February 24, 201511 yr Author My question is can I now use the PMDG Jet Route data with UT2 planes when the compatibility is enabled or is it best to just leave the PMDG Jet Route data out and use the UT2 jet routes? If you like the UT2 jet routes, just disable jet routes in AIMonitor and don't worry about using the jet routes in the PMDG file. -Roland
February 24, 201511 yr Wow, barely hit enter on my post and there's Roland with a solution. thank you, sir! I've been running all your version on this rig (yep, retired sim machine) and have never had a hiccup. Regards, Kendall 7800X3D/G.B. Aorus 650 Elite V2.0/32GB GSkill Trident 6000-CL30/Nvidia 1080 Ti./Seasonic Focus 1200W PSU.
February 24, 201511 yr If you like the UT2 jet routes, just disable jet routes in AIMonitor and don't worry about using the jet routes in the PMDG file. -Roland I really don't know the difference. Just looking at it from a which option gives me a more up to date/realistic representation of the jet routes.
February 24, 201511 yr Hi Roland, Not sure if this is related to the "XP version" you posted that I'm currently using, but AiController doesn't seem to be reading my sid/star files correctly. This affects some of the navdata files included with the 1.4 download and my tweaked files from 1.3 (where I used the converter and simply added/deleted some waypoints). All of my files worked fine in 1.3. To simplify things, I tried only declaring one folder to be indexed by AiController 1.4 on start up and while the logging is saying it's being read, the airports being monitored are not even included in that folder. I then tried the same approach in 1.3 and only the airports in the folder I declared are actually being monitored. Any ideas? I get no syntax error messages from the controller cmd window. Regards, Kendall 7800X3D/G.B. Aorus 650 Elite V2.0/32GB GSkill Trident 6000-CL30/Nvidia 1080 Ti./Seasonic Focus 1200W PSU.
February 24, 201511 yr Hi Roland, thanks for the update of this (already) awesome tool. The program didn't accept my scenery.cfg for P3D, it's not a valid file or something like that. Then I entered the same paths pointing to my P3D installation as FSX paths (I don't have FSX installed) and everything seems to be ok now. Regarding converter tool: I don't fully understand Matias' tip for the case that SIDSTAR converter crashes. Yes, when the "has stopped working" window appears I click cancel and the converter continues with the next country, but the folder for the "skipped" country is empty then? I don't understand why it is crashing anyway, it has worked fine for me for V13A some weeks ago. A little bit confused, Sebastian :smile: Edit: Forgot to copy AIConv.exe, maybe that was the problem. will report back Edit2: SIDSTAR converter is fully working now, I have to read instructions more carefully... Regards, Sebastian
February 24, 201511 yr I don't have WinXP installed, so I don't know how it will run. If it seems to run OK, I'll include it in the next version as an optional executable for WinXP users (I do understand that FSX/P3D users may tend to have older WinXP machines moved to network client duty). -Roland Thank you so much that you care... Dirk.
