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Ted Striker

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Everything posted by Ted Striker

  1. I just did a search for render to texture on the Milviz KA350i forums and got no results. I didn't see anything in the manual about it. I am more interested in it's affect on performance and why it is an option. Thanks to the manual links by Dave (NYXX) and the comments by KenG my ground schooling is going well though. There are some very useful performance charts on the Milviz K350i forum also. Ted
  2. Just purchased it and am in ground school trying to learn it. I took a couple basic flights and am very impressed so far. The manuals are on the sparse side as a lot are saying. The downside of these "study level" aircraft is that you need to take a course at Flight Safety to learn to operate them correctly. That's ok because that is what keeps them interesting for me. Fortunately I do have some familiarity with the PL-21 so I do not have to learn that. So far, in my opinion, it just needs a little more depth in the systems descriptions and a good procedural tutorial. I am glad to see that there are some experienced B350 pilots on the forum to get answers from. Anyone know what "Render to Texture" does in the MVAMS? Ted
  3. The "P" in your username must be for "Professor" 😄 Thanks for another interesting aviation pictorial and history lesson sir. I'm glad to hear John's plane will be retiring to a museum. I'm sure he could sell enough tickets for that last flight to pay for the delivery costs but insurance and regulations would probably prohibit it. I wonder what he will be replacing it with? I didn't know John's 707 was used in the Pan AM TV series. I think that show would have done better if the scripts were a little more aviation based. They did a good with the scenery but the plots left a lot to be desired. Yes, a 707 in the yard would be great but I'm not greedy, at this point I'd just settle for a good P3Dv4 or v5 707. Ted
  4. I bought it last year but have not installed it yet. I'm building a new computer so I have not been adding much to my current 2013 vintage one. The current one doesn't have much spare horsepower for AI traffic. Ted
  5. If Rob Young can get frustrated with addons then I don't feel so bad anymore. I'd like to thank both of you for your support and contributions to this hobby. Ted
  6. The takeoff appeared mostly automatic also. I expected the astronauts to be pecking away on their screens as I do on the GTN750 but they just sat back for the ride. Perhaps at the G forces they were exposed it had to be automatic. Ted
  7. Anyone here try the Space-x online docking simulator? It is pretty cool and gives you a good idea of what they had to go through to dock their craft. It took me an hour to do it the first time due to learning and getting a feeling for the controls. The second time took 20 minutes. Ted
  8. Thanks for posting that Rob. I've often wondered whether P3D uses AVX. Do you happen to know which version of P3D first started using it? Ted
  9. My router is in my second floor office. My sim computer is in the basement. I also could not get very good wifi speed down in the basement. However, I was able to fairly easily drop a 50 foot ethernet cable from the upstairs office down to the basement though the air conditioning vents. I've been getting all the internet speed I need down in the basement for years now. This might be worth looking into with your living quarters. Ted
  10. How about just a Whiner's Forum and another selection box on each post for your vote if you think it should be moved there. Ted
  11. My experience is the same if my settings are too high and the unlimited frame rate without vsync is close to 30. My computer is long overdue for a replacement and I am using a 4k monitor so I really have to be conservative with my settings. I misread or my old mind misunderstood Bert's comment. I thought he was referring to using external additional tools. I generally don't use the P3D internally limited framerate but have been using the P3D's vsync at 30 hz only for years. My sim is smooth with the internal limiter as long as I have plenty of excess frame at unlimited. However, I get tearing without vsync so I use P3D's vsync instead of the internal limiter. This has been the case for me with P3Dv3 and P3Dv4. With FSX I had the best results following NickN's bible and used nvidia inspector. I am still on windows 7 so I don't have P3Dv5. Ted
  12. My life under the rock has been solid, fluid, and smooth for years... Ted
  13. Very informative video. Thanks for posting that Ray. Aaron, I have almost an identical system as yours running at 4.5ghz and 1.2v. It runs P3D at 58-59C with rare spikes to no more than 63C. I am using an old medium size Noctua air cpu cooler. The room I operate in is 65-69 F. I only got to 80C when stress testing. You might want check your thermal paste and airflow. Ted
  14. Perhaps these two Concorde development announcements will light a fire under FSLabs to make a statement about theirs. Hopefully they don't throw in the towel and abandon it like Airbus did with the real Concorde. Ted
  15. Very interesting video Bill. That was all new to me. It also explains why so many of the post WWII military jets looked so much alike. Pulqui II, the next Milviz military development project revealed? Ted
  16. P3Dv5 installed but it would not start at first. Then I saw a folder in the P3Dv5 root directory called something like "DX12forWin7". It was interesting to find that folder there so I copied the files in that folder to my root P3Dv5 directory and then I could get the scenario window to load. However when I tried to load a flight it crashed with the common DXGI message. I did a search on Google and the P3D forums but found no answers regarding this folder. I uninstalled it after that because i just didn't want to mess around with it any longer. Perhaps if the 3 files in the DX12forWin7 folder are put in the correct location it may work or perhaps LM is planning on making it available for Win7 users later. I am building a new computer that will have Win10 on it so I bought P3Dv5 and for grins thought I'd try and get it to run on Win7. Since Win7 doesn't have DX12 I thought it would be pretty amusing if it did run and did not have all the VRAM issues associated with DX12. I must have had a cocktail that night, don't know what I was thinking. Ted
  17. When I think back to how I felt after Microsoft announced that they were disbanding the Aces studio and flight sims I was more than happy to purchase P3Dv5 even though I am still running Win7. Ted
  18. Now we just need FSLabs to follow through........ Hopefully, at the very least, the existing 32 bit Concorde-X will work in the MSFS2020 with the FSX compatibility mode. I don't know if we would still have VAS problems in that scenario being that it is running in a 64 bit sim. It wouldn't have shared cockpit of course so no in cockpit flight instructor career. Ted
  19. Frazz, If Concorde X had shared cockpit you could make a living giving online pilot training and check rides for it. Ted
  20. In that case I'd check the support forums on HIFiTechs website and if nothing is found there submit a trouble ticket to their support. Ted
  21. You both make good points and I'm glad to hear that there is still for demand cargo pilots. All I was saying is that for those that have just invested in a pilot or aviation mechanic career, a lot of the demand has disappeared almost over night. The pilots and technicians fresh from school are now not only competing with others just completing their training but also with the experienced personnel recently furloughed for a much smaller pool of aviation jobs in all categories. Ted
  22. On that note I would like to personally thank all of you that could not resist buying P3Dv5 on day one and hacking in your favorite add-ons for working with LM to get the bugs out of it. Disclaimer: I actually bought it and tried to install it into Windows 7. Despite the fact that it installed a folder called something like DX12forWin7 I could not get a flight to load. Anyone know the story behind that folder? Rob? Ted
  23. I have never heard of this happening with Active Sky but to renew your shaders follow the instructions in this thread: http://www.prepar3d.com/forum/viewtopic.php?t=132588 Ted
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