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MSFS - 787-10 Max Settings 4K Developer Performance Monitor

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A look at performance from Variable

 

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
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Thanks for posting.

I wish he had shown the frame rates from the VC as well. 

This gives me a good idea of what to expect performance-wise.  I'm using a 2K monitor(less than half the number of pixels to render) with a 9700K cpu and GTX2070 so should be good to go.

Dave

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

8 gb, or 11 gb GPU? 

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

9 minutes ago, fppilot said:

8 gb, or 11 gb GPU? 

The 2070 is 8Gb.

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

17 minutes ago, fppilot said:

8 gb, or 11 gb GPU? 

His specs:

7700k, 2080ti

[email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR  HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)

The video system only has 16 Gb or mediocre speed system RAM. Most other performance videos I've seen to date pretty much settle on 19 Gb of system RAM. That might have some bottleneck effect.

Edited by Bottle

Seems pretty good, given that it's the most frame-hungry aircraft, in some busy scenery, running in 4k.

His system RAM is on the slow side (2400MHz), so that will also be holding back everything else a bit.

Love the performance monitoring tool he has. Gotta get that for tuning my settings.  

[email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR  HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)

yep. the game is mostly limited by the mainthread. It's the the legacy of DX11 engine. The number of draw calls is just too much for modern CPU. This is why we need DX12.

https://fsprocedures.com Your home for all flight simulator related checklist.

1 hour ago, fogboundturtle said:

This is why we need DX12.

DX12, the next Holy Grail of flight simming.  Well, it's done absolute wonders in P3Dv5.  One has to wonder why Microsoft stuck with DX11 for it's showcase premier sim.

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

This internal performance monitor may come in handy to figure out best settings for those who don't utilize RivaTuner or similar software.  Great visual representation of where the bottle neck may be with our systems.

 

 

Dylan Charles

"The aircraft G-limits are only there in case there is another flight by that particular airplane. If subsequent flights do not appear likely, there are no G-limits."

12 minutes ago, LHookins said:

DX12, the next Holy Grail of flight simming.  Well, it's done absolute wonders in P3Dv5.  One has to wonder why Microsoft stuck with DX11 for it's showcase premier sim.

Hook

VRAM?

 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

5 minutes ago, Nyxx said:

VRAM?

 

When they started development, DX12 wasn’t available. Apparently. 

14 minutes ago, Nyxx said:

VRAM?

And we thought OOMs were behind us when P3D went to 64 bit. 😄 

Note that is is possible to get an OOM in MSFS with 16 GB of RAM.  Not likely, but possible, and I suspect MSFS is adjusting things on the fly to keep this from happening.

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

I trust Asobo more than LM to managed VRAM. DX12 and DLSS  would certainly be a game changer for the sim. I really hope it's not too far from launch

https://fsprocedures.com Your home for all flight simulator related checklist.

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