January 24, 20206 yr Well X-Vision doesn't draw at all. It's a shader hack. I have my money on X-Vision for Vulcan on day one. - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
January 24, 20206 yr Amen to that - without Xvision Xplain would otherwise 'suck' somewhat. Edited January 24, 20206 yr by olderndirt
January 24, 20206 yr 9 hours ago, Colonel X said: Well X-Vision doesn't draw at all. It's a shader hack. I have my money on X-Vision for Vulcan on day one. I can only hope. A lot of people complain about the "washed out" color palette Xplane has, and XVision have been a valid way of fixing it without having to use Reshade and similar tools Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
January 28, 20206 yr A month into the new year and still no word on when we might get access to the beta? Brian Pearce 8700k @ 5.0 GHZ, 32 GB Ram - 3200 MHZ, Samsung 960 Pro NVME, 2tb SSD, Nvidia 2080 ti, LG 4k Monitor, Custom loop with 600 mm of rad cooling. Flight Sims in order: X-Plane 11, P3D V4
January 28, 20206 yr Just thinking that it took 6 years for each MSFS update to reach the shelves, and about 2 years for each P3D update, I think that given what was already updated along XP11 we really shouldn't complain ? Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 28, 20206 yr 15 minutes ago, jcomm said: Just thinking that it took 6 years for each MSFS update to reach the shelves What planet are you living on? FS95, FS98, FS2000, FS2002, FS2004 (FS9), FS2006 (FSX), FS2010 (P3Dv1), etc. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
January 28, 20206 yr Hmmm, well, I refer to meaningful update: FS95.. FS 2000.. FS 2004 .. FSX.(ok 2 years here...)... MS FLIGHT ( 2012)… MFS ( 2020 ) Regarding P3D, it's been 2 years between versions right ? Edited January 28, 20206 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 29, 20206 yr On 1/28/2020 at 5:59 PM, jcomm said: Hmmm, well, I refer to meaningful update: FS95.. FS 2000.. FS 2004 .. FSX.(ok 2 years here...)... MS FLIGHT ( 2012)… MFS ( 2020 ) Major new features per release: FS95: Win 95 port FS98: Added helicopters, separated panels from sounds, tenfold increase in available airports, force feedback, 3D acceleration FS2000: Added 3D meshes, added rudimentary AI, added real world weather, added precipitation, sevenfold increase in available airports, worldwide navaids, aded GPS FS2002: Added ATC and AI, added autogen, added fully featured virtual cockpits FS2004: Added dynamic weather, added 3D clouds. added clickable virtual cockpits FSX: Added shared cockpit, added controller mode, added round Earth, added expanded mission system Flight: - FS2020: 64bit support P3D: 64bit support I don't know what P3D's release cycle is. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
January 29, 20206 yr Commercial Member On 1/29/2020 at 3:23 AM, bgpearce01 said: A month into the new year and still no word on when we might get access to the beta? Patience. It's coming.
January 30, 20206 yr It sure is. With new aircraft in design such as, Desaer Atl-100, and others. Looking forward to it.
January 30, 20206 yr 14 hours ago, GoranM said: Patience. It's coming. The trouble is, so is MSFS and P3D v5, LR needs to up their game to make sure they lose the least amount of simmers possible long term, this applies to potentially to Xplane and P3D personally I want all my flight sims to be great and optimised. AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
January 30, 20206 yr Again, along this version so many features / bug corrections / etc... have been freely added that I can only be grateful if they add Vulkan to XP11 instead of postponing it to XP12 or whatever. It's ready when it's ready... It will also pretty much be a "sandbox" for the future version - not a standard... But probably the next version can well be announced along this year and, who knows, even make it to release before the end of teh year 2020 ( ??? ) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 30, 20206 yr Commercial Member 1 hour ago, eaim said: The trouble is, so is MSFS and P3D v5, LR needs to up their game to make sure they lose the least amount of simmers possible long term, this applies to potentially to Xplane and P3D personally I want all my flight sims to be great and optimised. If people leave, they leave. But they can easily come back. X-Plane has always been in competition with MSFS. This won't be any different. Besides, LR are working very hard, and as fast as they can, to release an as bug free version of 11.5 as they can. Vulkan/Metal is a very big deal, and it'll make quite a few jaws drop. 1 hour ago, jcomm said: Again, along this version so many features / bug corrections / etc... have been freely added that I can only be grateful if they add Vulkan to XP11 instead of postponing it to XP12 or whatever. It's ready when it's ready... It will also pretty much be a "sandbox" for the future version - not a standard... But probably the next version can well be announced along this year and, who knows, even make it to release before the end of teh year 2020 ( ??? ) It won't take quite that long. 11.50 has been confirmed and Vulkan/Metal is part of that update (Also confirmed). But like you said, it's ready when it's ready. A handful of developers already have it, and a Vulkan/Metal compatibility patch has already been implemented in the TBM I was involved in. So it's closer than people think.
January 30, 20206 yr 3 hours ago, GoranM said: If people leave, they leave. But they can easily come back. X-Plane has always been in competition with MSFS. Yes xplane has been in competition with MSFS before but at that time it had a tiny market share to defend. Today its arguably the best flightsim out there and has a much larger share of the market. I also dont see them easily coming back. After they start buying addons for MSFS I cant see then shelling out for another sim that is trying to play catch up.
January 30, 20206 yr 1 hour ago, sanh said: Yes xplane has been in competition with MSFS before but at that time it had a tiny market share to defend. Today its arguably the best flightsim out there and has a much larger share of the market. I also dont see them easily coming back. After they start buying addons for MSFS I cant see then shelling out for another sim that is trying to play catch up. About a third of their userbase are Mac users. They will probably stick, except for some multiplatform users that get drawn towards MSFS. From the Windows users base there actually might be a lot of FSX / P3D converts (like me) who switched because they were searching a modern sim that is still cared for by its developer. X-Plane, despite its advanced flight model, was absolutely useless to me before things like Zibo, FF A320, ToLiss A319 and some good GA ports like the ones from JustFlight happened. As of now it can easily be considered the #1 flight sim. Advanced flight model, decent scenery if you invest a little time and being developed - slowly but steadily. However, this is exactly where MSFS2020 comes into play. I can imagine that lot of those users will switch back to their roots. Not just for the eye candy, mainly for the promise of a thriving addon market. After all, even if being technically inferior, P3D still had a larger and more vital addon market than X-Plane. It won't get worse with MSFS2020 as devs will switch. Edited January 30, 20206 yr by tweekz Happy with MSFS 🙂 home simming evolved
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