREW COMMUNICATIONS » ARRIVAL TURBULENCE Accurately Predict The Turbulence Level On Arrival You predicted that there would be 'Normal' levels of turbulence on arrival and the actual level experienced was 'Normal' Approach How Well Did You Do In The 'Approach' Phase Of Flight? -20 of 30 pts CABIN MANAGEMENT » SERVICE PROVISION ANALYSIS Ensure that all inflight services that you loaded onto the aircraft are provided in a timely manner. 1 of the 3 in-flight services loaded onto the aircraft were not completed successfully: 1 services were cancelled while they were in progress (-50pts x 1 = -50pts). 50 of 50 pts CABIN MANAGEMENT » CREW FINISHED SECURING CABIN Ensure the cabin crew have enough time to secure the cabin before you tell them to be seated. You allowed enough time for the crew to secure the cabin for landing. 100 of 100 pts CABIN CREW COMMUNICATIONS » PA ('SEATS FOR LANDING') Make sure you instruct the cabin crew to take their seats for landing. You made a 'Seats for Landing' announcement to the cabin crew Landing / Final Approach How Well Did You Do In The 'Landing / Final Approach' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (LANDING) Ensure the seatbelt sign is turned ON as the aircraft begins to land. The seatbelt sign was on during the landing phase of flight. 50 of 50 pts CABIN MANAGEMENT » CABIN SECURED Ensure the cabin crew secured the cabin before landing. The cabin crew had adequate time to secure the cabin before landing. 100 of 100 pts AIRLINE SOP » LANDING LIGHTS ON Ensure the landing lights are turned ON as the aircraft lands. The landing lights were switched on when you landed the aircraft. Landed How Well Did You Do In The 'Landed' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » CABIN CREW SEATED Ensure the cabin crew are seated before landing. The cabin crew were seated for landing. 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (LANDED) Ensure the seatbelt sign is on while you land the aircraft. The seatbelt sign was correctly set while you landed the aircraft. 82 of 100 pts AIRMANSHIP » PERFORM SAFE LANDING Ensure that you land the aircraft at an appropriate and comfortable rate. Aim for around --150 ft/min or approximately 1.02 g for comfort. Your landing was 'Great Landing'. (-265ft/min @ 1.26g). You favoured passenger comfort (g-forces) over the landing rate (ft/min). Taxi To Gate How Well Did You Do In The 'Taxi To Gate' Phase Of Flight? 100 of 100 pts CABIN MANAGEMENT » SEATBELT CHECK (TAXI) Ensure the seatbelt sign is on while you taxi to the gate. The seatbelt sign was correctly set while you taxied the aircraft to the gate. 10 of 10 pts AIRMANSHIP » TAXI LIGHTS (AFTER LANDING) Your aircraft taxi lights should be turned on while taxiing to the gate. Your taxi lights were turned on when required while taxiing to the gate. 10 of 10 pts AIRMANSHIP » TAXI SPEED Your aircraft should stay within ground speed limits (30 kts) while on the ground You taxied the aircraft to the gate at appropriate speeds. 10 of 10 pts AIRMANSHIP » MOVEMENT OFF TAXIWAY Your aircraft should stay on taxiways and appropriate surfaces while on the ground. You stayed on the taxiway during taxi to the gate. Deboarding And Unloading How Well Did You Do In The 'Deboarding And Unloading' Phase Of Flight? 50 of 50 pts PUNCTUALITY » ARRIVAL PUNCTUALITY Your aircraft should arrive at the scheduled arrival time. You arrived on-time - well done. 50 of 50 pts PUNCTUALITY » ARRIVAL PREDICTION ACCURACY Ensure that you arrive at the gate in line with the expectations that you set to the passengers. 100 pct agree! though I’m not sure I EVER fly without getting Bank Angle warnings 😂 And a good carrier landing is upwards of -720 fpm! This report has me curious: despite the name, can it handle cargo flights? im gonna have to check it out - thanks for sharing 🤙
February 21Feb 21 Noel, just so you know that some of us (maybe more than you suspect) are in MSFS not for careers, scores, or challenges other than those associated with RW flight. Rather we are in it to explore the world, visiting places we have never been or revisiting places we have been, basking in the wonder of real-life scenery in real weather. To top it off, in MS2024 we can get out of the plane and walk, bike, or drive around! It is fantastic, and it's all I need.
February 21Feb 21 4 hours ago, SayAgain said: Aren’t those two competing products? No. They complement each other. You need Chaseplane to upgrade to FS Realistic plus. MSFS
February 22Feb 22 Author 1 hour ago, cobalt said: plane and walk, bike, or drive around! It is fantastic, and it's all I need. Definitely, you can Goose it also //42 … highly recommend Extraordinary claims require extraordinary evidence. - Carl Sagan
February 22Feb 22 3 hours ago, UrgentSiesta said: This report has me curious: despite the name, can it handle cargo flights? I don't think. A fair part of is Capt interacting with flight and ground crews and a few announcements to passengers. SLC integrates well with GSX. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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