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Sethos

Quick update on Active Sky for v5

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I assume a fair few people are waiting for this one, so I figured I'd provide a quick update for those who don't check their Facebook page;

PeiJiwG.png

 

Hopefully they don't hit any major snags.

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Thanks for the update, and hope so don't fly without AS here local...

Edited by awf

 

André
 

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Getting a page not found error in Rutra's link above.


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One question; will active sky be able to used with truesky?

Edited by spitzer
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Uygar

Best Regards

 

 

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2 minutes ago, spitzer said:

One question; will active sky be able to used with truesky?

Yes

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I'm hoping they will have their own way of working around the high altitude wind bug.


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3 minutes ago, threegreen said:

I'm hoping they will have their own way of working around the high altitude wind bug.

I suspect that Active Sky uses a custom way of interacting with the simulator’s environment that goes above and beyond the functions offered by the default P3D SDK, in the same way that high-end aircraft developers like PMDG and FSL do with their systems emulations. The wind shift bug probably doesn’t affect Active Sky. I doubt that they would preparing to release their first beta next week if the bug was a factor.

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Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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I can't wait for AS, but at the same time I hate the thought of dialing settings back more. Hopefully it doesn't come to that. 

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44 minutes ago, Sethos said:

 

Will ASN properly control and enact with winds?

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26 minutes ago, Sesquashtoo said:

Will ASN properly control and enact with winds?

I don't think Hifi would release a public Beta without proper wind control.

Since the bug causes surface winds to be at altitude, I'm guessing they have found a way to control surface surface winds and change them to whatever the winds aloft would be for whatever altitude you're flying at. That seems to be the logical work-around.


P3D 4.3, Windows 10/64 bit, Intel 6700k @ 4.7 air-cooled, NVidia 2080 Ti Founders Edition, ASUS Rog Maximus VIII Ranger, 16GB G.Skill Ripjaws DDR4 @3200, Phanteks Anthoo Pro Series Case, Samsung 950 Pro M.2 500GB, Sandisk 1TB SATA, Seagate 2TB Hybrid Drive, Cooler Master 700W, 40-inch Samsung 4k TV

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It will certainly be interesting to see what performance looks like in v5 with Active Sky loaded up.  I am excited to see real weather again though, my piloting skills are getting rusty with all of this fair weather flying 😉


Dave

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23 minutes ago, regis9 said:

It will certainly be interesting to see what performance looks like in v5 with Active Sky loaded up.  I am excited to see real weather again though, my piloting skills are getting rusty with all of this fair weather flying 😉

In the interim I’ve been using both FSGRW and Opus, both of which can create a reasonably dense variety of clouds, and I haven’t noticed too big an impact on frame rates. A bit more VRAM used when there are several cloud types and layers. I’ve been flying with old school clouds. Have not tried True Sky yet since the HF came out to see if there are any changes there


Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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I wonder if it would be possible to get a mix of TrueSky and regular clouds, for when they are depicting thunderstorms. Because I don't think you can have a 45,000-foot anvil with 2 cloud layers.


P3D 4.3, Windows 10/64 bit, Intel 6700k @ 4.7 air-cooled, NVidia 2080 Ti Founders Edition, ASUS Rog Maximus VIII Ranger, 16GB G.Skill Ripjaws DDR4 @3200, Phanteks Anthoo Pro Series Case, Samsung 950 Pro M.2 500GB, Sandisk 1TB SATA, Seagate 2TB Hybrid Drive, Cooler Master 700W, 40-inch Samsung 4k TV

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5 hours ago, threegreen said:

I'm hoping they will have their own way of working around the high altitude wind bug.

What wind bug? I went into my weather tab and changed the wind at all altitudes to 0. That seem to take care of it. 


Lee H

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