October 27, 201411 yr Commercial Member I currently use the Carenado B1900D, which is very difficult to render, and installs in FSX and P3D, FSX DX10 being similar to P3D DX11, zoom out to see the effects, looks perfect in FSX DX9. Steve Waite: Engineer at codelegend.com
October 27, 201411 yr Hi Steve. Could you give us a few examples of planes you have found to need SGSSAA? Thanks, gb. All of Carenado planes that use G1000 and DX11/10 exhibit the shimmering VC textures without SGSS. Wonder if Carenado could do something with textures to reduce this. William
October 27, 201411 yr Commercial Member I believe it's inherent with certain scales presented within the model. In these cases we would expect to purchase new versions of the aircraft, since they were intended for DX9. To be fair, DX10 was in fact only a preview mode. Steve Waite: Engineer at codelegend.com
October 27, 201411 yr Hi, while DSR works for me, I can't say I am happy with it. Depending on settings, either the Image is blurry, or shimmering. I started with 2x/33% and tried several alternative values. This is on a EVGA 760, 4GB, 1920x1080 screen, 4xAA in Simulator, 4xSGSS in NI. I was in hope to get rid of SGSS, but no way, and supposedly this is not intended. No big deal, as I am quite content with the default resolution. Kind regards, Michael I can suggest to you what is wrong...you don't use anything alongside DSR. delete your P3D N.I. settings, or simply return it to default settings in N.I., and that will sort it all out. Your N.I. settings are are in conflict with DSR. Hi, I don't use volumetric fog, and while SGSS has a certain impact I wouldn't say it kills fps on my system. At least not as much as heavy AI. I don't have panels to display as I have a hardware panel, but I can't stand the shimmering in the distance without SGSS. Plus taxilines on a few runways (but only a few as e.g. FB KSFO) have bad jaggies without it. But judgement will certainly depend on scenery used, style of flying, aircraft, fog, weather etc. Kind regards, Michael Just use DSR, clean...pick at least a setting of 2.0x/33%, and then crank up all the features you have not been using pre-DSR, but have been trying to tame with N.I. settings. You don't need them anymore...all you need to have crystal-clear graphics, including instrument panels...is in fact, just DSR enabled. That has been my happy experience to date. With DSR enabled, you can see well...clearly to the horizon...and Volumetric Fog is gorgeous!
October 27, 201411 yr I can suggest to you what is wrong...you don't use anything alongside DSR. delete your P3D N.I. settings, or simply return it to default settings in N.I., and that will sort it all out. Your N.I. settings are are in conflict with DSR. Hi, thanks for the suggestion, but that was my very first approach. My NI profile isn't that advanced anyway, except trivial things like Single Display Performance it contains 4xSGSS only. Anyway, I reset it to Nvidia Default to make clean conditions, before starting to play with DSR. Actually I was in hope to get rid of SGSS and NI once an for all. That hope did not fulfill, though, as I got bad scenery shimmering in the distance without SGSS, which forced me to return to SGSS. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
October 27, 201411 yr I have three Asus PB278Q monitors running on my GTX980 (not overclocked) and no problems with Nvidia 344.16 drivers. I often turn off my monitors if I'm leaving the PC for 1/2 hour or so. With the 344.48 drivers evrytime I turn a monitor back on I get a "Display driver has stopped responding and has recovered error". Sometimes I get just black screens and have to reboot. Sometimes, windoze 8.1 boots to black screens only. None of these problems exist for me with version 344.16 which for me seems problem free.
