Michael Moe

Scenery Config editor V3 and V4 ?

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Seems like a nightmare since its not compatibel with ORBX and since V4 we now have different entrys outside scenery.cfg.

 

Anyone have suggestions or  should we just think none VAS issue with V4? In the meentime we have to load all of them with V3 i guess

 

Thanks

Michael Moe

 

 

 

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The latest build seems to work just fine when I tested it now, so a fully compatible release version shouldn't be to far off.

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Thanks. I was wondering  up this utility.

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Interesting. I just tried the 1.1.8 SNAPSHOT version and I got the same error as before ("Can't open the file due to a structural error"). I only even started getting these error messages after I had upgraded and installed all the FTX updates in v4. 

So I'm wondering if @F16_Driver had used it after the FTX upgrades?

Thanks,

Jan

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I had FSX SE, did a clean install with Prepared V4. Installed Scenery Configurator 1.17. When I opened it up every scenery has a path that doesn't exist. Maybe it's not ready for the new Prepared. How can I fix this problem?

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I have used it after FTX being installed, still no errors with the snapshot I am using. Try re-downloading it again. The first snapshot I tried didn't work correctly.

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With the latest snapshot I'm getting the "structural error" message whenever FTX Central has made changes to the scenery.cfg. But not when P3D v4 has made changes.

As far as I can tell, FTX Central saves the scenery.cfg in UTF-16 text format, whereas P3D v4 uses UTF-8. The latest snapshot of 1.1.8 can handle UTF-8 but not UTF-16.

So whenever FTX Central has made changes to scenery.cfg, you can remedy the problem by starting P3D and opening up the Scenery Library, and just unset and set the checkmark for some random entry, which causes P3D to save the scenery.cfg in the correct UTF-8 format which Scenery Config Editor can read. Or you can open scenery.cfg in a text editor like Notepad++ which can convert text encoding formats like UTF-8 and UTF-16 and others.

Hopefully ORBX fixes FTX Central soon so this won't be necessary.

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I'm not the techical guy here but the new scenery.cfg is coded differently than the old cfg, and that configurator does not read it correctly, that software application needs to be rewritten for P3D v4 I believe.

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The version 1.18 Snapshot works properly  with P3d V4 and all previous versions and sims. Make sure that you set the correct default  sim in the app preferences.

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Where can I get this?

 

Mark

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SimStarter NG can do this as well.   A new version is underway over at Aerosoft.  

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I get "Path does not exist" and a red triangle on all my scenery areas, but they are all in the list. It says 130 areas have errors, why is that?

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59 minutes ago, Alvega said:

I get "Path does not exist" and a red triangle on all my scenery areas, but they are all in the list. It says 130 areas have errors, why is that?

Did you set the default sim correctly? And then "open default"?

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4 minutes ago, jabloomf1230 said:

Did you set the default sim correctly? And then "open default"?

 

As i pressed "Find directory in registry" i thought i didn't have to fill the flight simulator directory but it seems like i was wrong. I now filled that and it solved the problem.

Thanks.

 

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I've been using SCE for a long time and I still find it a bit confusing  to use with multiple  sims targets.

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On 3/6/2017 at 7:52 PM, JacquesBrel said:

As far as I can tell, FTX Central saves the scenery.cfg in UTF-16 text format, whereas P3D v4 uses UTF-8. The latest snapshot of 1.1.8 can handle UTF-8 but not UTF-16.

The correct format for the scenery.cfg in Prepar3d V4 is UTF-16. However, the sim itself will accept any format, even Ansi, so any utility reading it should probably do the same. And any utility *writing* to it, should probably save it back in the default format for each sim, which is UTF16 for Prepar3d 4 and Ansi for P3D 3/FSX

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I second what Umberto has said. I was able to load the v4 scenery.cfg once and save it back with SCE 1.1.8 snapshot. The next time I tried opening the scenery.cfg with SCE after I had used FTX Central I got the same error message (structural errors). The v3 scenery.cfg can be opened as usual. There is clearly some incoherence in how the different tools are reading/writing the format of the scenery.cfg.

I'm not sure if the developer of SCE is reading this thread though. Over at sourceforge you have to get registered for yet another forum which I'm hesitant doing. But he said he is working on a final new release which will hopefully iron out the format issue.

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1 hour ago, hawx2k said:

I second what Umberto has said. I was able to load the v4 scenery.cfg once and save it back with SCE 1.1.8 snapshot. The next time I tried opening the scenery.cfg with SCE after I had used FTX Central I got the same error message (structural errors). The v3 scenery.cfg can be opened as usual. There is clearly some incoherence in how the different tools are reading/writing the format of the scenery.cfg.

+1

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Found this free utility to replace the scenery config editor. Works perfect for both v3 and v4. Also supports XML functionality introduced in v3.3. Allows for backup/restore and more .....

Download from http://lorby-si.weebly.com/downloads.html

Scroll down to "Lorby Prepar3D V4 Addon Organizer"

 

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Unfortunately SCE 1.19 is still not completely compatible with P3D v4 as it completely ignores any scenery that uses the new (recommended) xml functionality for scenery add-ons e.g. on my setup, all FlightBeam and FSDreamTeam scenery is completely ignored.

"Lorby Prepar3D V4 Addon Organizer" is currently a better bet if using P3D v4.

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