April 16, 201313 yr Gosh, its quiet in here........... :ph34r: That's because they are hard at work building a brand new simulator :Nerd: Robert Yunque
April 17, 201313 yr Hey Guys, I have a blog space here at Avsim: http://forum.avsim.net/blog/8-id-rather-be-flyings-blog/ and when there is something new to report, that's where you'll find it. On ANOTHER note, just remember we could have just kept silent but I thought it would be a good idea to keep the community involved with the progress as well as get them involved in the project as much as possible. As this is in the beginning months of development unfortunately there isn't much in the way of EXCITING things to play with or see yet! Thanks again everyone for the interest and feedback and keep an eye on the blog as well as comment over there please! Carmine
April 17, 201313 yr Commercial Member Why don't you tell us what you have accomplished so far Wow... that's really pushy. :frown: Ed Wilson Mindstar AviationMy Playland - I69
April 17, 201313 yr Hey Guys, I have a blog space here at Avsim: http://forum.avsim.net/blog/8-id-rather-be-flyings-blog/ and when there is something new to report, that's where you'll find it. On ANOTHER note, just remember we could have just kept silent but I thought it would be a good idea to keep the community involved with the progress as well as get them involved in the project as much as possible. As this is in the beginning months of development unfortunately there isn't much in the way of EXCITING things to play with or see yet! Thanks again everyone for the interest and feedback and keep an eye on the blog as well as comment over there please! Carmine Carmine, I believe the majority of us are with you on this 100%. I'll be keeping an eye on your blog and I thank you that you have included us in the updates. Good luck with this wonderful project. Robert Yunque
April 17, 201313 yr Commercial Member If it was 64Bit, DX11, well supported and maintained, had awesome weather and scenery, I'd happily pay £250+ for it and have it 1 package, i DX11 is obsolete and locked down to Microsoft.
April 17, 201313 yr On ANOTHER note, just remember we could have just kept silent but I thought it would be a good idea to keep the community involved with the progress as well as get them involved in the project as much as possible. It might have been better to keep quiet until you really had something to day. Gerry Howard
April 17, 201313 yr It might have been better to keep quiet until you really had something to day. Bit harsh?
April 18, 201313 yr It might have been better to keep quiet until you really had something to say. I can understand your scepticism, but that is not an excuse to be impolite. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 18, 201313 yr Commercial Member Anyone got the link to a similar project but working in a browser? It even had a forum section but seems gone. Personally I'd not develop for/with DX11. It looks like a cartoon and you lose already today ~30% marketshare.
April 18, 201313 yr Which doesn't change the fact that the majority of developers use DirectX of some flavor or other, with no signs that is going to change anytime soon. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
April 18, 201313 yr Commercial Member Anyone got the link to a similar project but working in a browser? It even had a forum section but seems gone. Personally I'd not develop for/with DX11. It looks like a cartoon and you lose already today ~30% marketshare. Lose... 30%... so, you maintain 70%? That's pretty good. Also, considering OpenGL is at the 'mercy' of the graphics card manufacturer for it's accuracy far more than DirectX is... I'd say stick with what's at least being 'vetted' for accuracy and performance. A WHQL certification is a rather big deal as far as fidelity of DirectX implementation. There is no such requirement for OpenGL and that means the hardware manufacturer isn't held to any standards at all. Ed Wilson Mindstar AviationMy Playland - I69
April 18, 201313 yr I can understand your scepticism, but that is not an excuse to be impolite. What's impolite about suggesting it's better to keep quiet until you really have something to say? Anyone got the link to a similar project but working in a browser? It even had a forum section but seems gone. Personally I'd not develop for/with DX11. It looks like a cartoon and you lose already today ~30% marketshare. if the forum's gone it's probably because the project has. The estimates I've seen put Windows market share at over 90%. Gerry Howard
April 18, 201313 yr Maybe I took the meaning of your post the wrong way, Gerry. My apologies. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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