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Scenery is will get blurry no matter what..

Featured Replies

Since couple of days i observe a really strange behavior in my simulator. After a departure from an airport, where all the surroundings look as they should, no matter the course things change. After passing the initially loaded area i'm now flying above a non-loaded-look-alike area. Overflying it i see autogen slowly loads here and there but the ground textures are simply unrecognizable. I'm not speaking about any add-on sceneries here. It happens with the default ground and autogen. I tried settings FIBER_FRAME_TIME_FRACTION, but the result with 0.11, 0.15, 0.33 or even 0.50 looks the same. The DisablePreload=1 didn't help either. Here's my fsx.cfg:

 

[quote]
[DISPLAY.Device.NVIDIA GeForce GTX 580.0]
Mode=1920x1200x32
Anisotropic=1
[VirtualCopilot]
VirtualCopilotActive=0
[bufferPools]
RejectThreshold=0
UsePools=1
[sOUND]
AmbientUI=0
AmbientUIMusic=FSX05
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_FADER1=0.500000
SOUND_FADER2=0.550000
SOUND_FADER3=0.500000
SOUND_FADER4=0.260000
SOUND_LOD=1
SOUND_QUALITY=2
UISound=1
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
[slewTextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
[AContain]
LabelColor=FFFF0000
LabelDelay=1000
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelAirspeed=0
ShowLabelAltitude=1
ShowLabelContainerId=0
ShowLabelDistance=1
ShowLabelFlightPlan=0
ShowLabelHeading=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabels=1
ShowUserLabel=0
[TextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
WindDirectionAndSpeed=1,6
[ATC]
AutoOpenAirTrafficWindow=1
COMM_MSG_AI_ATC_COLOR=FFFF7840
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_USER_ATC_COLOR=FFFFD21B
PilotVoice=0
ShowATCText=1
UsePilotVoice=1
[AccelerationPack]
ControlsFirstRun=0
HomePageFirstRun=0
[CONTROLS]
STICK_SENSITIVITY_MODE=0
Controls_Current=Standard
Controls_Default=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
force_crash_enabled=0
force_gear_bump_enabled=0
force_ground_bumps_enabled=0
force_master_enabled=0
force_master_gain=10000
force_stick_force_enabled=0
force_stick_shaker_enabled=0
[iNTERNATIONAL]
ASLAT=2
ASLON=1
MEASURE=1
[FACILITIES]
CITY=
COUNTRY=
GTL_BUTTON=1400
STATE=
[TextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
FuelPercentage=2,4
GForce=2,3
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
WindDirectionAndSpeed=1,6
[PointOfInterestSystem]
CycleSetting=0
[GRAPHICS]
AC_SELF_SHADOW=0
AIRCRAFT_REFLECTIONS=1
AIRCRAFT_SHADOWS=1
ALLOW_SHADER_30=0
COCKPIT_HIGH_LOD=1
D3D10=0
EFFECTS_QUALITY=2
ForceFullScreenVSync=0
ForceWindowedVSync=1
GROUND_SHADOWS=0
HIGHMEMFIX=1
IMAGE_QUALITY=0
LANDING_LIGHTS=1
NUM_LIGHTS=8
STALE_BUFFER_THRESHOLD=2147483647
See_Self=1
TEXTURE_MAX_LOAD=4096
TEXTURE_QUALITY=3
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
[TrafficManager]
AIRPORT_SCENERY_DENSITY=0
AirlineDensity=0
FreewayDensity=22
GADensity=0
IFROnly=0
LeisureBoatsDensity=40
ShipsAndFerriesDensity=42
[DynamicHeadMovement]
HeadMoveTimeConstant=1.000000
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
RollAccelOnHeadLat=0.010000
RollAccelOnHeadRoll=0.100000
YawAccelOnHeadLat=-0.100000
[REALISM]
AllowEngineDamage=True
AutoCoord=False
AutoTrim=False
CrashDetection=True
CrashTolerance=1.000000
CrashWithDyn=False
GEffect=True
General=1.000000
GyroDrift=False
GyroEffect=1.000000
ManualLights=True
PFactor=1.000000
RealMixture=True
StressDamage=False
Torque=1.000000
TrueAirspeed=False
UnlimitedFuel=False
[Weather]
AdjustForMagVarInDialog=1
CLOUD_COVERAGE_DENSITY=8
CLOUD_DRAW_DISTANCE=8
DETAILED_CLOUDS=1
DisableTurbulence=1
DownloadWindsAloft=0
DynamicWeather=1
MaxGustRampSpeed=200
MaxGustTime=500
MaxVarRampSpeed=75
MaxVarTime=50
MinGustRampSpeed=1
MinGustTime=10
MinVarRampSpeed=10
MinVarTime=5
THERMAL_VISUALS=0
TurbulenceScale=0.500000
WeatherGraphDataInDialog=0
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WindshieldPrecipitationEffects=1
[Misc]
Com_Rate=7
[Main]
FIBER_FRAME_TIME_FRACTION=0.15
HideMenuFullscreen=1
HideMenuNormal=0
Location=491,195,1531,972,\\.\DISPLAY1
Maximized=2
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\TrafficX
SimObjectPaths.7=MyTraffic\Aircraft
SimObjectPaths.8=SimObjects\IVAO_MTL
User Objects=Airplane, Helicopter
ProcSpeed=9779
PerfBucket=7
[uSERINTERFACE]
DisplayFuelAsWeight=1
Map_Orientation=2
OpenATCOnCreate=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
PageID=1
SHOW_MISSION_CAPTIONS=0
SITUATION=E:\Users\Eddie\Documents\Flight Simulator X Files\default
SelectAircraftManufacturer=All
SelectAircraftPublisher=All
SelectAircraftType=All
ShowAllACPaintSchemes=1
[TextInfo.2]
FrameRate=1,1
FuelPercentage=1,4
GForce=1,3
LockedFrameRate=1,2
[sIM]
SYSCLOCK=1
[Display]
ActiveWindowTitleBackGroundColor=0,28,140,64
ActiveWindowTitleTextColor=255,255,255
BLOOM_EFFECTS=0
ChangeTime=4.000000
InfoBrakesEnable=False
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerLeftTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoOverspeedEnable=False
InfoParkingBrakesEnable=False
InfoPauseEnable=False
InfoSlewEnable=True
InfoStallEnable=True
InfoUpperRightBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
NonActiveWindowTitleBackGroundColor=24,33,87,64
NonActiveWindowTitleTextColor=255,255,255
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=80
TextureMaxLoad=30
TransitionTime=4.000000
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=True
[JOBSCHEDULER]
AffinityMask=14
[WeatherMap]
SHOW_AIRPORTS=0
SHOW_AIRSPACE=0
SHOW_APPROACHES=0
SHOW_DATATAGS=1
SHOW_FLIGHTPLAN=1
SHOW_INTERSECTIONS=0
SHOW_JET=0
SHOW_NDBS=0
SHOW_TERRAIN=1
SHOW_VICTOR=0
SHOW_VORS=0
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
[slewTextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
[PANELS]
DEFAULT_VIEW=0
IMAGE_QUALITY=1
PANEL_MASKING=1
PANEL_OPACITY=100
PANEL_STRETCHING=1
QUICKTIPS=0
UNITS_OF_MEASURE=1
[sTARTUP]
DEMO=0
LoadWindow=1
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=0
[slewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[TERRAIN]
AUTOGEN_DENSITY=5
DETAIL_TEXTURE=1
LOD_RADIUS=6.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=25
SWAP_WAIT_TIMEOUT=2
TEXTURE_RESOLUTION=29
WATER_EFFECTS=5
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2000
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1700
[sCENERY]
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
LENSFLARE=1
MAX_ASYNC_BATCHING_JOBS=3
SmallPartRejectRadius=4.0
[FlightPlanMap]
LineWidth=2
SHOW_AIRPORTS=1
SHOW_AIRSPACE=1
SHOW_APPROACHES=1
SHOW_DATATAGS=1
SHOW_FLIGHTPLAN=1
SHOW_INTERSECTIONS=1
SHOW_JET=0
SHOW_NDBS=1
SHOW_TERRAIN=1
SHOW_VICTOR=0
SHOW_VORS=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
show_ac_twr=1
show_airways=1
show_markers=1
show_volume_boundaries=1
show_waypoints=1
[DISPLAY.Device.NVIDIA GeForce GTX 580.0.0]
Mode=1280x800x32
[MULTIPLAYER]
AccountLogin=1
AccoutUsername="dootoo"
condAccoutPassword=0
AccoutPassword="(null)"
LanUsername="Eddie"
DefaultLobby="Free Flight"
VoiceVolume=0.520000[/quote]

