Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Spectacular water effects in MSFS

Featured Replies

Please delete this post if not relevant to this forum

Below are 2 short videos showing water effects and behaviour in MSFS.  Waves look totally amazing when the wind is very high.
The Icon is a really fun plane to fly but its floating behaviour however is 'a tad' unrealistic. It should not appear to hover above the water at times, nor should it be able to take off in these conditions after being completely submerged. 😳

Also, 'landing' the Icon in the water with wheels down should result in some 'injuries', but apparently, no problem doing that.

On the other hand, the XCub does what it should do quite spectacularly if it tries to land in the water

Having said all that, it is surely too much to expect perfection at this early stage of the development. Hopefully, they will address these issues at a later date. But even if they don't, trying these odd situations is quite entertaining, for me anyway. Beats watching the autopilot do its thing 😁


https://youtu.be/tAeqhfzd2Hc

https://youtu.be/HW03Ska2Mg0

I9-13900K, RTX 4090, Reverb G2, Simrig Motion platform

  • Replies 33
  • Views 14k
  • Created
  • Last Reply

Sorry to say, but this is a typical example of how visual gimmicks are praised for nothing. Yes, the water looks good (not so much after the patch...), yes, the waves are phenomenal to watch in open waters (not so much close to the beach or in small lakes, where 5m waves simply look silly). But NO, NO, NO, there is absolutely NO interaction with simobjects, meaning it is purely visual. No effects when a waterplane slides over water, no proper physical interaction with the plane. Pure visual beauty with nothing behind...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

The devs stated previously that they weren't happy with the effects system and so are totally reworking it. Hence no splashes, etc. The have mentioned progress with the new system in the last 2 updates. So keep your hair on, it's coming.

1 hour ago, AnkH said:

Sorry to say, but this is a typical example of how visual gimmicks are praised for nothing. Yes, the water looks good (not so much after the patch...), yes, the waves are phenomenal to watch in open waters (not so much close to the beach or in small lakes, where 5m waves simply look silly). But NO, NO, NO, there is absolutely NO interaction with simobjects, meaning it is purely visual. No effects when a waterplane slides over water, no proper physical interaction with the plane. Pure visual beauty with nothing behind...

Visuals sells, physics don't...

I have always said that I was more interested in a REALISTIC sim than in a beautiful one. I'd rather have realistic AI traffic and ATC interaction than a beautiful 3D world, I'd rather have full procedure simulation, emergency management, failures, ... than a nice rendering of waves on water. This is because I used to be a real pilot more interested in training than in playing.

But who cares about what I think. A realistic sim wouldn't sell much, while a beautiful one with advanced visuals sells a lot. That is the reality 🙂 

1 hour ago, AnkH said:

Pure visual beauty with nothing behind...

Absolutely. If the videos show anything it is an unfortunate lack of water physics for a flight simulator.

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

8 minutes ago, Rocky said:

Visuals sells, physics don't...

I have always said that I was more interested in a REALISTIC sim than in a beautiful one. I'd rather have realistic AI traffic and ATC interaction than a beautiful 3D world, I'd rather have full procedure simulation, emergency management, failures, ... than a nice rendering of waves on water. This is because I used to be a real pilot more interested in training than in playing.

But who cares about what I think. A realistic sim wouldn't sell much, while a beautiful one with advanced visuals sells a lot. That is the reality 🙂 

I agree.

However in terms of water landings good visuals are a part of the reaiism if done well. Judging your height over still water is extremely difficult in real life.

2 hours ago, AnkH said:

Sorry to say, but this is a typical example of how visual gimmicks are praised for nothing. Yes, the water looks good (not so much after the patch...), yes, the waves are phenomenal to watch in open waters (not so much close to the beach or in small lakes, where 5m waves simply look silly). But NO, NO, NO, there is absolutely NO interaction with simobjects, meaning it is purely visual. No effects when a waterplane slides over water, no proper physical interaction with the plane. Pure visual beauty with nothing behind...

Absolutely , no water disturbance of any kind...and talking about a plane on 'rails'...there is no interaction at all...think of the Disneyland ride...Nautilus, and how the non-submerging subs ride truly on rails...that's how it feels when you land the Icon...then...fire up P3D's nVidia Water Engine v2...and check that out as a baseline.  MSFS was put out,  non-baked, unleavened bread.  It needed another 6 months in the developer oven, AT LEAST!.   There was FSX, (M.S. walked away from it).  There was Flight, (M.S. walked away from it). There is MSFS (*.*.  ****** **** **** **). fill in the blanks as you see fit...

