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Prepar3D v5 and VR

Featured Replies

@Cannow,

  Don't you see "stutter" out the side windows with that internal limit - that it always my test for "smooth"? I tried 33 for WMR Reverb and didn't like it very much but at 60 or so, it was better. I'll keep trying - I thought the ASW (WMR reprojection) would be better enabled but as per your recommendation, maybe not. I am hoping that with HF2, maybe some sort of frametime smoothness fix. I record the individual frametimes with FRAPS for each frame and plot it. During VR, it seems that it is "hunting" back and forth in WMR SteamVR mode - big 5 to 10 millisecond swings with just about every frame - not good.

Many other VR applications are really smooth ( very low frametime variance ). I have tried RTSS as well - not much help.

Thanks

Dave W.

PC=9700K@5Ghz+RTX2070  VR=HP Reverb|   Software = Windows 10 | Flight SIms = P3D, CAP2, DCS World, IL-2,  Aerofly FS2

  • 4 months later...
  • Replies 107
  • Views 24k
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16 hours ago, Boomer said:

Advisable settings for RiftS in 5.1 VR please.

Dont leave me hangin bros...

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Everyone is going to be a bit different. Drop the lod radius down, cloud draw distance down etc until you get acceptable to you FPS. Obviously image clarity will suffer but such is the trade off for VR.

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

VR I tried with a friends rift in p3dv5 pmdg 748 and thought the flightdec was clear the sim was unstable and FPS poor.

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On 11/1/2020 at 6:43 PM, Boomer said:

VR I tried with a friends rift in p3dv5 pmdg 748 and thought the flightdec was clear the sim was unstable and FPS poor.

Hard to say what the issue is without knowing a whole lot about the computer, the headset settings, P3D settings etc. a lot of things can ruin a vr experience.

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

On 11/2/2020 at 1:43 AM, Boomer said:

VR I tried with a friends rift in p3dv5 pmdg 748 and thought the flightdec was clear the sim was unstable and FPS poor.

This happens if one overdoes it with the supersampling settings. They need to be lowered in that case until the right balance between FPS and image clarity is reached.

Software devs like PDMG don't build any payware aircraft with VR in mind.

The system DLLs alone with these study level tubeliners can be a tax on the already very taxing VR performance also.

Some software dev's focus just isn't "vr optimization nor compatibility"

You gotta expect some FPS loss with such products in VR.

 Aerosoft Carenado and PDMG aircraft unfortunately.

Edited by blueshark747

Asus Maximus X Hero Z370/ Windows 10
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
32GB DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

4 hours ago, blueshark747 said:

Software devs like PDMG don't build any payware aircraft with VR in mind.

The system DLLs alone with these study level tubeliners can be a tax on the already very taxing VR performance also.

Some software dev's focus just isn't "vr optimization nor compatibility"

You gotta expect some FPS loss with such products in VR.

 Aerosoft Carenado and PDMG aircraft unfortunately.

I very much doubt your statement. Most of the recent aircraft addons are perfectly suited for VR. Once you experience them in VR you will realize how well-done those 3D cockpits are. Yes, VR may cause some FPS loss (depending on the VR headset resolution) but the VR experience is so much better than any flat cockpit representation. Nothing feels closer to RW flying than in VR. VR is the way to go in flight simulation!

Felix

Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3

7 hours ago, Flyfox said:

I very much doubt your statement. Most of the recent aircraft addons are perfectly suited for VR. Once you experience them in VR you will realize how well-done those 3D cockpits are. Yes, VR may cause some FPS loss (depending on the VR headset resolution) but the VR experience is so much better than any flat cockpit representation. Nothing feels closer to RW flying than in VR. VR is the way to go in flight simulation!

 

You doubt my statement but you've fail to give any specific counter, besides the general stuff we already know about VR.

Please don't quote me and then just talk just to talk. 

Show me VR optimized aircraft for the following titles. Show me exactly where the dev stated" vr optimized" for a payware aircraft for P3D,XP11,FSX,MSFS.

Meanwhile I have a whole documented source from several users that backs up what I've stated and I've also been doing pretty much of just that for the past 3 years, testing several payware aircraft in VR.

Oh I'll wait...

Edited by blueshark747

Asus Maximus X Hero Z370/ Windows 10
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
32GB DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

5 hours ago, blueshark747 said:

You doubt my statement but you've fail to give any specific counter, besides the general stuff we already know about VR.

Please don't quote me and then just talk just to talk. 

Show me VR optimized aircraft for the following titles. Show me exactly where the dev stated" vr optimized" for a payware aircraft for P3D,XP11,FSX,MSFS.

Meanwhile I have a whole documented source from several users that backs up what I've stated and I've also been doing pretty much of just that for the past 3 years, testing several payware aircraft in VR.

Oh I'll wait...

Oh la la, don‘t feel offended, and there is no need to be rude at all. I just mentioned my opinion, which is one of thousands about this topic.

Besides, I didn‘t state that the aircraft are „VR optimized“. They probably aren‘t but many are very well suited for VR. As you obviously know, all the work put into the 3D modelling of the cockpits finally comes to shine in VR.

Felix

Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3

  • 2 weeks later...

Anyone using VR in P3D5.1 HF1?  How’s the performance so far?  

rgds, JB

9800x3d, ASUS TUF x870, 64GB G.Skill DDR5, MSI Ventus 4080, HP Reverb G2 VR, FlyVirtual.net, Private Pilot SEL rating, subLogic FlightSim 1983 & every release since

 

On 11/24/2020 at 8:34 AM, joby33y said:

Anyone using VR in P3D5.1 HF1?  How’s the performance so far?  

Actually it is pretty good, especially in single pass. Had some small issues here and there. I still prefer the V5 VR experience to the other sims out there.

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

  • Author
On 11/24/2020 at 3:34 PM, joby33y said:

Anyone using VR in P3D5.1 HF1?  How’s the performance so far?  

It depends from HMD and suppoerted systems. Update sync now is terrible, Pre Render sync very ok.

Webmaster of yoyosims.pl.
Yoyosimsbanner.gif
Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

  • 1 month later...
On 11/30/2020 at 3:22 AM, YoYo said:

Update sync now is terrible, Pre Render sync very ok.

hi there, could you elaborate on what these two sync mode are?  Something in our control? Thanks

Vu Pham

i7-13700K 5.2 GHz OC, 64 GB RAM, RTX5090, SSD for Sim, SSD for system. MSFS2020, XP-12, DCS

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