October 27, 201411 yr None of these problems exist for me with version 344.16 which for me seems problem free. My recommendation is to tell this here. https://forums.geforce.com/default/board/33/ Spirit
October 27, 201411 yr Thanks spirit, I've done that but was just posting here mainly to see if anyone else was experiencing similar. Regards Kym Thanks spirit, I've done that but was just posting here mainly to see if anyone else was experiencing similar. Regards Kym
October 27, 201411 yr "Display driver has stopped responding and has recovered error". Yes Kym I got the same message today. I have 2 monitors running off my GTX660 in an extended desktop configuration. Trying to get DSR running I have had many graphics card crashes - that is with driver 344.48. So although I would love to have DSR I have given up for now. William
October 27, 201411 yr I have three Asus PB278Q monitors running on my GTX980 (not overclocked) and no problems with Nvidia 344.16 drivers. I often turn off my monitors if I'm leaving the PC for 1/2 hour or so. With the 344.48 drivers evrytime I turn a monitor back on I get a "Display driver has stopped responding and has recovered error". Sometimes I get just black screens and have to reboot. Sometimes, windoze 8.1 boots to black screens only. None of these problems exist for me with version 344.16 which for me seems problem free. I can confirm, running a PB278Q as well, sometimes black screen ( ctrl alt dell ) is the only solution, Same error about the display driver. are you using dsr? I still think that this native resolution of 2560 x 1440 and in game setting are already enough. tried some dsr settings, but lost to many fps. Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
October 27, 201411 yr I have opted to not use it either - just not enough bang for the buck again different monitors will result in different happiness Same here, @2560x1600 native resolution I found that A. the "smoothness" was annoying and caused distant textures to lose sharpness and B. There is definitely a FPS hit when you go up to levels of DSR high enough to see the difference. Finally, I was doing it wrong all along. I had installed 344.48 set DSR and smoothness in Nvidia Control Panel and was pretty impressed by texture clarity. Then I went into NI and noticed that I still had SGSS enabled. Once I actually disabled all AA in NI DSR did not look nearly as good! So I went back to native resolution and standard AA. Hi, thanks for the suggestion, but that was my very first approach. My NI profile isn't that advanced anyway, except trivial things like Single Display Performance it contains 4xSGSS only. Anyway, I reset it to Nvidia Default to make clean conditions, before starting to play with DSR. Actually I was in hope to get rid of SGSS and NI once an for all. That hope did not fulfill, though, as I got bad scenery shimmering in the distance without SGSS, which forced me to return to SGSS. Kind regards, Michael Same, I disagree with Mitch's assertion as well but don't question what he is seeing on "his" machine. Have a Wonderful Day -Paul Solk
October 27, 201411 yr Same here, @2560x1600 native resolution I found that A. the "smoothness" was annoying and caused distant textures to lose sharpness and B. There is definitely a FPS hit when you go up to levels of DSR high enough to see the difference. Totally agree Paul - we all ready have high res monitors - this does nothing pretty neutral and as stated going with higher DSR it gets weird looking we all ready have HDR in P3D do not need anymore Rich Sennett
October 27, 201411 yr Sometimes I get just black screens and have to reboot. Sometimes, windoze 8.1 boots to black screens only. None of these problems exist for me with version 344.16 which for me seems problem free. Yep, same here with 2 monitors. This driver is a mine field for multi-monitor systems.
October 27, 201411 yr Commercial Member ...another thing I've found to cause problems is that several people have had to use the Restore button in NVidia Control Panel, and recreate the NI profiles before satisfactory results.pasted from my notes:What I do to create fresh profiles is use the NVidia GPU Control Panel, Manage 3D Settings, select FSX (or Prepar3D), press the "Restore" button and "Apply". Next I set "Enhance the application setting" and press "Apply", this is simply to help create a fresh NI profile. If we now go into NI there is a new FSX profile we can select and set our desired values. We can start this process by applying Restore to the Global Settings, if we want to create all new profiles. Usually it's best to start fresh with each version of driver or NI. Steve Waite: Engineer at codelegend.com
October 27, 201411 yr I did some more testing with DSR and for my system it was just too unstable and the image was not as good as SGSS AA or even just FXAA with MSAA. And as stated earlier whenever I use DSR it forces my digital color format to YCbCr444 ... most likely because I'm using HDMI v1.4 (Titan port limitation). To be honest I'd rather nVidia focus on more efficient processing of SGSS AA -- DSR seems to be a "hammer and sledge" approach, simple but crude. If I were to hazard a guess it's aimed more at laptop/mobile type screen resolutions and the 1080p range -- at 4K res it doesn't show any improvement in either image quality or performance ... FXAA/MSAA looks better than DSR on my system. But if DSR fixes a certain resolution based market segment then that's still a plus for that market segment ... I just hope nVidia don't give up on SGSS AA which is the "cure all" for just about any 3D game/sim (not specific to P3D or FSX or XP10). I was hoping that nVidia would provide some SLI support where one GPU could be dedicated to doing just SGSS AA (no frame splitting just one GPU does SGSS AA exclusively while the other does the rendering) ... but that hasn't happened either. I guess SLI is just too small a market for nVidia to focus much attention on. Oh well, I'm glad DSR is working well for some ... more happy simmers is a good thing. Cheers, Rob.
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