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markmco

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Everything posted by markmco

  1. Hi Forest, CLW and PCM are in my (virtual) backyard. They are daily flyers here in ‘24, purchased in the 2020 marketplace. I also run PIE, RSW and SRQ extensively in ‘24. As a test, try a clean install into an otherwise empty community folder to isolate the problem. Depending on what happens, send an email (or use Discord) to Verticalsim for assistance.
  2. Remove it and try a clean install. I have almost every Verticalsims airport running nicely in 24. if the problem persists, Andrew is very responsive and helpful.
  3. The aircraft itself is a pleasure to fly. The FM is excellent and systems (so far) seem to be nicely modeled. The manual is very well written, but almost completely P3D centric. I do hope GTN integration comes at some point. Still cannot find a MSFS (current) video posted. No apparent promotion or input from the developer. No word on patches, updates or functionality scheduled. Email based support. This has the potential to be a great add-on, but it’s not there yet.
  4. Took it up for a hop last night. I also ran into (no) brakes. It uses hidden click-spots for many functions we would expect in an EFB. It seems like systems are modeled with a bit more depth than the FSW, with things like some CBs and battery temp monitoring. Manual is excellent, but seems focused on P3D. The flight model (from a very limited flight) seems great, with a feeling of inertia. Panels and textures looked great. Knowing the 35a, it was easy (and fun) to jump in and get it in the air. Sounds were excellent. However, I didn’t see any custom bindings (could have missed it?). The wx radar was a static image, although I need to read up on it. It seems to be different enough from the 35a that it warrants a try, and everything I tried besides GTN integration and brakes worked well for a VFR flight. Seems like it needs work to fully integrate into MSFS.
  5. Does the TDS or PMS 750 bypass the GNS LPV issues? I mostly putt around Florida VFR when time allows, but sometimes go IFR. I was thinking about picking up the F33 or T210, but maybe this would be fun, bugs and all?
  6. [Installer worked fine for me; 2024 Store version] Tried the update. For me, the autopilot still will not reliably lock onto a GPS track, heading off to a seemingly random heading . Very inconsistent. Using it exclusively with PMS GTN. I will try the 530 later today.
  7. I kept going back to XBox games app, which wouldn’t load at all either. After no apparent changes on my PC, XBox app appeared and I could launch it. I was then able to run Update within the XBox app. Now, both simulators are back up and running.
  8. May be a security problem with Win 11? If I click (almost) any window, including the MS Store or XBox window, the display changes tint slightly, similar to when I load certain FS apps that give a security warning. Chrome web browser is not affected. I checked Orbx installer and it's also fine. Last install was a small update from Orbx yesterday.
  9. My MSFS PC stays pretty clean, with no other use that FS. This morning, I tried launching 2020. A second or two where it appears to launch; no spash screen ...then, nothing. No errors, no splash or load. Ethernet connection is good - solid up/down. No problems with web browsers or sites. I went to 2024 and had the same problem. Exact same thing; no load. Tried renaming my Community folder, but Windows says it's in use. Nothing strange in Task Mgr. Checked XBox app. Tried launching directly using the XBox "Play" option - same problem. FWIW, XBox Insider Hub will not launch at all. Any ideas? Thank you,
  10. I have severe color deficiency in my vision. Because of this, I have learned to be very sensitive to contrast. I also use Windows and Mac OS color filters which help tremendously. FS itself has always seemed to be 'blown out' and out of white balance. But, having flown the virtual skies for so many years now, I don't think about it much. Today, I decided to try Atmos and ...WOW. The ability to make coarse adjustments to the environment and fine tune colors, (what appears to be) saturation and RGB settings among others has turned this into a whole new sim for me. Besides the sky and cloud contrast, the ability to change greenery makes a huge improvement to my in-sim depth perception. For me, it's a real game changer and it's reasonably priced. Thanks REX!
  11. I have installed some very poor quality add-ons, along with many incredibly good ones. But yesterday was the first time I ever felt that my money was "taken" for something completely unusable and not up the standards of MSFS. Glancing at the kludge of textures in the 707 cockpit and cabin, it was easy to see so many errors, including LEDs where there should be none, light leaking in from outside, landing gear inside the cabin and lack of any attention to depth and realism, even in the look and feel of the product. I really wanted to like this one, knowing fully that it would be a basic rendition. The cabin should not have been modeled at all. It doesn't even remotely capture the feel of an airliner cabin. For example, there is another 707 for an older MS platform, released in 2010. The 15 year old project is lightyears above the current 707 in basic look-and-feel, even features. I didn't expect INS, FMS or anything in-depth. However, the nose wheel does not move. I also could not steer with the tiller. The aircraft taxied horribly, one moment turning in response to input and the other going straight as if input wasn't applied. Like many, I was truly excited for this release. Even after experiencing the problems, I still wanted to like it. However, I ended up deleting it and will pursue a refund, for the very first time ever. In spite of this, MSFS has given me so many amazing experiences. This is just one case that stands out, because I expect better from MSFS (at the end of the day, their name is on the sim), even if it means not approving a product for release.
  12. If my memory is right, 2020 premium deluxe was $119 four years ago. For that price, I received many hundreds of hours of enjoyment over the years. When I heard about the pre-order yesterday, it was pretty simple. What is the highest level available? (I didn't see the collectors edition adding much value to the sim itself.) I may not immediately need or use everything in the AV Edition. However, for the small investment, I don't want to potentially miss out on features or options down the road. Aviators Edition - click, done!
