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Gregg_Seipp

Any reason to upgrade from 3.2 to 3.3.5?

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Now that the hotfix is out, has anyone observed any reason to upgrade?  Performance?  Visuals?  Features?

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I did the move but I can only give you an subjective impression, and no hard data: everything from 3.2 seems to work. 3.3 feels more fluid. Performance in clouds is improved. There are additional features according to release notes that may affect certain people. I am happy with 3.3.

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I upgraded to 3.1 and 3.2 without any problem. (Only the Client update) But after 3.3.5 P3D CTD after wellcome screen. Did all Orbx library and FTX Central update too but no luck. Then tried to go back Win7 restore point with no luck :( The only solution was Acronis System Restore. Now flying back on 3.2 version again without any problem.

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I did the move but I can only give you an subjective impression, and no hard data: everything from 3.2 seems to work. 3.3 feels more fluid. Performance in clouds is improved. There are additional features according to release notes that may affect certain people. I am happy with 3.3.

Second this

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I did a poll yesterday on the P3D 2.5 -3.0 Facebook Group on which P3D version are folks using, because I was curious. As of this morning:

 

3.2     148

3.3     104

3.1       11

3.0        02

2.5 or lower       06 

 

 

Looks like 3.2 is the most popular version.  I did the same thing before I moved to 3.2, and at this point, after reading the change log, and still reading about a few people having issues with 3.3 of one kind or another, I'm sticking with 3.2 until 3.4 is released. 

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I upgraded to 3.1 and 3.2 without any problem. (Only the Client update) But after 3.3.5 P3D CTD after wellcome screen. Did all Orbx library and FTX Central update too but no luck. Then tried to go back Win7 restore point with no luck :sad: The only solution was Acronis System Restore. Now flying back on 3.2 version again without any problem.

 

 

Second this

 

 

second this too

I had a similar experience - which had me stunned for a while, but we must remember that  upon the release of a new P3D update several utilities need to be updated.  While you made an attempt to update some, if you are users of FSDreamteam and FlightBeam products - I found that their Coatl engine was crashing P3D.  It was a bit frustrating to say the least as nothing really points to it.

 

As for me I try to have an update checklist in place and I usually wait a few days after the update has been released to allow developers of the more common utilities to update their products.

1.  ASN

2.  Flight1 GTN750

3.  Orbx

4.  FSUIPC

5.  FSDT/FlightBeam - Stand Alone Addon Manager

6.  Delete the old Prepar3D.cfg - let the sim rebuild a new one

 

I have found the recent update to be more fluid especially at complex airports, and the VAS usage seems to be handled a bit better.

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So to update, without having to do clean install;

 

1. Uninstall client, reinstall client

 

2. Uninstall scenery and reinstall scenery

 

Done

 

Is that correct?

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Is that correct?

 

What about Content ?  

 

 

1. Uninstall client, reinstall client

 

2.Uninstall Content and reinstall Content 

 

3. Uninstall scenery and reinstall scenery

 

Done

 

Is that correct?

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Okay got it, so client and content, but NOT scenery?

 

You can do all three if you like,  Client is a must,  Content and Scenery are optional.

 

Personally,  If I'm updating Prepar3D this way i will always do Client and Content anyway

Of course it depends on what future Updates will bring

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I went back from 3.3.5 (with hotfix!) to 3.2 again... I kept getting OOM's when approaching FlyTampa Copenhagen...

Everything's working fine in 3.2 - I dunno what's going on... 

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I upgraded to 3.1 and 3.2 without any problem. (Only the Client update) But after 3.3.5 P3D CTD after wellcome screen.

 

I would strongly RECOMMEND also to update CONTENT as it affects the menus in P3D. CLIENT may not be sufficient.

