March 20, 20206 yr 3 hours ago, w6kd said: P3D has had lots of changes since 2015, some of which have been related to the graphics subsystem. The improvements on P3D are really stunning, as well as the frequency of the updates/upgrades. Let's only consider P3Dv4. It started with v4.0, then moved to v4.1, 4.2, 4.3, etc., going up to v4.5 which indeed has already two hotfixes. The current graphics of P3Dv4.5-hf2, together with the new feature of image sharpening for Nvidia drivers has given us a simulator that is top notch regarding graphics quality, of course, among a lot of other considerations. Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
March 20, 20206 yr https://www.cnet.com/news/windows-directx-12-ultimate-will-help-xbox-series-x-pc-games-look-better/ Raymond Fry.
March 20, 20206 yr 2 hours ago, edpatino said: The improvements on P3D are really stunning, as well as the frequency of the updates/upgrades. Let's only consider P3Dv4. It started with v4.0, then moved to v4.1, 4.2, 4.3, etc., going up to v4.5 which indeed has already two hotfixes. The current graphics of P3Dv4.5-hf2, together with the new feature of image sharpening for Nvidia drivers has given us a simulator that is top notch regarding graphics quality, of course, among a lot of other considerations. Cheers, Ed Interesting, can you elaborate more on the image sharpening feature? Thanks Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
March 20, 20206 yr 31 minutes ago, Shomron said: Interesting, can you elaborate more on the image sharpening feature? Thanks Look here: It's a feature available to the newer Nvidia drivers (not in P3D itself). I'm using 442.19 with success. The settings have to be tested by yourself, depending on your liking and performance in your setup. Cheers, Ed Edited March 20, 20206 yr by edpatino Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
March 20, 20206 yr I am mostly VFR flying, and I found Image Sharpening to be a game changer in Prepar3d. As Ed states, you have to find the sweet spot depending on your system (monitor size, screen resolution, and probably more) but terrain and buildings look so much more crisp now, it's a real pleasure. NVIDIA has done a great job with this. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
March 20, 20206 yr 1 hour ago, edpatino said: Look here: It's a feature available to the newer Nvidia drivers (not in P3D itself). I'm using 442.19 with success. The settings have to be tested by yourself, depending on your liking and performance in your setup. Cheers, Ed Great tip will have a look 😎 André
March 20, 20206 yr 2 hours ago, Shomron said: Interesting, can you elaborate more on the image sharpening feature? Thanks Ed's link says it all, but for myself Image Sharpening, introduced a few months ago, is the best feature in nVidia's drivers in the last year or two...at least for me. I have seen a few people post about disliking Image Sharpening, but to me it's been a positive thing. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
March 21, 20206 yr Since a long time without any crash i had driver crash with this last driver Frédéric Giraud
March 21, 20206 yr Hi there, A question - excuse me if it's a little naïve: I have a 970GTX, in your opinion is there much value in this new driver for me? (Looks like I'm using 26.21.14.3200?) Thanks, Daniel
March 23, 20206 yr On 3/21/2020 at 5:16 PM, Daniel Baker said: Hi there, A question - excuse me if it's a little naïve: I have a 970GTX, in your opinion is there much value in this new driver for me? (Looks like I'm using 26.21.14.3200?) Thanks, Daniel I noticed on guru3d forum several gtx 970 users saying they liked them. Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's
March 23, 20206 yr Coming to RTX GPU`s for the future gaming. https://www.youtube.com/watch?v=0X1RtXCvPFQ Raymond Fry.
March 23, 20206 yr Here's more: https://www.techradar.com/news/does-dlss-finally-deliver-we-tested-the-nvidia-rtx-technology-across-5-games This process (DLSS) is not really any different than what high end OLED TVs use to upscale images. For example, since today most streaming TV and movie content is still 1080p, it would look awful on a 77" 4K TV without using AI to "understand" what the image is before upscaling to 4K.
March 23, 20206 yr More still. https://www.guru3d.com/news-story/download-geforce-game-ready-445-75-drivers.html Raymond Fry.
March 23, 20206 yr Now on 445.75. https://www.flickr.com/photos/154944674@N05/49691883796/in/dateposted-public/ FPS are good will test in P3Dv4.5 tomorrow. Raymond Fry.
March 23, 20206 yr Isn't this feature (DLSS) useless to us as the game developer has to build it into the coding? 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
Archived
This topic is now archived and is closed to further replies.