April 1, 201016 yr Commercial Member No plans to go to X-Plane, sorry guys. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
April 1, 201016 yr My God, Where did the X-Plane airport scenery go??!! Jim Driscoll, MSI Raider GE76 12UHS-607 17.3" Gaming Laptop Computer - Blue Intel Core i9 12th Gen 12900HK 1.8GHz Processor; NVIDIA GeForce RTX 3080 Ti 16GB GDDR6; 64GB DDR5-4800 RAM; Dual M2 2TB Solid State Drives.Driving a Sony KD-50X75, and KDL-48R470B @ 4k 3724x2094,MSFS 2020, 30 FPS on Ultra Settings. Jorg/Asobo: “Weather is a core part of our simulator, and we will strive to make it as accurate as possible.”Also Jorg/Asobo: “We are going to limit the weather API to rain intensity only.”
April 2, 201016 yr I smell a troll.Fellow shows up and replies to a topic that is 8 months old, trashing FS9 and FSX and hailing xplane. Then fails to abide by forum rules and sign his name. Also in that 8 months of posting this topic did not warrant a reply from PMDG folks which should make their stance on the issue obvious...Jeff CalderWhoops, Sorry, I was linked from another forum and was eager to reply and give input. I did not realize that the topic was 8 months old, the topic linking me to this thread was brand new so I thought that this thread must be active as well and I did not take the time to look at dates on the posts. Sorry as well for not reading the rules before posting. I have been posting on various forums for over 10 years now and I was under the impression that these rules were the same as all the others, signing your name is a somewhat unusual rule. It's disappointing to see that PMDG is not looking into x-plane. But oh well, for now, we have some great planes on the way and I'm am fairly satisfied. Sorry again, Thanks, Jared.
April 2, 201016 yr As far as I'm aware, the main issue with big developers being less keen to produce stuff for X-Plane, is the fact that it changes so often, with constant tweaks - often on a weekly basis - meaning it is difficult for developers to know whether they will be creating something for a version that may be very different by the time they are ready to sell their add-on.That's a bad thing for companies as diligent as PMDG, since they tend to spend a long time developing a product, which is a considerable investment in years of work and research, and money too of course. Even at the height of FS getting a new version from MS every two years, developers knew various versions would retain basic backwards and often forwards compatibility for some considerable time, so there was less risk even when we could expect new FS versions, thanks to a fairly robust and clearly defined set of SDK parameters. Now with the door shut on new versions of MSFS, far from that being a bad thing for new product prospects, it's actually a good one, since developers know exactly what they will be dealing with for a long time, and can therefore commit to the long development timespans needed for the kind of products people expect these days.Until X-Plane demonstrates that kind of developer-friendly stability, companies are always going to be leery about committing to projects that require considerable investment. As a result of that, for the foreseeable future, X-Plane is likely to be similar to what FS was around the time of FS95, when lots of gifted amateurs indulged in creating a vast pool of freeware, but with most of that being fairly simple in terms of avionics (albeit for different reasons). X-Plane may eventually grow to become similar to where FS is now in terms of professional developers looking to it as a platform for their efforts, but I wouldn't recommend holding your breath whilst you await that state of affairs.Al Alan Bradbury Check out my youtube flight sim videos: Here
August 1, 201114 yr Hello PDMG team,Like all of the other people who have expressed their opinions in this forum, I believe that you should focus on adapting your aircraft to work on xplane. The fact that Microsoft have aced their FS team justifies their opinion towards the simulator. Since xplane came about more and more people have switched from MS to xplane, and therefore I believe that's what you should do. After all it will generate you a whole load of revenue as you would have a much larger range of clientell?