  13. The update looks very good! Easy on frames is important to me.
  14. The Microsoft Force Feedback Pro stick was released in 1997 and I used it extensively in FS and, if memory serves correctly, SubLogics ATP. After releasing another, not so great model 2, these seemed to go the way of the dinosaur. I mention the history because that model sold me on Force Feedback. It added so much to the feel of flying. The texture and surface of the runway, the feel of lifting off and situational awareness, even in those days was impressive. Nice to see these coming back (for flight) with a few manufacturers. With higher volume sales, I am hoping prices will come down a bit. Until then, I think many of us are hoping our Honeycombs hang in there.
  15. Very nice work as always. Thank you Vincent for all your contributions!
  16. For me, BMWorld SFO was an easy purchase. No doubt the FB rendition will be more detailed. Mir/FB deserve their reputation for high standards. What I couldn't ignore is the BMWorld 50% promo facilitated by buying SFO. Getting 5 additional airports on my "wanted" list (at a 50% discount) made their SFO a no-brainer buy for me. Also, I'm surprised at the 'slideshow' comments. This SFO is one of the most fluid airports I have visited and by far the best performing large-scale airport I own. At least with my eyes, looking at the structures, ramps, taxiways, runways and surroundings, it looks quite detailed and well done while providing excellent performance. Frankly, any terminal interior details are wasted on me. I've yet to explore the inside of any. I also appreciate the GSX issue was patched so quickly. I hope we all enjoy whatever SFO we fly! Have fun!
  17. Bought SFO last night along with PBI. There is a promotion going on, so PBI was 50% off after purchasing SFO. ...back to SFO I taxied around for a while, just admiring the sights. The textures looked great, but most importantly, everything was fluid on my modest system. There is a LOT to see here. Detailed rolling stock, nice looking detailed buildings and hangers, blast walls, lighting, fences, storage, baggage facilities. The entire place feels big. My first impression is good. It has plenty of detail and performance was smooth. I held short for several heavies, then rolled out and climbed, banking over the city through some SF murk and took a lot of parting shots of the airport. I expected stutters, but it was very smooth. I did notice that the download size of SFO wasn't a monster ...under 1GB on both titles (700MB or so if memory is right?) Overall, a very pleasant 1.0 experience from my side. There was a conflict with GSX Coulti. I ended the task knowing that someone else had reported it. As I touched down in Burbank at another fairly small payware airport, the small stutters began. I found it ironic that such a small layout caused a performance hit while SFO was buttery smooth. For the minimal cost and experience so far, I have to call it bargain. Just my opinion.
  18. I ran into the exact same problem over the weekend for the first time. MSFS was installed and working well for 2 years Launch from desktop and got about 1 second of the spinning progress wheel, then nothing. After that happened a few times, clicking the icon did nothing. I ran the repair from XBox Live app and that seemed to fix it. However, it’s returned randomly a few times since then.
  19. Thank you for the detailed response. I ended up doing a repair on MSFS from the XBox Live app (running PC version). That seemed to do it. I had one strange CTD, then seemed to be okay. I will test more tonight. From the shear number of users that run this, it must be something I did or something unique on my install. Not sure. I am tempted to try the install again because it seems like an amazing app. I certainly appreciate all the effort you put into this. Best, Mark
  20. I freshly installed auto-fps (test) from the authors link a few pages back. Set it to auto-start with MSFS. The install appeared to go fine. Reboot the PC, tried to launch MSFS. Just a second of the round progress wheel, then nothing. The sim will not launch. Checked in task mgr; it's not running. This must be user error, but don't know what I did wrong. It's a dedicated Win 11 MSFS desktop. I purposely keep it very clean. Help please! ...and thank you. PS: I ran the recommended uninstall by ensuring the app is not resident. Then ran uninstaller. Received a message that the app was successfully removed. Rebooted. Still, MSFS will not launch.
  21. I just installed the Navajo into P3D 3.1. The easiest way (for me) is Jims method. I start with an FSX 'skeleton' install. This includes ONLY fsx.exe in the default FSX directory structure. * Install aircraft as an FSX plane into the default (FSX) path. * Copy everything, including subdirectory files to P3D. You can either cut/paste or copy/paste. * Be sure to 'clean' your ghost FSX directory of files so it's ready next time. Not sure if this is the best method, but it has worked well for me so far. PS: It's equivalent to an old DOS xcopy. Thirty years ago, I would have written a simple batch file!
  22. 555s are nice phones but do not include a microphone. Very important to understand that an open/closed design and sonic accuracy are not exclusive, ie: closed does not bass boost in a proper design. Nor does open ensure linear reproduction. Certainly, trying an array of quality headsets with your own program material is the way to go if that's an option.
  23. The Game Zero connectors are standard (for most PCs) analog 3.5mm/ 1/8th inch connectors, not USB. One connector plugs into the PC mic jack and the other goes to the headphone jack. The cable is very nice, flexible fabric covered (for durability) and relatively long. I prefer, for my sim, to use analog instead of USB. Analog unbalanced (as these phones are) is very simple and does not require drivers or introduce latency. True; USB headsets have come a long way, but I like the simplicity of analog for a single use, single PC. Hope that helps.
  24. Ha. Big head here too. The Zero ear cups are fairly large and fit around the ears, being circumaural. As I recall, the Zero model is newer than the One. The main difference being the Zero is a closed design. The One is open. I like the isolation, so went with the Zero. My Zero uses 3.5mm plugged directly into the PC onboard audio. No external amp required.

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