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Anyone tried ENVTEX?

Featured Replies

I have followed the hype and i have bought it today. This is my opinion :

Sea water looks great, sun and sky colors too, contrails are ok but i think it could be better.

About the sun, still has a horrible line when it is near the waterline in the horizon, but i think it is a P3D issue.

FPS drop is little but noticeable. I have ASCA+ENVTEX selected.

But at night i have horrible bars in the sky texture, this is the pic.

Anyone got this?

 

Untitled.jpg

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  • Views 63.7k
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"bars": mine are even worse at dusk to night. But I am not sure this is caused by envtex. If I remember correctly they have been there before envtex textures came into play.

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

also purchased it, will test it tommorow.

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

Is it me but I find the water worse than Rex I just don't know what is going on with the water

Alexander Shepherd

Hey,

 

how does the ASCA Integration work ?

 

I did everything related to the manuall ( choose asca Folder, activate asca Integration) but will it now use the envtex textures dynamicaly or only the set of textures which i installed with ENVTEX.

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

  • Author

 

 


I did everything related to the manuall ( choose asca Folder, activate asca Integration) but will it now use the envtex textures dynamicaly or only the set of textures which i installed with ENVTEX.

 

I believe that it installs all ENVTEX textures that you selected and then ASCA picks them as conditions match for them.  You can go into the environmental options in ASCA and see what's there and see what conditions match each one...and make changes to the matching conditions if you so choose. 

Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i9 64GB RAM, GTX-5090

thanks for the info gregg

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

Mmmm.. i am a bit dissapointed with performance. I have around 14-17 fps with full and maximum cloud coverage.

Before it was about 20-25 fps with same configuration.

 

About the water, try medium quality, visual is far better than ultra. My envtex cfg is set3 for waves and 1 photoreal for the rest.

  • Commercial Member

Hi !

 

I wish you wall a happy new year and many hours of flight, with Envtex hopefully  :wink:

 

Mmmm.. i am a bit dissapointed with performance. I have around 14-17 fps with full and maximum cloud coverage.

Before it was about 20-25 fps with same configuration.

 

About the water, try medium quality, visual is far better than ultra. My envtex cfg is set3 for waves and 1 photoreal for the rest.

 

What shader setting did you use?

The high quality setting is pretty heavy on fps and that is normal, we recommend using High performance, it will not reduce the quality compared to the default shaders but it will enhance clouds without any impact on fps.

 

About the bars in the sky textures this is unfortunately an FS/P3D thing as stated by Harry.

Maxime
TOGA projects

 

can confirm that :)

 

High Quality Preset 15-20 FPS  Perfromance Preset 30-35 FPS with PMDG 777-300, UK2000 EGKK, AS2016 and ENVTEX :)

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

I have not tried your shaders yet cause i have PTA with Maxime's preset.

Maybe the fps drop is for that.

I also use PTA with the 10 Days Preset i think this is also from Maxime ?

 

brgds

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

I would like to get one question clear, if I've been using Rex4+ASCA and P.T.A should I be returning everything to default textures before installing ENVTEX+ASCA and P.T.A preset to start again? 

 

Cheers Rod.

doublebubble, all I can say to you from experience (a bad one) is that anytime you install a program that changes out stock textures, that program backups stock textures, whether they are actually stock or already replaced textures. Sometimes involving shaders also. so you can surely how original P3D shaders and textures can get lost.

 

For example when you installed ASCA, i believe it backed up stock cloud textures, and Rex did the same thing, PTA backed up shaders along with some of the other programs. It all gets mixed up and if you didn't record what actions you took, your in over you head.

 

what I had to do was re-install the P3D client. Back up textures and shaders with the real P3D default textures and shaders. Until I reinstalled the Client,  PTA would never accept all my shaders as being the correct ones.

 

I could be wrong in remembering some specific things of what happened, none the less, things can get fouled up fast. One thing you can do is after you in disable or uninstall Rex is open up PTA, check the loading log at bottom, that at least will tell you if you still have the correct shaders. If you don't, you will have to reinstall the Client.

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

  • 2 weeks later...
  • Commercial Member

Hello guys,

 

I just wanted to tell you that there is a new version of Envtex 1.0.5.

As simmarket have updated their installer please follow attentively our instructions to update Envtex or it will not be activated correctly.

 

Full details are here: http://togaprojects.proboards.com/thread/102/envtex-1-5-released?page=1&scrollTo=549

 

Envtex 1.0.5 is now released.
Please note that this update will erase your previous Envtex customization settings, just enter again your backup folder (if previously created) and ASCA folder and you are ready to use Envtex again.
This is the last update that will erase your previous config file as we are working on a feature that will allow you to load your saved settings.
 
As always, we took your inputs into consideration to enhance the product and we will continue to do so. Don't hesitate to keep reporting us any suggestion or issue, especially for SP1 that is already being worked.
SP1 will bring a completely reworked User interface, it will allow an easier use of Envtex and will bring better visuals. In addition we will add new customization options as you requested and... may be more...  :)
 
Waiting for the SP1, you can now download the 1.0.5 update from your simmarket account.

 

1.0.5 Changelog:
- Contrails color adjustments (Less white, better shading at dawn, dusk and night)
- Minor corrections to wet and snow spray effects (Density correction and minor issue solved)
- New cumulus set added (Added as Set 1)
- Easier and clearer ASCA integration (ASCA integration is automatically disabled when no ASCA path is entered, if an ASCA path is entered, 3 options are available: Disabled, Envtex textures only, Envtex + ASCA textures)
- Minor bug fixes
- Default settings adjusted
- Launchsim random bug fixed
- Setting saves logic modified
- Clicking on the version now opens this changelog
- Interface style slightly modified
- Manual corrected and updated to 1.0.5
- A new PTA profile optimized for Envtex is available here: Envtex PTA profiles

 

 

 

Full details are here: http://togaprojects.proboards.com/thread/102/envtex-1-5-released?page=1&scrollTo=549

Maxime
TOGA projects

 

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