February 24, 201511 yr Hi Roland, thanks for all your hard work on this. I don't know why, but on my setup, the AI Monitor window minimizes after starting and then won't maximise. What have I done wrong?Many thanks Rob
February 24, 201511 yr I don't know why, but on my setup, the AI Monitor window minimizes after starting and then won't maximise. What have I done wrong? Hi Rob, that also happened to me, but only for one time. I could solve it by tipping the "Win7-key" + "Right arrow key", then the window should rise up again. Regards Dietmar
February 24, 201511 yr that also happened to me, but only for one time. I could solve it by tipping the "Win7-key" + "Right arrow key", then the window should rise up again. Thanks Dietmar, that probably hasn't come back, which is good. Second though, Roland, it seems AI monitor is still not reading its taxi data from the Afcads of third-party sceneries, just from the defaults - unless I'm doing something wrong - here's my scenery.cfg, which is set up for UNC as per your instructions as I am operating AI Control in a networked configuration: [General] Title= Description= Clean_on_Exit=TRUE [Area.001] Title=Default Terrain Layer=1 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Scenery\World\ Texture_ID=1 [Area.002] Title=Default Scenery Layer=2 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Scenery\BASE\ [Area.003] Title=ORBX!VECTOR_AEC Layer=3 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\ORBX\FTX_VECTOR\FTX_VECTOR_AEC\ [Area.004] Title=0000 Base Layer=4 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0000\ [Area.005] Title=0001 Base Layer=5 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0001\ [Area.006] Title=0002 Base Layer=6 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0002\ [Area.007] Title=0003 Base Layer=7 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0003\ [Area.008] Title=0004 Base Layer=8 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0004\ [Area.009] Title=0005 Base Layer=9 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Scenery\0005\ [Area.010] Title=0006 Base Layer=10 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0006\ [Area.011] Title=0007 Base Layer=11 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0007\ [Area.012] Title=0100 Base Layer=12 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0100\ [Area.013] Title=0101 Base Layer=13 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0101\ [Area.014] Title=0102 Base Layer=14 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0102\ [Area.015] Title=0103 Base Layer=15 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0103\ [Area.016] Title=0104 Base Layer=16 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0104\ [Area.017] Title=0105 Base Layer=17 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0105\ [Area.018] Title=0106 Base Layer=18 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0106\ [Area.019] Title=0107 Base Layer=19 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0107\ [Area.020] Title=0200 Base Layer=20 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0200\ [Area.021] Title=0201 Base Layer=21 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0201\ [Area.022] Title=0202 Base Layer=22 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0202\ [Area.023] Title=0203 Base Layer=23 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0203\ [Area.024] Title=0204 Base Layer=24 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0204\ [Area.025] Title=0205 Base Layer=25 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0205\ [Area.026] Title=0206 Base Layer=26 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0206\ [Area.027] Title=0207 Base Layer=27 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0207\ [Area.028] Title=0300 Base Layer=28 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0300\ [Area.029] Title=0301 Base Layer=29 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0301\ [Area.030] Title=0302 Base Layer=30 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0302\ [Area.031] Title=0303 Base Layer=31 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0303\ [Area.032] Title=0304 Base Layer=32 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0304\ [Area.033] Title=0305 Base Layer=33 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0305\ [Area.034] Title=0306 Base Layer=34 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0306\ [Area.035] Title=0307 Base Layer=35 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0307\ [Area.036] Title=0400 Base Layer=36 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0400\ [Area.037] Title=0401 Base Layer=37 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0401\ [Area.038] Title=0402 Base Layer=38 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0402\ [Area.039] Title=0403 Base Layer=39 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0403\ [Area.040] Title=0404 Base Layer=40 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0404\ [Area.041] Title=0405 Base Layer=41 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0405\ [Area.042] Title=0406 Base Layer=42 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0406\ [Area.043] Title=0407 Base Layer=43 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0407\ [Area.044] Title=0500 Base Layer=44 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0500\ [Area.045] Title=0501 Base Layer=45 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0501\ [Area.046] Title=0502 Base Layer=46 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0502\ [Area.047] Title=0503 Base Layer=47 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0503\ [Area.048] Title=0504 Base Layer=48 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0504\ [Area.049] Title=0505 Base Layer=49 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0505\ [Area.050] Title=0506 Base Layer=50 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0506\ [Area.051] Title=0507 Base Layer=51 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0507\ [Area.052] Title=0600 Base Layer=52 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0600\ [Area.053] Title=0601 Base Layer=53 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0601\ [Area.054] Title=0602 Base Layer=54 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0602\ [Area.055] Title=0603 Base Layer=55 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0603\ [Area.056] Title=0604 Base Layer=56 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0604\ [Area.057] Title=0605 Base Layer=57 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0605\ [Area.058] Title=0606 Base Layer=58 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0606\ [Area.059] Title=0607 Base Layer=59 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0607\ [Area.060] Title=0700 Base Layer=60 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0700\ [Area.061] Title=0701 Base Layer=61 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0701\ [Area.062] Title=0702 Base Layer=62 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0702\ [Area.063] Title=0703 Base Layer=63 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0703\ [Area.064] Title=0704 Base Layer=64 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0704\ [Area.065] Title=0705 Base Layer=65 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0705\ [Area.066] Title=0706 Base Layer=66 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0706\ [Area.067] Title=0707 Base Layer=67 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0707\ [Area.068] Title=0800 Base Layer=68 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0800\ [Area.069] Title=0801 Base Layer=69 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0801\ [Area.070] Title=0802 Base Layer=70 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0802\ [Area.071] Title=0803 Base Layer=71 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0803\ [Area.072] Title=0804 Base Layer=72 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0804\ [Area.073] Title=0805 Base Layer=73 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0805\ [Area.074] Title=0806 Base Layer=74 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0806\ [Area.075] Title=0807 Base Layer=75 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0807\ [Area.076] Title=0900 Base Layer=76 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0900\ [Area.077] Title=0901 Base Layer=77 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0901\ [Area.078] Title=0902 Base Layer=78 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0902\ [Area.079] Title=0903 Base Layer=79 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0903\ [Area.080] Title=0904 Base Layer=80 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0904\ [Area.081] Title=0905 Base Layer=81 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0905\ [Area.082] Title=0906 Base Layer=82 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0906\ [Area.083] Title=0907 Base Layer=83 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\0907\ [Area.084] Title=1000 Base Layer=84 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1000\ [Area.085] Title=1001 Base Layer=85 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1001\ [Area.086] Title=1002 Base Layer=86 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1002\ [Area.087] Title=1003 Base Layer=87 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1003\ [Area.088] Title=1004 Base Layer=88 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1004\ [Area.089] Title=1005 Base Layer=89 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1005\ [Area.090] Title=1006 Base Layer=90 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1006\ [Area.091] Title=1007 Base Layer=91 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1007\ [Area.092] Title=1100 Base Layer=92 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1100\ [Area.093] Title=1101 Base Layer=93 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1101\ [Area.094] Title=1102 Base Layer=94 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1102\ [Area.095] Title=1103 Base Layer=95 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1103\ [Area.096] Title=1104 Base Layer=96 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1104\ [Area.097] Title=1105 Base Layer=97 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1105\ [Area.098] Title=1106 Base Layer=98 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1106\ [Area.099] Title=1107 Base Layer=99 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\1107\ [Area.100] Title=ORBX!VECTOR_EXX Layer=100 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_VECTOR\FTX_VECTOR_EXX\ [Area.101] Title=ORBX!VECTOR_CVX Layer=101 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_VECTOR\FTX_VECTOR_CVX\ [Area.102] Title=ORBX!VECTOR_APT Layer=102 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_VECTOR\FTX_VECTOR_APT\ [Area.103] Title=ORBX!VECTOR_OBJ Layer=103 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_VECTOR\FTX_VECTOR_OBJ\ [Area.104] Title=Africa Layer=104 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\AFRI\ [Area.105] Title=Asia Layer=105 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\ASIA [Area.106] Title=Australia Layer=106 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\AUST\ [Area.107] Title=Eastern Europe Layer=107 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\EURE\ [Area.108] Title=Western Europe Layer=108 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\EURW\ [Area.109] Title=Central North America Layer=109 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\NAMC\ [Area.110] Title=Eastern North America Layer=110 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\NAME\ [Area.111] Title=Western North America Layer=111 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\NAMW\ [Area.112] Title=Oceania Layer=112 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\OCEN\ [Area.113] Title=South America Layer=113 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\SAME\ [Area.114] Title=Oshkosh Aerial Photo Layer=114 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\Cities\Oshkosh\ [Area.115] Title=St. Maarten Layer=115 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\Cities\StMaarten\ [Area.116] Title=Rio de Janeiro Layer=116 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\Cities\Rio\ [Area.117] Title=Las Vegas Layer=117 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\Scenery\Cities\LasVegas\ [Area.118] Title=Global, Generic & Vehicle Libraries Layer=118 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Scenery\Global\ [Area.119] Title=Propeller Objects Layer=119 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Scenery\Props\ [Area.120] Title=Addon Scenery Layer=120 Active=TRUE Required=TRUE Remote=\\ROB-CHILLBLAST\Addon Scenery\ [Area.121] Title=Nice Cote dAzur X Layer=121 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Nice Cote dAzur X\ [Area.122] Title=Lyon Airport Mesh Layer=122 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\Lyon Airport X\Lyon Airport Mesh\ [Area.123] Title=Lyon Airport Layer=123 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\Lyon Airport X\Lyon Airport [Area.124] Title=JetStream Designs LFML X 2013\ Layer=124 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\JetStream Designs LFML X 2013 [Area.125] Title=Xiamen Gaoqi International Layer=125 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\SimMarket\Xiamen Gaoqi International\ [Area.126] Title=Imagine Simulation - ZSPD Shanghai 2014 FSX V1.0\ Layer=126 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Imagine Simulation\ZSPD Shanghai 2014 FSX [Area.127] Title=Imagine Simulation - VHHH Hong Kong FSX V1.0 Layer=127 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Imagine Simulation\VHHH Hong Kong FSX\ [Area.128] Title=Mega Airport Dublin Layer=128 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Dublin\ [Area.129] Title=KMCO-TERRAIN Layer=129 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\KMCO\KMCO-TERRAIN\ [Area.130] Title=KMCO Layer=130 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\KMCO\KMCO\ [Area.131] Title=LatinVFR - San Diego KSAN Layer=131 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\LatinVFR\San Diego_KSAN\ [Area.132] Title=LatinVFR - Miami KMIAv2 Layer=132 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\LatinVFR\Miami_KMIAv2\ [Area.133] Title=FlyTampa-Montreal Layer=133 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Montreal\ [Area.134] Title=FlyTampa-Dubai Layer=134 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Dubai\ [Area.135] Title=FlyTampa-Libraries Layer=135 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Libraries\ [Area.136] Title=FlyTampa-Maarten Layer=136 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Maarten\ [Area.137] Title=FlyTampa-Vienna Layer=137 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Vienna\ [Area.138] Title=FlyTampa-Tampa Layer=138 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Tampa\ [Area.139] Title=FlyTampa-Boston Layer=139 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Boston\ [Area.140] Title=LatinVFR - Montego Bay MKJS Layer=140 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\LatinVFR\Montego Bay_MKJS\ [Area.141] Title=FlightBeam San Francisco International Layer=141 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FlightBeam\KSFO\ [Area.142] Title=UK2000 Gatwick Xtreme Layer=142 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Gatwick Xtreme\ [Area.143] Title=UK2000 Bristol Xtreme Layer=143 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Bristol Xtreme\ [Area.144] Title=UK2000 Common Library Layer=144 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Common Library\ [Area.145] Title=UK2000 Manchester Xtreme Layer=145 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Manchester Xtreme\ [Area.146] Title=tower Layer=146 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\tower\scenery [Area.147] Title=UK2000 London City Xtreme Layer=147 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 London City Xtreme\ [Area.148] Title=UK2000 Stansted Xtreme Layer=148 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Stansted Xtreme\ [Area.149] Title=UK2000 Edinburgh Xtreme Layer=149 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Edinburgh Xtreme\ [Area.150] Title=UK2000 Glasgow Xtreme Layer=150 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Glasgow Xtreme\ [Area.151] Title=FSDreamTeam Los Angeles International Layer=151 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\KLAX_V2\ [Area.152] Title=FSDreamTeam Dallas/Fort Worth International Layer=152 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\kdfw\ [Area.153] Title=FSDreamTeam Fort Lauderdale-Hollywood Layer=153 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\KFLL\ [Area.154] Title=FSDreamTeam Las Vegas Layer=154 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\KLAS\ [Area.155] Title=FSDreamTeam Chicago OHareX Layer=155 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\OHareX\ [Area.156] Title=FSDreamTeam Geneva Layer=156 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\LSGG\ [Area.157] Title=Tropicalsim KDCA Layer=157 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\TropicalSim\KDCAx\ [Area.158] Title=FSDreamTeam ZurichX Layer=158 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FsDreamTeam\ZurichX\ [Area.159] Title=Mega Airport Barcelona X Layer=159 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Barcelona X\ [Area.160] Title=Approaching Innsbruck X Layer=160 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Approaching LOWI X\ [Area.161] Title=UK2000 Heathrow Xtreme Layer=161 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Heathrow Xtreme\ [Area.162] Title=OTHH-TERRAIN Layer=162 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\T2G Hamad Intl Airport\OTHH-TERRAIN\ [Area.163] Title=OTHH-CITY Layer=163 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\T2G Hamad Intl Airport\OTHH-CITY\ [Area.164] Title=OTHH Layer=164 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\T2G Hamad Intl Airport\OTHH\ [Area.165] Title=UK2000 Jersey Xtreme Layer=165 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Jersey Xtreme\ [Area.166] Title=Mega Airport Duesseldorf Layer=166 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Duesseldorf\EDDL_2013_SC\ [Area.167] Title=Menorca X Ground Layer=167 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Menorca X Ground\ [Area.168] Title=Menorca X SC Layer=168 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Menorca X SC\ [Area.169] Title=Ibiza X Ground Layer=169 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Ibiza X Ground\ [Area.170] Title=Ibiza X SC Layer=170 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Ibiza X SC\ [Area.171] 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Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Afd\ [Area.179] Title=Larnaca X Layer=179 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Larnaca X\ [Area.180] Title=Mega Airport Paris CDG Ground Layer=180 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Paris CDG Ground\ [Area.181] Title=Mega Airport Paris CDG SC Layer=181 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Paris CDG SC\ [Area.182] Title=Mega Airport Paris-Orly X Layer=182 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Paris-Orly X\ [Area.183] Title=ORBX!OPENLC_BASE Layer=183 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_OLC\OLC_AA\ [Area.184] Title=ORBX!OPENLC_NAMERICA1 Layer=184 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_OLC\OLC_NA1\ [Area.185] Title=ORBX!OPENLC_EUROPE1 Layer=185 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_OLC\OLC_EU1\ [Area.186] Title=FTXAA_YSCB Layer=186 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_AU\FTXAA_YSCB\ [Area.187] Title=FTXAA_YMML Layer=187 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_AU\FTXAA_YMML\ [Area.188] Title=FTXAA_YBBN Layer=188 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_AU\FTXAA_YBBN\ [Area.189] Title=FTXAA_ORBXLIBS Layer=189 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_AU\FTXAA_ORBXLIBS\ [Area.190] Title=FTXAA_AIRPORTS Layer=190 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\ORBX\FTX_AU\FTXAA_AIRPORTS\ [Area.191] Title=FlightBeam Phoenix Sky Harbor HD Layer=191 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FlightBeam\KPHX\ [Area.192] Title=Stockholm Arlanda X Layer=192 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Arlanda X\ [Area.193] Title=Mega Airport Oslo 2.0 Layer=193 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Oslo 2.0\ [Area.194] Title=Bergen X Layer=194 