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Showing results for tags 'movement'.
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Hi friends 😀 One of the best design features of X-Plane 11 is its excellent default view & eyepoint-movement controls. In a matter of minutes you can set up custom views and bind them to hotkeys from virtually anywhere inside or outside the airplane. Its also very simple to adjust the current view - just use the arrow keys. Example. Setting up a left wingview in a Boeing 737-800 in X-Plane 11 1. Use arrow keys to move backward through the flightdeck door to the passenger cabin. Keeping SHIFT pressed speeds up movement 2. Arrive at the window and use small taps of arrow keys to transition in the XYZ axis & mouse to adjust view direction. 3. Press CTRL + NUMPAD 4 Its done. Now to get to your left wingview from the Captains seat just tap NUMPAD 4 and you're smoothly and rapidly taken there. Press the same key to go back to the flightdeck. Numpad keys can be used to set up other views too. Perhaps you want NUMPAD 5 to look up at the overhead? Anyway, you get the idea. Does FS2020 have a similar system? The eyepoint view controls in FSX were so clunky.
Hi, I am experiencing jumpy/stuttering camera movements. They appear to hit a regular "clock tick" intervals. So every 1 second of so, the camera appears to stop and then immediately start moving again. This happens when using the middle mouse look, and when switching between presets. Has anyone else had an issue similar to this? I searched the forum but couldn't find anything about this kind of problem. I do not think it is FPS related as it happens at all performance levels. I am using the PMDG 737 in P3D v4 Thanks in advance for any help that can be offered.
Now I'm comfortable with the product in terms of creating/assigning cam positions I'm naturally becoming more creative when using CP for video recording (I use OBS BTW) both in live and replay modes. 2 things have me scratching my head and I'm assuming I'm missing obvious solutions, so any advice would be appreciated: 1 - Using an Xbox controller, I sometimes find that using the sticks to move around leads to horrific video stutter, which renders that attempt at creating a recording useless. 2 - When moving around to find an interesting cam position, mostly at runways I find using either the camera movement virtual joysticks in the control panel, or the Xbox controller, movement needs to be faster to get where I want to be! As a workaround I tend to see what presets already exist for a given airport and use the best selection as a starting point, and move where I want to be from there, but I'm thinking it must be possible to accelerate movement to make that easier. I'm hoping cracking these points will let me start improving videos to the standard I've seen here and there online. I look at some of the nice movement in them, and ask myself, how are they doing that?! Thanks in advance