Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

x-plane 123

Members
  • Joined

  • Last visited

Everything posted by x-plane 123

  1. I'd love the LES Saab 340 and Dreamfoil Embraer 110 for Xplane.
  2. It seems that Jack has just started development of a 707. He has a few videos on his Twitch channel showing his progress. I'm looking forward to this, although I imagine it's still a ways away.
  3. Felis has a poll on the .org to decide what aircraft he should do next. Go vote!
  4. Nice shots! What source are you using for the orthos?
  5. http://forums.x-plane.org/index.php?/forums/topic/83268-bombardier-global-6000-by-ddenn/
  6. According to Denis (the developer) "Some update on the plugin - it is very easy to use now with any plane, a few minutes and it is possible to make default Cirrus look like that (livery Aero Union available in download section):"
  7. Etihad flight delayed 18 hours at Edinburgh due to carrying the wrong size towbar
  8. In addition to the link Mattias posted, I also use http://departedflights.com/
  9. Is that using Bing? I've been planning on doing some around Portland.
  10. Stunning quality Tony! Please tell me you'll have a donation link
  11. Great find Stephen! Those are hilarious.
  12. I am very jealous of you! I am from Evanston (lived two blocks north from where your pictures were taken) and loved going to the parade and fireworks every year. Sadly I don't live there anymore, but I'll get back their for it one of these years.
  13. Great shots and glad to see your enjoying XP as much as the rest of us! Looks like Drzewiecki Miami
  14. Great shots! I'll be picking her up as soon as I get a chance. FlyJSim
  15. Laminar Research's presentation at FlightSimCon.
  16. Agreed, but the link I gave includes custom sceneries as well. If you just want to check whether the airport is 2D or 3D, the Gateway is definitely the better choice.
  17. This will cover most of the libraries you need, but every once and a while you may need one that is not included in that. You can usually find it with a quick Google search.
  18. Sounds like you're searching the airport gateway, which are just the default airports. I suggest you use this site to search for airports. Sadly, you can't currently change liveries from the startup screen, although the preview of the new UI at Flight Sim Con does have this ability +many more (you can see it in the video Murmur posted above). Again in the video Murmur posted above, Ben talks about PBR and shows some before and after screenshots. I think you will be very pleased. It starts around 45:25
  19. I know you say it will not be a virtual airline, but will you be able to set up hubs ands routes? Either way, I'll keep an eye on this and hope it will support X-Plane.
  20. I'm guessing the 737 is Javier Rollon, but I guess we'll have to wait to find out. I think I saw somewhere that it was on Facebook.
  21. Sadly, I wasn't able to attend, but i just saw this post on Reddit (hopefully he/she won't mind me posting): Hey everyone, I attended FlightSimCon today and watched the X-Plane presentation. Austin Meyer and the Laminar Research team discussed the future of the sim and shared some really jaw dropping new features. For anyone interested who did not get to attend, here is what they are working on: X-Plane 10.50 (Mostly old news) Entering public beta this week! Autogen now takes into account OpenStreetMap heights. This allows for cities to look like cities, where autogen buildings will be matched with the approximate height of their real world counterparts. Updated King Air, Baron, and airports. Static aircraft now park at terminal gates and GA spots. Global winds aloft Some other cool stuff that I forgot about... Future X-Plane (X-Plane 11?) Laminar Research also announced some (in my opinion) game changing new features: New UI: Finally a modern looking user interface! It sort of looks like a hybrid between Flight School and P3D. The plane selection screen lists all of the aircraft with images for each one in a grid. Both weather and time of day are changed with sliders, and it shows a preview of how each will look in the sim (i.e. 8pm will show a sunset image). Settings are very organized. Control mapping is incredibly easy, with images of the joystick or yoke you are using. Clicking a button on the image allows you to change the action of that button on your yoke. To top it all off, the new UI is supposedly much faster! Physics Based Rendering (PBR): PBR is a technique used in most modern game engines. PBR essentially renders light reflections off objects based on both the color and material of the object. They showed before and after comparisons shots and the difference was jaw dropping. It's hard to convey how incredible the difference was. The example that stood out to me was a Cessna 172. The aluminum body of the plane reflected more light at angles parallel to the camera (as it naturally does). When looking perpendicular, the light reflections were diminished. Another example showed a Boeing 737. The landing lights naturally reflected off of the edge of the wing and engine cowling. This rendering happens dynamically for all surfaces (all planes, buildings, roads, grass, etc.) and is different depending on the surface's material. It makes the sim look incredibly realistic. Makes for some amazing sunset pics! Ambient Occlusion: Ambient Occlusion is another technique commonly used in game engines. It essentially shades the image based on how much light is hitting the object. This didn't have as drastic an effect as PBR did, but it made objects in general look more realistic. Shadows looked more true to life. The example they used was an enhanced shadow under a baggage cart and jetways. New Sound Engine: The new engine allows sounds to be mapped to physical events. One of the examples they showed was how the pitch of the Cessna's gyros was mapped to the frequency they spun at. By turning the battery on and off, you could hear the sound pitch go up and down. Sounds are also assigned location and direction, so depending on where the camera is located a different sound mix will be heard. Opening and closing the doors of the aircraft alters the sounds of the engine (as it should!). Noticeable air noise at speed and ground noise during taxi and takeoff. Essentially, all sounds will be dynamic. No timeline was given for any of these upcoming features, but when they arrive I believe it will drastically change the sim experience. There were audible gasps from the audience when Laminar demoed each of the features. It's hard to describe to you how crazy this stuff was without screenshots. For anyone else who was there, please let me know if I missed anything. It will be interesting to see what Dovetail shares with us tomorrow! Sounds like the future of X-Plane will be great! Hopefully someone got some videos/ photos they can share with us.
  22. What I would do to have that in X-Plane. Hats off to the REX team on what looks like another great product.
  23. Would this be of any help? He makes it sound relatively easy, but I'm not a developer so I'm not sure.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.