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Found 10 results

  1. Hi everyone, hope you're well! I'm using the latest version of PTA and P3D V4.2. I've been using PTA for quite some time now and I decided to look around for some different presets to use. I came across one called the "thopat" preset, and installed it. It appears now that since I've changed presets, the cloud shadow effects no longer work for some reason, and I have very foolishly lost my backup of the original shaders etc that came with the sim, and so if anyone can upload them from their own backup of the originals for V4.2 and give me a link or direct me to a place I can get the default ones from V4.2 and copy and paste them manually that would be great. My main question is what on earth could the "thopat" preset have done to cause my cloud shadows to not work anymore? Any suggestions? Thanks in advance! --Yorkie
  2. wrap23

    KORF Shadows?

    Hello Shaun, Could you please have a look at the shadows in KORF? The aircraft's shadow displays fine on asphalt and grass, but when over concrete (ramp area and end of runway,) the shadows are not visible. They display on the painted surfaces on the concrete but not the concrete itself. I spend a lot of time using KORF and though I love the airport you've created, this does detract from the realism. This occurs in P3Dv4 and P3Dv3. Thanks for your great work! Respectfully, Don
  3. Hi Everybody, I'm trying do get my UT2 traffic a bit better. So I installed the AI TFS A380 which is beautiful. Till now I installed the Emirates and the Singapore Airlines Livery in FSX. The Emirates livery is showing perfectly But to have the Singapore Airlines displayed I need to uncheck the "aircraft shadows" option. Anybody have the same problem or maybe know what happen ? I think it should be something with the texture file which are not treated in the same way ? Thanks in advance for your help. BR Basile
  4. Hey all, I was just wondering if anyone else has noticed that the clouds cast shadows on the airplane, even when the airplane is above them. I have cloud shadows on obviously, and they look great on the ground. But after climbing up over the clouds I wouldn't expect to still see them on the plane. Is this a REX issue possibly or just the way the cloud shadows are rendered? I can post a short video if needed to show what I'm seeing. Thanks.
  5. Basetxerri

    pixelated shadows

    Good night, I’m having some issues in Prepa3dv2 with the shadowing, they all look really pixelated and trembling. Hope anybody knows a solution Thank you
  6. It seems that only the clouds in frame have their shadows rendered. Couldn't find any references to this. Let me know if it has been posted before, and I'll take it down.
  7. Hi guys it's more than few weeks I constatly fly in DX10 with very good result on performance and quality. I love too much VC shadows that bring FSX close to real cockpit life, but I get jagged edges shadows and don't know if I have to modify something in my Nvidia Inspector or is better to wait for Steve Fixer, here are my NI settings: http://img9.imageshack.us/img9/1600/b0r4.jpg Another issue are aircraft external lights, strobo and beacon as you can see: http://img543.imageshack.us/img543/9130/fu3l.jpg is there a way to fix them or wait for the fixer as above, does Steve's fixer solve this issue? Many thanks for your help, Riccardo
  8. FSX Steam Edition in DX10 with DX10 Fixer and the newly released PMDG 737NGX with shadows:- http://youtu.be/YLkBV9LMj7k
  9. Has V2.4 fixed your terrain shadows? I've just spent an hour flying around Biarritz and Bilbao enjoying the new V2.4. All is well apart from my terrain shadows. When I turn them on the shadowing pops on and off and redraws itself ahead of me (in sharp jumps not smoothly). This is with all settings on the slider. Looks awful so have switched it off again! I thought this was supposed to be one of the main fixes in V2.4? Or could this be my PC and GPU showing their (4yr old) age? Any thoughts?
  10. Hi all, I've posted to the P3D forums, asking the same question, but I decided I may as well ask here, seeing as many users are very experienced in the workings of this anyway. Basically, I want to use vegetation shadows, as they seem to add a lot of depth and "alive-ness" to the scene as you fly over it. However, I'm experiencing problems with jagged shadows, unless I'm looking directly down on them, as shown in this view: As you can see the veggie shadows are shimmering and jagged, even at low altitudes, until I bank to a much sharper angle, where I am looking much more directly down. At this point, the 4096 ground shadows defined in my .cfg load in. Is there a way to change this behaviour? I want to use veggie shadows, but can't handle the constant shimmering on approach Also, out of curiosity for my own optimisations...what are the default values for SHADOW_NUM_CASCADES on each of the settings? Thanks :)