August 7, 20178 yr 4 hours ago, FrankSalo said: For these two sceneries the installer installs some additional textures in the main Textures folder that for some reason don't install into Prepar3d. I had FSX installed when i bought them so I made a backup copy of those texture files that I manually place in when i install P3D. If its allowed I can upload a zip with the missing textures for those two. Cool. I'll re run the installers to a temp location using the FSX option if it available. Rather than posting the files, can you please post the file names? I have FSX installed with these sceneries on a different drive. Do you have LTBA and MMMX? Maybe it is the same issue? MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad
August 7, 20178 yr On 8/3/2017 at 10:25 AM, krazyk said: For EDDM, did you check your scenery library order? It should be EDDM-LC-ELEV on the top, then EDDM and finally EDDM-Terrain. Having the LC-ELEV anywhere else results in flat bridges. You are my today's personal hero. I had it wrong. Works now. Thanks a lot mate :-)
August 7, 20178 yr 47 minutes ago, duckbilled said: Cool. I'll re run the installers to a temp location using the FSX option if it available. Rather than posting the files, can you please post the file names? I have FSX installed with these sceneries on a different drive. Do you have LTBA and MMMX? Maybe it is the same issue? The file names are: St Lucia TLPC T2GSLU.dds T2GSLUlm.dds St Kitts TKPK T2GTKPK.dds T2GTKPKlm.dds The only other T2G airport I have is EDDM. But I would deduce based on the first two that any texture file would be T2G(ICAO/IATA).dds and T2G(ICAO/IATA)lm.dds. Hope that helps.
August 7, 20178 yr 33 minutes ago, swiesma said: You are my today's personal hero. I had it wrong. Works now. Thanks a lot mate :-) You're most welcome! As you posted that, T2G put up a comment on their Facebook page announcing that they're working on EDDM next for v4 compatibility before moving on to the rest of their already release products so I expect a newer installer and all the fancy dynamic light features to be available for their products soon. I guess they've taken note on how poorly they are rated when it comes to support so this is a step in the right direction, a step that was sorely needed.
August 7, 20178 yr 2 hours ago, krazyk said: You're most welcome! As you posted that, T2G put up a comment on their Facebook page announcing that they're working on EDDM next for v4 compatibility before moving on to the rest of their already release products so I expect a newer installer and all the fancy dynamic light features to be available for their products soon. I guess they've taken note on how poorly they are rated when it comes to support so this is a step in the right direction, a step that was sorely needed. My hero as well. In addition to those files. I found t2g2.dds t2g2lm.dds t2gist.dds t2gistlm.dds I'm hoping that the "2" ones are for MMMX and the "ist" ones are for LTBA. Unfortunately, I won't be able to verify everything until later this week, but this looks promising. Thanks! MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad
August 11, 20178 yr 2 hours ago, swiesma said: Is MHTG working? Does someone know? Pointed installer to p3d v4: Jose MSFS
August 14, 20178 yr FYI, Using the Lorby-SI tool, I have Aerosoft's Torp X working now in P3D V4. Installed the V3 Client only, installed the scenery to the V3 directory as normal. I am using ORBX Norway and Global. Only irregularity is a couple of static military aircraft appearing on a "sloping" apron at the outer edge of the scenery. JTP KIAH
October 10, 20178 yr On 6/5/2017 at 4:43 PM, rdtv91 said: Hi Curt, I was going to do the .xml files but would of ended up taking so much longer so in the interim, i made a backup of my scenery.cfg file so I can always revert back (i.e. before p3d updates so it's all fresh), I then added them to the scenery config the same way as the past as in add area like you typed. The good thing is by having all my add ons laid out in my own manual way, it means I can essentially 'back up' my 'installed sceneries' and put the folder back and then its simply re-linking in the scenery config whenever a p3d update or a reformat is needed, the inner-OCD is satisfied. Sorry for still being too simple to understand, but specifically what folder am I supposed to backup? The Scenery folder in P3D or...?
November 11, 20178 yr I have installed KMCO by copy/paste the file structure from my old install including the files that go into the main Effects and Texture folders. Only issue I am seeing is what looks like default taxiway signs in the middle of the taxiways. Anyone know a fix for this? Eric
November 11, 20178 yr 2 hours ago, B777ER said: I have installed KMCO by copy/paste the file structure from my old install including the files that go into the main Effects and Texture folders. Only issue I am seeing is what looks like default taxiway signs in the middle of the taxiways. Anyone know a fix for this? Im having the same issue. Hope we get an answer to this one soon. I really like this scenery but the misplaced taxi signs look horrible. Jose A. Core Components: AMD Ryzen7 7700X - G.Skill FlareX 32 GB DDR5 6000 CL36 (XMP) - Gigabyte B650M Aorus Elite AX - Asus ROG Strix RTX3060 12gb Storage: WD Black SN750 NVMe 1TB - AData sx8200 Pro NVMe 1TB - Samsung 860 EVO 500GB - Samsung 870 EVO 1TB WIN11 - P3D v.5.3 HF2 - XPLANE 11 - MSFS
November 11, 20178 yr 3 hours ago, jalbino59 said: Im having the same issue. Hope we get an answer to this one soon. I really like this scenery but the misplaced taxi signs look horrible. They are default for sure. Must be a file somewhere in P3D that we can turn off. Finding it not very easy. Eric
November 12, 20178 yr 2 hours ago, B777ER said: They are default for sure. Must be a file somewhere in P3D that we can turn off. Finding it not very easy. You can find in the Orbx folder one called fixedAPT it has bgl filesfor KMCO that do not get disabled in the vector tool rename the extension to .off or something on both and problem solved also it might be better to run the installers again for the addon scenery since taxigate hasa habit of installing mostly autogen texture files to the main flight sim texture folder and also elevation correction in scenery\world\scenery
November 19, 20178 yr On 11/11/2017 at 8:42 PM, 777200lrf said: You can find in the Orbx folder one called fixedAPT it has bgl filesfor KMCO that do not get disabled in the vector tool rename the extension to .off or something on both and problem solved also it might be better to run the installers again for the addon scenery since taxigate hasa habit of installing mostly autogen texture files to the main flight sim texture folder and also elevation correction in scenery\world\scenery Still have the issue after trying this unfortunately. I also noticed some of the taxi lines tend to disappear then reappear occasionally while taxing.
November 19, 20178 yr On 11/11/2017 at 5:43 PM, B777ER said: I have installed KMCO by copy/paste the file structure from my old install including the files that go into the main Effects and Texture folders. Only issue I am seeing is what looks like default taxiway signs in the middle of the taxiways. Anyone know a fix for this? I have exactly the same thing. Are you running P3Dv4. 1?? I'm sure this only happens since 4.1 it was fine in 4.0
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