June 27, 20196 yr 13 hours ago, Paraffin said: How much easier do we need to make it? Do we need to let people with only a casual interest hop in as a passenger with an AI pilot, and not bother with controlling the plane at all? Not arguing against your point but as I'm sure you know XP already allows you to fly a fully automated flight from one airport to another. EDIT: That's certainly the case for the GA stuff. Not sure if it applies to the more complex stuff. Edited June 27, 20196 yr by SamYeager Additional info Give people power to really test their personality.
June 27, 20196 yr 3 hours ago, JNS said: It seems a little odd, but w I'm feeling the urgency to "stock up" on the latest versions Doesn't sound odd at all, Jeff. Happy with P3Dv3, I've been procratinating buying v4. I will do it soon. To get access to 64-bit only aircraft but also in case LM gives up on the consumer market which is a possiibility we must consider. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
June 27, 20196 yr 21 hours ago, Rob_Ainscough said: I ran a flight out of FlyTampa KLAS with MSE Nevada v3 and my visual quality was as good as MSFS 2020 trailer, if not better as my LOD out in the distant looked much better than the MSFS trailer, and my performance was rock solid. I made video some time ago. I appreciate you taking the time to make and post that video Rob. I was hoping that maybe you had some new lighting or effect but it looks and performs identically to my p3d install as I run mine at 4k also. Of course it looks good and it's the best we've had up to this point but in no way does it even approach the visual quality and general overall look of what we're seeing from the new sim, it is on another level completely. I am surprised that you don't see that. Edited June 27, 20196 yr by skully
June 27, 20196 yr 50 minutes ago, Flamingpie said: One of my biggest 'problems' with FSX/P3D has always been that there never seems to be realistic sunlight. I never get the idea the sun is actually shining. It seems as if it's always a cloudy day in P3D, even with a blue sky. And adding shadows to a clouded environment doesn't make the sun shine: it only makes whatever is in the shadow even more dark. The video also shows this clearly: it has that specific not quite realistic dull P3D lighting to it. Could not agree more. In its default form P3D is very gloomy with a dark pall over everything. Sunny skies and lighting can be achieved but you have to use PTA and the right preset and lighting settings to get it done. Here are a couple of examples of daytime lighting and this is as close as I've been able to get it to realistic so far.
June 27, 20196 yr 15 hours ago, irrics said: I also want a fully smooth experience this time around, not "rather smooth". Man do stutters suck.. This procedure is the single most effective thing I've found to greatly reduce stuttering. It really worked for me and this also assumes your settings are at a reasonable level that your system can handle. You have to do the procedure exactly as it prescribed- no cheating by not rebooting to safe mode as I was tempted to do and if using windows 10 you must disconnect from the internet. https://prepar3d.com/forum/viewtopic.php?f=6315&t=126058
June 27, 20196 yr 1 minute ago, skully said: This procedure is the single most effective thing I've found to greatly reduce stuttering. It really worked for me and this also assumes your settings are at a reasonable level that your system can handle. You have to do the procedure exactly as it prescribed- no cheating by not rebooting to safe mode as I was tempted to do and if using windows 10 you must disconnect from the internet. https://prepar3d.com/forum/viewtopic.php?f=6315&t=126058 Lmao I appreciate your post… However… This is precisely the word not allowed that I want to be gone in the new Sim
June 27, 20196 yr Just now, irrics said: This is precisely the word not allowed that I want to be gone in the new Sim lol don't we all!
June 27, 20196 yr 5 minutes ago, irrics said: The point is that some of us don’t want to do any of that nonsense to enjoy a great sim experience. The other point is that if your system is set up wrong, it doesn't matter what MS does with 2020, it's going to suck on your machine until you learn how to set your machine up right. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
June 27, 20196 yr 11 minutes ago, eslader said: The other point is that if your system is set up wrong, it doesn't matter what MS does with 2020, it's going to suck on your machine until you learn how to set your machine up right. I would imagine it could depend on how they design the program and how add-ons will interact,etc - and there’s the whole Xbox angle too My great hope is that performance and approachability are top priorities for this team What some people deep in this niche seem to be missing is that there’s a whole bunch of us that used to be in it that want nothing to do with it in its current state, which is why we are so excited about a fresh start here. Edited June 27, 20196 yr by irrics
June 27, 20196 yr On 6/24/2019 at 6:27 AM, FrankSalo said: The one thing I haven't seen brought up is the fact that Lockheed Martin is an Azure client. It's pure speculation but given the relationship between Microsoft and LM they may well be working together in secret so that MSFS and P3DV5 will share common feature sets like the scenery streaming. Equally likely is that LM's and Microsoft's interests diverge here... Edited June 27, 20196 yr by Bert Pieke Bert
June 27, 20196 yr 41 minutes ago, Rob_Ainscough said: This process isn't "Sim" related, it's end user related with GPU driver updates gone wrong. You'll see this process used across the board regardless of game/sim being used ... DDU wasn't created for P3D. Elaine was trying to help those end users that were having problems with graphics driver updates. Cheers, Rob. No but the stuttering and chugging in your video is. I posted this to help others that were not familiar with this process to improve the smoothness of their simulators which it does. 46 minutes ago, Rob_Ainscough said: I'm surprised you didn't see many of the flaws in the MS FS2020 trailer video Any imperfections I saw are so small they are inconsequential. If I'm on final to DFW in a 747 I'm not going to notice if someones sat dish is not rendered properly. We are probably over a year off from release and what they have now is far far beyond P3D. I honestly don't understand why some of you are so stuck in the past. I can understand developers being being unhappy, and if they are it's because they instantly saw the writing on the wall for the future of their current products for P3D and the other sims. MS is doing you a favor by ensuring you a bright future to develop for a new simulator instead nursing ancient technology along. At this point you don't even know what percentage, if any, MS is going to charge to offer addons for the simulator. It is fortunate up to this point that it's been a free ride for addon developers. Edited June 27, 20196 yr by skully
June 27, 20196 yr I am hoping that the moderator will step in here.. These personal attacks have no place in this forum. Edited June 27, 20196 yr by Bert Pieke Bert
June 27, 20196 yr 48 minutes ago, skully said: Right? Like, look I appreciate that people took the time and energy to perfect the sim for their system. I appreciate Rob's video and it does look great, but it doesn't show the amount of work and money that went into getting the sim to run that way. MSFS2020 might bring all the graphical spectacle (and more) from day one. No tweaks, no add-ons, no supercomputer needed, no hyperthreading/CPU boosting hacks, nothing. You're lying if you say defafult P3D/XP11 looks anything like the MSFS2020 trailer maxed out. In fact, if I had P3D I'd remake the FS2020 trailer shot by shot to illustrate that point ;). If MSFS2020 looks like Rob's video without any additional work/tweaks needed, then imagine how much 3rd party add-ons can really add to the simulator experience. No more expensive scenery addons needed (no disrespect to the devs, they do a great job), REAL simulator stuff. More planes. More immersiveness. That's the future I envision and one I'm (cautiously) optimistic about.
June 27, 20196 yr 18 minutes ago, A330-300 said: MSFS2020 might bring all the graphical spectacle (and more) from day one. That's what I want - along with smooth performance, straight away as our new baseline.
June 27, 20196 yr 55 minutes ago, irrics said: I would imagine it could depend on how they design the program and how add-ons will interact,etc Eh. You can do world-class program design, and if your customer's graphics drivers are borked, it's not gonna work until your customer fixes the problem. I mean, Bugatti can build the fastest super car ever and if you fill the gas tank with water, it's not going anywhere until you get rid of what isn't supposed to be there and replace it with what is. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
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