August 1, 201114 yr Dude this thread is over a year old. You saw what Ryan said... Angelo Cosma PPL ASEL / IFR Federal Aviation Administration (FAA) Field Service Representative (SEA) ZSE ARTCC Intel i7 6700K 4.8Ghz / ASUS ROG Maximus Hero VIII / 16GB DDR4 3200Mhz Ram / EVGA 1080Ti FTW3/ Corsair H110i GTX EVGA 850 Watt Gold / Samsung 850 500gb SSD
August 1, 201114 yr Hello PDMG team,Like all of the other people who have expressed their opinions in this forum, I believe that you should focus on adapting your aircraft to work on xplane. The fact that Microsoft have aced their FS team justifies their opinion towards the simulator. Since xplane came about more and more people have switched from MS to xplane, and therefore I believe that's what you should do. After all it will generate you a whole load of revenue as you would have a much larger range of clientell? DId you read the final reply before yours? Here it is in case you missed it: As far as I'm aware, the main issue with big developers being less keen to produce stuff for X-Plane, is the fact that it changes so often, with constant tweaks - often on a weekly basis - meaning it is difficult for developers to know whether they will be creating something for a version that may be very different by the time they are ready to sell their add-on. That's a bad thing for companies as diligent as PMDG, since they tend to spend a long time developing a product, which is a considerable investment in years of work and research, and money too of course. Even at the height of FS getting a new version from MS every two years, developers knew various versions would retain basic backwards and often forwards compatibility for some considerable time, so there was less risk even when we could expect new FS versions, thanks to a fairly robust and clearly defined set of SDK parameters. Now with the door shut on new versions of MSFS, far from that being a bad thing for new product prospects, it's actually a good one, since developers know exactly what they will be dealing with for a long time, and can therefore commit to the long development timespans needed for the kind of products people expect these days. Until X-Plane demonstrates that kind of developer-friendly stability, companies are always going to be leery about committing to projects that require considerable investment. As a result of that, for the foreseeable future, X-Plane is likely to be similar to what FS was around the time of FS95, when lots of gifted amateurs indulged in creating a vast pool of freeware, but with most of that being fairly simple in terms of avionics (albeit for different reasons). X-Plane may eventually grow to become similar to where FS is now in terms of professional developers looking to it as a platform for their efforts, but I wouldn't recommend holding your breath whilst you await that state of affairs. Al Chidiebere Anyahara
August 1, 201114 yr Why did this get revived? Both simulators have their ups and their downs and i am looking forward to both x plane 10 and flight. This fighting is immature and will lead no where. Let this thread die already please. Dmitriy Kotov If it is not IFR conditions it is not fun.
August 1, 201114 yr PMDG 737 NG is a piece of art and X Plane 10 seems to have a bright horizon in front of it. If PMDG will release a ported version for X Plane 10 it would be really great indeed.
August 1, 201114 yr Dude this thread is over a year old. You saw what Ryan said... I think you missed the date it was posted :) Count me in PMDG, I'll pay separately to buy PMDG products for X-Plane, I'm still holding to win-woes is because of good quality Flight Simulation and Games it has... otherwise as a hobby programmer myself, I'll say microsoft will radically change the way they do things in the future (and still be a fail!) their recent products show that. B h a s k a r - K r i s h n a
August 1, 201114 yr No plans to go to X-Plane, sorry guys. This is apparently pretty hard for some people to understand. Jeff Calder Jeff Calder
August 1, 201114 yr I may make some X-plane fan boys mad, but I'm not worried about that. I'm just adding my .02 since I'm bored, out of class, and awaiting the NGX. I gave an honest effort with X-plane 9. Really, I did. But everything about it was so goofy. Some aircraft from XP 6 or 7 (which ever one I bought 10 years ago) were still included in the "new" 9.x program. The UI is a cluster, the flight dynamics felt arcadey, the control setup was a pain in the arse, and the graphics were atrocious. On top of that, I was expected to install multiple many-gigabyte DVDs in order to get a semi accurate representation of airports for each continent. I don't even want to try and fathom how many "service packs" or updates have been released since I shelved it. ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
August 1, 201114 yr I may make some X-plane fan boys mad, but I'm not worried about that. I'm just adding my .02 since I'm bored, out of class, and awaiting the NGX. I gave an honest effort with X-plane 9. Really, I did. But everything about it was so goofy. Some aircraft from XP 6 or 7 (which ever one I bought 10 years ago) were still included in the "new" 9.x program. The UI is a cluster, the flight dynamics felt arcadey, the control setup was a pain in the arse, and the graphics were atrocious. On top of that, I was expected to install multiple many-gigabyte DVDs in order to get a semi accurate representation of airports for each continent. I don't even want to try and fathom how many "service packs" or updates have been released since I shelved it.My thoughts exactly. I tried with the same result. The flight dynamics are nothing to get too excited about either. If you're going to base it off the shape of the aircraft, you need every little detail as every little detail impacts the way an aircraft flies. I could go on but that's all I"m going to say since I hate these kind of threads. Matt Webb
August 1, 201114 yr the only minus for x-plane was the lack of quality add-on. Until now - did you try Jrollon CRJ200? Avesome Flight dynamics, detailed aircraft with good 3D cockpit, here is some links: http://www.youtube.com/watch?v=8cPUl0FqBaM ; ; . Weather is simulated very well in X-Plane, with icing, rain, all planes have flexiwings and wings moves when plane go trough cloud. Real turbulence and real physics, birdstrike, and now detailed airports too. I think very seriously about switching to X-Plane. These days I will post 1 short flight with all enviroment to see what I mean Zeljko Budovic
August 1, 201114 yr I think FLIGHT will be great. It will enable developers to produce really nice addons, improve flight dynamics on their planes etc. Having to sell the addons via the live shop....that could be a turn off. Cameron Lett
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