January 27, 20206 yr 41 minutes ago, simmerhead said: The really interesting question is what new addons will be developed for Prepar3D from scratch in 2020, not those who are finishing work in progress or overhauling older addons. I guess a roadmap from Lockheed Martin at this point would be pretty useful for developers too. I slowed down my addon purchases considerably when each new version of P3D started to leave older addons broken. I understand that the v5 beta is reserved to some customers and developers. If some developers are willing to start new projects for v4.5 these days, logic would indicate that they know there will be some compatibility between 4.5 and 5. I don't see much market for v4.5 alone in 18 months to two years from now ! Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
January 27, 20206 yr 12 minutes ago, domkle said: I understand that the v5 beta is reserved to some customers and developers. If some developers are willing to start new projects for v4.5 these days, logic would indicate that they know there will be some compatibility between 4.5 and 5. I don't see much market for v4.5 alone in 18 months to two years from now ! Three methods of developing that I have noticed: a) For the lucky insiders, develop using the beta version SDK of the unreleased new version; or b) Develop using the latest SDK (currently v4.5HF2), update only after the newest version launches; or c) If it works as is, don't change the product. Just go for low(er) price, bottom of the market, volume sales. P3D v3, FSX, even some rare FS9 sales still make money on these type of products. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
January 27, 20206 yr It seems to me that backwards compatibility in this arena is established as a core requirement for any platform development. It seem that even Microsoft/Asobo recognize and acknowledge that since MSFS will be backwards compatible. If Prepar3D V5 where not backwards compatible that would be the end of it. Despite all the problems that backwards compatibility. entails, the alternative is far worse.
January 27, 20206 yr 32 minutes ago, F737NG said: Three methods of developing that I have noticed: a) For the lucky insiders, develop using the beta version SDK of the unreleased new version; or b) Develop using the latest SDK (currently v4.5HF2), update only after the newest version launches; or c) If it works as is, don't change the product. Just go for low(er) price, bottom of the market, volume sales. P3D v3, FSX, even some rare FS9 sales still make money on these type of products. There will definitely be a market for v4.5 for some years ahead as there is one for FS9. It will be small though, the main sales being related to v5 and FS20. The v4.5 related market could more robust if LM markets only a v5 PRO at 200 dollars a pop. Edited January 27, 20206 yr by domkle Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
January 27, 20206 yr 1 minute ago, Avidean said: It seems to me that backwards compatibility in this arena is established as a core requirement for any platform development. It seem that even Microsoft/Asobo recognize and acknowledge that since MSFS will be backwards compatible. If Prepar3D V5 where not backwards compatible that would be the end of it. Despite all the problems that backwards compatibility. entails, the alternative is far worse. Backwards compatibility... Probably the main reason why things have been crawling along at snail's pace since 2006. I do see the economic and technical benefits for developers that things remain fairly stable, but it is also the reason why many of us are craving for something completely new. To me Prepar3D v4.5 HF2 is just yet another FSX service pack. Most of the scenery still looks like it did back in 2006, and the landclass and autogen system isn't capable of making realistic scenery IMHO. But I'm not "all simmers" and do understand that others see things completely different. It will be interesting to see though how many simmers will fork out another $200 for Prepar3D v5 with MFS just around the corner, and also, how many of those v5 users that will gladly pay the upgrade fee for all their addons, like they've done so many times before. Simmerhead - Making the virtual skies unsafe since 1987!