 

Does someone know where the cause might be?

UKPZTGY.png sig_FSL-By-Wire.jpg

  • Replies 35
  • Views 9k
  • Created
  • Last Reply

Top Posters In This Topic

Leghorn, Hi, I see some issues with bufferpools and fiber frame time fraction. Have you checked out Kostas guide her on the avsim forums? If not perform a search and this guide should get you squared away. Hope this helps.

 

Jamie

Jamie Moses

  • Author

Yes, thank you. I'm familiar with his guide and i built my fsx.cfg thanks to him. Actually i just deleted the file to let fsx generate a new one and there is no difference.. :( I will try defragmenting now.. Any other suggestions?

UKPZTGY.png sig_FSL-By-Wire.jpg

Something must have changed - question is: What?

 

Think back on what is different now....

Bert

UPPER_FRAMERATE_LIMIT=0

 

Have you this locked by external fps limiter, to around 30. If not just use the FSX internal limiter( i personaly think the internal one is fine )

 

TEXTURE_BANDWIDTH_MULT=80TextureMaxLoad=30

 

Might be worth trying lower options like TEXTURE_BANDWIDTH_MULT=30 TextureMaxLoad=9. Just as a test if nothing else

 

WATER_EFFECTS=5

 

This high setting might hinder rendering power, try lowering it too

 

Hope you get it sorted.