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\BergenX\ [Area.195] Title=Stavanger X Layer=195 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Stavanger X\ [Area.196] Title=Mega Airport Helsinki Layer=196 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\Aerosoft\Mega Airport Helsinki\ [Area.197] Title=FlyTampa-Copenhagen_LC Layer=197 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Copenhagen_LC\ [Area.198] Title=FlyTampa-Copenhagen Layer=198 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\My scenery\FlyTampa-Copenhagen\ [Area.199] Title=UK2000 Luton Xtreme Layer=199 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX Scenery\UK2000 scenery\UK2000 Luton Xtreme\ [Area.200] Title=Imagine Simulation - KATL Atlanta FSX (2012) V3.0 Layer=200 Active=TRUE Required=FALSE Remote=\\ROB-CHILLBLAST\FSX 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February 24, 201511 yr Hi Roland, thanks for Your fast hotfix ! Regarding the missapproaches, they still there, as reported before. I use Aerosoft's payware-scenery, but that not seems to be the reason. I just have deactivatet Aerosoft-EDDL at the scenery.cfg and testet the same situation with the FSX default EDDL. It is the same strange behavior. The aircraft hits the final approach path, then leaves it by a 90 degree turn for a short way (even though AIMonitor says it is on "Final Approach and Landing") , then it returns to the final approach path and follows them. But on final it is far too high (about 3000 ft) and far to fast (about 220 kts), which is also the "Cmd Spd" by AIMonitor. That always results to a missapproach of course. Don't know, what's going wrong at me, would appreciate any idea.. Thanks Dietmar
February 24, 201511 yr Roland, in the Norcal folder wit sid and stars, there is also a aicontroller.ini file. Should this be there, will it conflict? Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
February 24, 201511 yr Author The aircraft hits the final approach path, then leaves it by a 90 degree turn for a short way (even though AIMonitor says it is on "Final Approach and Landing") , then it returns to the final approach path and follows them. But on final it is far too high (about 3000 ft) and far to fast (about 220 kts), which is also the "Cmd Spd" by AIMonitor. The missed approach portion of the approach has found its way into the converted file (bug) and the AI is simply flying the missed approach. I've had issues keeping the missed approach portion out in the past, I thought I had it fixed, but evidently not. I'm not sure how many approaches this effects (I don't think a lot because I thought I had it fixed testing various airports). I'll get a fix out soon, but as a workaround, you can manually delete the go-around portion from and approach files effected or simply delete all the approach files and let the AI fly the automatic, enhanced approach patterns, which are really pretty good. -Roland
February 24, 201511 yr So, i tried the hotfix, not sure if there are improvements on MY system: First, the so called ENHANCED Autogen Approach 5R Left-Base- Approach still works like a Right Base approach See the Picture whats going on: The STAR´s from north all ending at RONAD, continue and do a left turn would be nice, but instead each incoming traffic from north flying the red line. It is obvious that left and right base approaches flying the same pattern... Parking codes beeing still ignored, same as parking sizes, but you know this already :Whistle: Additional, already parked traffic will be ignored too, two aircrafts at the same gate dont look to good. Rolling itself looks remarkable better, unfortunatly sometimes the aircraft stops in a bad angle at gate because the turn could not be finished. But this happend under P3D control as well. Well, and sometimes aicontroller has got alzheimer. I watched the Orenair 775 AI passing RONAD, doing the (wrong) enhanced approach (see picture) and in the situation that you can see above, 885 continues the approach, 775 out of sudden was recognized as NEW an repeated the CLOSE STAR back to RONAD and so on... (2 times till timout) And finally one wish: Do you think it is possible to sort the aimonitor by the estimated time of arrival?
February 24, 201511 yr Author Second though, Roland, it seems AI monitor is still not reading its taxi data from the Afcads of third-party sceneries I'm not seeing this, a good way to double-check is look at the contents of the AIControllerPath.txt file. The "TAXI" line will show you exactly what scenery the program is reading for waypoint data. Here's an example: TAXI=EDDF,C:\FSX Apps\Microsoft Flight Simulator X\scenery\0601\scenery\APX50140.bgl ---> AIController is reading the default EDDF scenery file using the default folder paths. TAXI=EDDF,C:\FSX Apps\Microsoft Flight Simulator X\Addon Scenery\Frankfurt_Airport_v5\scenery\KALB_ADEX_MWA16.BGL ---> AIController is reading the addon EDDF scenery file using the Addon scenery path. If anyone else is having problems with AIController reading default waypoint data instead of waypoint data from active, addon scenery, please let me know right away as this is a critical issue. -Roland
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