The only water effects here are my tears as I try to get it downloaded and fixed at 500KB/s... :s_bgt:

2 hours ago, Rocky said:

I'd rather have realistic AI traffic and ATC interaction than a beautiful 3D world, I'd rather have full procedure simulation, emergency management, failures, ... than a nice rendering of waves on water. This is because I used to be a real pilot more interested in training than in playing.

There are simulators that do that already (albeit with a heavy investment in add-ons). The visuals department is what badly needed an upgrade, and now we finally have that covered. No need for anyone to limit themselves to just one simulator.

46 minutes ago, ChaoticBeauty said:

There are simulators that do that already (albeit with a heavy investment in add-ons). The visuals department is what badly needed an upgrade, and now we finally have that covered. No need for anyone to limit themselves to just one simulator.

Largely agree, but unfortunately we can't switch between the two sims while flying, so it's good flying, or improved visuals. The frustration is that MS were promising everything to everybody and the hype was swallowed so easily.

I know many users are very happy with a more arcade style sim with wonderful graphics, and they are the ones that matter to MS.  I think serious simmers may remain disappointed, because while Asobo are working hard to develop the sim, their priorities will always have to be for features which encourage mass sales to satisfy MS.

Edited by Biggles2010
typo

John B

29 minutes ago, Biggles2010 said:

Largely agree, but unfortunately we can't switch between the two sims while flying, so it's good flying, or improved visuals. The frustration is that MS were promising everything to everybody and the hype was swallowed so easily.

A simulator that performs well in every aspect would indeed be ideal but probably unrealistic, at least at this stage. Keep in mind that Asobo only had 3 years to get accustomed to an unoptimised 10-year-old engine at the time, completely overhaul the rendering, learn more about aviation and take flight lessons, and then we've got corona slowing things down further. It would be more realistic to expect that complex systems and full procedures will be possible once they're done with the DirectX 12 upgrade, the console version, fixing most of the significant issues, and a complete SDK so third-party developers can finally work their magic. It is quite reassuring that they're progressing at a much faster pace compared to Prepar3D and X-Plane did the past decade or so.

  • Author
On 9/23/2020 at 2:57 AM, AnkH said:

Sorry to say, but this is a typical example of how visual gimmicks are praised for nothing. 

No harm done in praising what is good, especially if it is extremely good. The bad parts are quite obvious and certainly need a lot of work, but don't negate the good parts.  Just saying 🙂 

I9-13900K, RTX 4090, Reverb G2, Simrig Motion platform

On 9/23/2020 at 2:57 AM, AnkH said:

Sorry to say, but this is a typical example of how visual gimmicks are praised for nothing.

What does that even mean? Visual effects are being praised for being amazing visual effects. Why is that so triggering? 

FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX

Favorite aircraft currently: MSFS Savage Cub

On 9/23/2020 at 4:05 AM, Sesquashtoo said:

Absolutely , no water disturbance of any kind...and talking about a plane on 'rails'...there is no interaction at all...think of the Disneyland ride...Nautilus, and how the non-submerging subs ride truly on rails...that's how it feels when you land the Icon...then...fire up P3D's nVidia Water Engine v2...and check that out as a baseline.  MSFS was put out,  non-baked, unleavened bread.  It needed another 6 months in the developer oven, AT LEAST!.   There was FSX, (M.S. walked away from it).  There was Flight, (M.S. walked away from it). There is MSFS (*.*.  ****** **** **** **). fill in the blanks as you see fit...

You need to check your settings if your plane is 'on-rails' on water.

  • 10 months later...

MSFS includes the A5 (floatplane) which does not 'ride' the waves as it would in real life. Also every other floatplane I have found for MSFS.

Great wave action but unrealistic floating objects.

Come on Asobo give us a break.

Regards

John

Gigabyte Z390 m/b, i7 9700K cpu, 16Gb Hyper X Fury 3200 ram, RTX2060 6Gb, Gigabyte 32" monitor, MSFS 2020 store edition

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.