January 27, 20206 yr 1 minute ago, simmerhead said: Backwards compatibility... What I understand is that Asobo has kept the FSX flight architecture in FS20 for benchmarking their entirely new architecture. I am not sure that the FSX mode will be in the final release and that, in any case, the aircraft designed for P3D would work with it. There has been to my knowledge no indication of a retro-compatibility for anything else : sceneries, weather etc. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
January 27, 20206 yr 4 hours ago, Toktok said: We are overhauling KSLC and adding 2 new US Intl airports for P3DV4 this year. P3DV4 is alive and well as far as we're concerned. According to FSElite and your Facebook page, KSLC will be developed for MSFS2020 only. There is no statement that you will update the P3D version. If this is incorrect, I think you need to clarify what the situation is. Love KSLC in P3D! Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
January 27, 20206 yr One thing is certain. You will not be getting permission to use your P3D versions of PMDG airliners in the new MFS. Edited January 27, 20206 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 27, 20206 yr 10 hours ago, rjfry said: ORBX OLC Africa testing now,buy when released I've been holding off on Africa sceneries for a long time, mostly because the distances are large and flying long stretches over default landclass makes that too painful. So I'd guess that some P3D African scenery developers might expect a small boom from guys like me that will suddenly have renewed interest in the region. There are so many austere airports in interesting places there...I still vividly remember flying a G-III into Hwange National Park in Zimbabwe in the early 90s--just a runway, a small ramp, and what amounted to a large shed on one end of the runway. Doesn't take a 6-month effort by a Flightbeam or FlyTampa to serve up a bunch of interesting destinations in this region. Oh, but never mind. P3D is dead. 😉 Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
January 27, 20206 yr 1 hour ago, w6kd said: I've been holding off on Africa sceneries for a long time, mostly because the distances are large and flying long stretches over default landclass makes that too painful. So I'd guess that some P3D African scenery developers might expect a small boom from guys like me that will suddenly have renewed interest in the region. There are so many austere airports in interesting places there...I still vividly remember flying a G-III into Hwange National Park in Zimbabwe in the early 90s--just a runway, a small ramp, and what amounted to a large shed on one end of the runway. Doesn't take a 6-month effort by a Flightbeam or FlyTampa to serve up a bunch of interesting destinations in this region. Oh, but never mind. P3D is dead. 😉 I agree. I wish more addon developers would develop sceneries and airports for Africa, given that the continent has some world class carriers like Air Senegal, Ethiopian, etc. Instead we're stuck with another rendition of some no name boring US airport.
January 27, 20206 yr I would go for some good African airports, too. I mostly have those available for Morocco so far. There are some P3D South African airports available from a company whose name escaped me, but they look so poor that I couldn't decide to buy any of them. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
January 27, 20206 yr 4 hours ago, Christopher Low said: One thing is certain. You will not be getting permission to use your P3D versions of PMDG airliners in the new MFS. It does appear that PMDG will develop for MSFS. Their NGXu is apparently, to be NGX3 in MSFS. I missed the "offer" before Christmas, to buy the NGXu and get a discount on the NGX3 in MSFS! Sounds like the models are very similar? FSDT are doing a similar "discount" on their latest European airport. Selling it cheaper and offering a discount for MSFS. Interesting times ahead. 😉
January 27, 20206 yr 2 hours ago, pmb said: I would go for some good African airports, too. I mostly have those available for Morocco so far. There are some P3D South African airports available from a company whose name escaped me, but they look so poor that I couldn't decide to buy any of them. Kind regards, Michael You're probably referring to NMG. Very, very basic, but mostly places nobody else has done. Like Johannesburg, arguably the busiest hub in southern Africa, and long left unloved by the top scenery devs. FSDG has done FACT (Capetown), and GOOY (Dakar). They are theoretically supposed to release HTKJ (Nairobi) this year, although that was originally supposed to release in Q3 of 2018 and has been slipping like Oliver Hardy on a banana peel ever since. Which brings to mind a corollary of the OP's original premise about P3D developers shelving P3D development. If you're a developer, the quickest way to get people to abandon you is to let them think you've abandoned them. Slipping a project repeatedly over the course of years like FSDG's Nairobi is a good example of that. They were steadily producing some good P3D sceneries, but seem to have become mired in quicksand. I rarely even bother browsing their site for a sniff of something new any more. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
January 28, 20206 yr 52 minutes ago, w6kd said: You're probably referring to NMG. Very, very basic, but mostly places nobody else has done. Exactly. But as you state there are a few better ones available. I recall also a Kilimanjaro airport by Aerosoft which I rejected so far as the whole surrounding region looked so poor. Might rethink this after OpenLC Africa will become available. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
January 28, 20206 yr I'd be inclined to suggest that MSFS need accommodate backwards compatibility for only 2 classes of addons. Aircraft and Airports. From what I've seen all the other classes of addons will likely be made obsolete by this new MS flight sim. I'd hazard a guess that the main new elements to this flight sim are scenery and weather. Imagine that, the two biggest performance killers in FSX and P3D. Beyond that I wonder what else is radically different? 😁
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