 

Good Luck

Stephen

Asus Z170 Deluxe, 32 GB DDR4 Dominator Platinum, i7 6700k mild overclock, GTX Titan ( Pascal ) Win10

Usepools=0 is the first thing to try. You can remove the reject threshold line. Do you have Nvidia inspector with vsync set to 1/2 refresh rate? As stated above, you should then lock internally in FSX to 30. The fiber_frame_time_fraction tweak won't work optimally if you have usepools=1. You do have hyperthreading turned off in BIOS? Not sure that you need the autogen tweak for trees and buildings. I believe that tweak was from back when CPU's and video cards were slower. TEXTURE_BANDWIDTH_MULT should be 40 if TEXTURE_MAX_LOAD=4096.

 

I suggest you go back and read through all of Word Not Allowed's guide.

 

--Don

Don Polidori

As Don stated above UsePools=0. remove reject threshold. change fiber frame time fraction to 0.1 to start. Make sure to put bufferpools under graphics section. Hope this helps. I recently changed over to DX-10 and this changed my config file to a more simple setup.

Jamie

 

Leghorn,1 other thing. Are you using nvidia inspaector? If so could you post a screen shot. Thanks Jamie

Jamie Moses

Reason for two display settings ?

Banner_MJC5.png

James D. Edwards

  • Author

Guys, thanks a lot!!! It tried everyone's advice. UsePools=0 and Reject threshold=0 makes no difference here. I use external limiter (30fps) through the inspector. I have set vsync to 1/2 refresh rate. It's a single display setting.. Lowering the water detail didn't help so the only thing left now is to see is the TEXTURE_BANDWIDTH_MULT at 40.. Unfortunately I must try to have some sleep now. I will post here later if there is an improvement... Pretty exhausted after a night of proving 500 ways that don't resolve the issue :lol: Thank you, guys a lot for trying to help! Very kind of you!

UKPZTGY.png sig_FSL-By-Wire.jpg

I always had a problem with textures going blurry with the external limiters. I limit frames within FSX to 20 and enjoy smooth and blurry free flights for the most part. Turning V-Sync off also seemed to reduce blurries and improve smoothness. An this is with a very dated PC so you should be able to capture a few more FPS than I am.

 

Regards Martin

Martin 

Sims: MSFS 2020, MSFS 2024 and X-plane 11

Home Airport: CYCW - Chilliwack, BC Canada

i5 13600KF 32GB DDR4 3600 RAM, RTX3080TI  Meta Quest 3

When I got my i7 computer I was also struggling with blurries. I tried every possible tweak, followed Word Not Allowed's guide and all, and the problem persisted. I ended up solving it by putting FSX in an SSD. Everyone always talks about how an SSD makes no difference in FSX except for loading times... but since then my blurries are gone!

You have two DISPLAY entries with conflicting resolutions - (these are probably gone if you rebuilt your FSX.cfg)

 

[DISPLAY.Device.NVIDIA GeForce GTX 580.0]

Mode=1920x1200x32

Anisotropic=1

 

[DISPLAY.Device.NVIDIA GeForce GTX 580.0.0]

Mode=1280x800x32

 

If you have two monitors this might be okay but one of them would have a 1 at the end, not a 0. Under the display entry you should also have AntiAlias=1 (unless you didn't turn it on in your FSX settings, which is wrong. It should be turned on).

 

TextureMaxLoad=30 is extremely high. Remove the entry or use the default of 6. This entry takes a lot of technical expertise to set to another setting other than 6. It involves other FSX settings and whether you have FPS set at unlimited or limited. If you have your FPS set to unlimited, I would go no higher than 12. Even ******* Bojote had issues trying to figure this setting out and only stated it should be set at levels of 3 (6, 9, 12).

 

The more resources you place on your CPU/GPU the more likely you will have blurries. In your Traffic Manager settings you have cars set at 22 (should be no higher than 10) and Ships and Ferries set to 42 (should be 0).

 

Best regards,

Jim

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

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i would also suggest limiting fps in FSX itself if you have blurries issues.

 

Just try 30 as a test.

Bert

  • Commercial Member
Have you this locked by external fps limiter, to around 30. If not just use the FSX internal limiter( i personaly think the internal one is fine )

Weirdly to me setting FPS inside FSX unlimited and then using external frame limiter removed most of the blurries I was experiencing before (when using FSX internal limiter) instead of increasing them.

Those two display entries don't affect negatively. FSX creates 0.0 entry for DX10, so you can have different AA and aniso settings for DX9 and DX10. They do not cause blurries in any way.

 

I'd suggest OP to delete CFG and let the FSX create a clean one and then apply tweaks along Word Not Allowed's guide, which mainly is BP=0 and perhaps AM used with internal limiter. Every other "tweak" just causes trouble.

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