January 31, 201610 yr Hello Victor In answer to your questions. 1) No, their hasn't been an update since July 2015, but I think Henrik will be releasing one soon. 2) I have done a program called "Ship locator". It contains an overlay for Google Earth showing all the routes and what ships can be found on each route. Together with this there is: A list of the ships names. How to locate them around the world. A time table of arrivals and departures for each ship on each numbered route. Below is a sample of one route Round Trip cycle: 8hours All times Zulu (GMT) SHIP : DEPART : ARRIVE : RETURN : ARRIVE : : : APPROX : DEPART : APPROX : 1,"Orla" : 00:00:58 : 03:19:07 : 04:00:53 : 07:19:02 : 2,"Portoroz" : 02:00:58 : 05:19:07 : 06:00:54 : 01:19:03 : 3,"Doric_Freedom" : 04:00:58 : 07:19:07 : 00:00:54 : 03:19:03 : 4,"BBC_Orinoco" : 06:00:58 : 01:19:07 : 02:00:54 : 05:19:03 : After Henrik releases the next addition of his program, I will update my "ship locator" and release it. Hope this helps Regards bigcav
February 6, 201610 yr Bigcav, Thank you very much for updates and info!!! Sorry, I just noticed your reply. It seems the Ship Locator is a way to go for me. Where can I find it? Thanks again! Regards,Victor Quebec
February 6, 201610 yr Hello Victor Sorry. Its not released yet. I'm waiting for the next update from Henrik so l can finish it. Bigcav
February 28, 201610 yr Are the wakes going to be P3D 3.1 compatible in the next version? I see Rob ( mod here and on LM forum)has edited the wakes for the ships in the Corfu scenery from Flytampa so that they don't clip with the new water system in 3.1. Looks like a fairly easy fix,, just time consuming to go through the effects for the ships. Look here: http://www.flytampa.org/forum/viewtopic.php?f=31&t=8100&sid=014cea586e89be0fa1b50b46f4328ee1 I assume it's similar for this package to fix it for 3.1. I might take a stab at it if Rob hasn't already done so, Steve McNitt
February 28, 201610 yr Wohw, only a small changing in the fx files but a great difference in the animation. I tested it with some ships an it works fantastic. Thanks to Rob from FT and Slayer for sharing here. Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
February 28, 201610 yr I posted a few pages back because I cant get this working with WOAI. Posts 610,611,612. Even after converting ALL my WOAI bgls to the FSX format using AIFP, when I launch the sim I'm left with stock AI. I have converted all the BGLS, when I scan my entire FSX installation it says 'no FS9 files found'. Yet FSX only displays stock AI. It seems I have have AI ships OR WOAI aircraft but I want both. I have given up on this to be honest because Ive spent many an hour trying to get it working with WOAI. So short of purchasing a payware traffic program which doesnt use FS9 models i'm fresh out of ideas. Can anyone help a desperate man? Thomas Derbyshire
February 28, 201610 yr Can anyone help a desperate man? Thomas, Have you take a look in Scenery\World\Scenery. If you use a older version of AIFP the "old" flightplans staying in the Scenery so then you have FS9 and FSX files. Open your Scenery and set it sort by name then you can see the double files,if it is correct the new files have FSX in the flightplan. You need to remove the old files by hand. But don't move the "traffic_ships" This is all what i can do for a desperate man. Jan
February 28, 201610 yr Author Beta test ready for the next package - if you are interested in testing please send me a PM - below a few screenshots Near Tilos island in Greece Approaching New Foundland Between Ireland and UK And a few more... Gibraltar Norway... And more Norway - this one by Erwin Welker
February 28, 201610 yr Is that the Statsraad Lehmkuhl? Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
February 28, 201610 yr Author Absolutely correct... Below the Brazilian Cisne Branco also by Erwin Welker
February 28, 201610 yr Loving the tall ships, sailed on the tall ships races up to Maloy in 2008...would be awesome to see aome more Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
February 28, 201610 yr Author Erwin has been active, so there are more than a handfull new tall ships on their way :smile:
February 29, 201610 yr WOW they look fantastic (as always) Looking forward to the next pack from you. Jorn Lundtoft I don't always stop and look at airplanes.........Oh wait, Yes I do. Intel I7-13700F, 32GB Fury DDR5 - 6000, Kingston 1TB NVMe PCIe 4.0 SSD, Asus Geforce RTX 4070 TI 12GB, Kingston 2TB M2 NVMe SSD, Corsair 750W PCU, Windows 11
February 29, 201610 yr Very impressive models. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
March 12, 201610 yr Can anyone advise me, I've got all those fantastic ships working in P3D v3.2, but all the wakes are vertical. I've used the ship wakes for P3D v2.5 as I assumed those would work for the latest version of the sim. Any help will be greatly appreciated. Thanks, Ian
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