Make that 12 people using P3D v3.1 :smile:

 

It might be okay to continue using 3.1 if you do not use Chris Bell's Night Environment X as v3.1 has a serious memory leak. This has been fixed in 3.2 and 3.3

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v3.1 does not have those arcade waves. I rest my case. As for upgrading, I am guessing that I would need to reinstall the entire simulator (as the v3.2 client installer will no longer be available, and I suspect that updating the client from v3.1 to v3.3 directly would not be possible).

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Finally bit the bullet and decided to give 3.3 a try, making sure I had a copy of 3.2 on the ready.  So far, I have noticed a slight reduction in FPS with 3.3 maybe about 10% lower. I also notice that if I change weather or time or airport, I get that spinning windows wheel and it says "not responding" for about 10 seconds before it starts loading. Never saw that happen before.  So far, not impressed.  

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Finally bit the bullet and decided to give 3.3 a try, making sure I had a copy of 3.2 on the ready.  So far, I have noticed a slight reduction in FPS with 3.3 maybe about 10% lower. I also notice that if I change weather or time or airport, I get that spinning windows wheel and it says "not responding" for about 10 seconds before it starts loading. Never saw that happen before.  So far, not impressed.  

 

I'm not impressed either... 

 

I'm getting OOM's in 3.3 with lower settings, which I didn't get with 3.2. Also getting lower FPS... don't know what's changed exactly but I'm keeping 3.2 so far... 

 

Maybe some sceneries are worse than others? FlyTampa Copenhagen is worse for me in 3.3 (with regards to FPS and VAS) than in 3.2.

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I'm not impressed either... 

 

I'm getting OOM's in 3.3 with lower settings, which I didn't get with 3.2. Also getting lower FPS... don't know what's changed exactly but I'm keeping 3.2 so far... 

 

Maybe some sceneries are worse than others? FlyTampa Copenhagen is worse for me in 3.3 (with regards to FPS and VAS) than in 3.2.

 

More than a few people that upgraded on Facebook have had to roll back to 3.2 because issues, like OOMs, FPS, etc.. I am going to stick with 3.3 for a bit, but if it doesn't improve, back to 3.2. 

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Same here, after two weeks+ with v.3.3.5 I am back to v.3.2 which is less stuttery and has better VAS managment imo.

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This is very interesting.  I did a fresh install of 3.3, then the 3.35 client and I've yet to experience anything negative.  The longest flight I've made was 3 hours, using payware scenery for all the departure and arrival airports. I also run FTX Global / Vector.  I use middle of the road to slightly higher P3D graphics settings, REX TD/SC for weather textures and ASN for weather.

 

Best wishes to everyone.

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Maybe the upgrade option is the cause of some people's problems?

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P3D v3.3.5 best yet.

 

Did upgrade with Client and Content. Full add-on load, fly with far right settings on Windows 10-64.

 

Not a single OOM or anything like it. Love the huge waves with Freeware global ships, high winds full clouds.

 

What a great sim!

 

Kind regards,

  • Upvote 2

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Just to add my findings to this topic: updated from 3.2 to 3.3.5 (hotfix) via the client upgrade method.

 

I updated the sim hoping to get rid of a problem that I was experiencing with some RF Scenery Building airports (LICC, LICR, LIRQ, LFKB, LFKJ, LSGG and UMKK). These airports had runway textures that were disappearing when the viewpoint was in a certain angle.

 

We had a topic here on avsim with a user showing the exact same issues only with a custom made scenery:

www.avsim.com/topic/488783-scenery-disappearing-under-certain-angles-p3dv32/

youtu.be/GIizdVTdKA0

 

This was related to a z-bias bug that was preventing the correct order of the textures to be displayed on 3.2. As stated on the new P3Dv3.3 features list:

«Fixed custom z bias scenery flickering issues including runways and runway markings»

 

With 3.3 all these issues are gone, and these airports are now 100% operational again.

 

In conclusion: for me it's a good update. Performance wise it looks the same as 3.2 and it's good to think that we feared that we'd loose backwards compatibility on some (FS2K2 SDK) sceneries, only to find that we gained more flexibility. At least for now!

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