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The Tide of Progress is Unstoppable

Featured Replies

  • Moderator
27 minutes ago, MatthewS said:

Asobo are in Xbox mode...  The bugs and lacking features that PC users complain about are irrelevant to "XBoxers" who are kiddies and casual users.

Matthew, will you please stop spreading "FAKE NEWS"...

Asobo haven't even really begun working on Xbox yet. They cannot until they have a stable and nearly bug-free PC version.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
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I suppose X-Plane users don't have to worry about the vagaries of the microsoft corporation, but if someone is using P3D and making that argument, I find that hilarious.  All it takes is for MS to ask LM to live up to its own licensing agreement, and P3D in the form y'all are counting on continuing is over.  For the record, I don't think MS will do that, since LM's sales will come nowhere near enough to matter to them, but they could.

3 hours ago, langly said:

I paid $120 for this game...

It looks pretty but it sucks for those who want to simulate flight.

Maybe that is the issue.  I paid $60 and I am one of those that wants to simulate flight.  The $60 version simulates flight very nicely.  Now, some of the equipment inside some of the planes don't simulate what they are supposed to do very well yet, for instance, the G1000 is not a real good G1000 simulator, but that has nothing to do with the aircraft simulating flight.

My primary aircraft is the C152, and it simulates flight beautifully.  So does the Cub. So does the C172. So does the TBM.  So does the .....!

Depends what you mean by a realistic simulation.  This is very apparent in combat sims where people often expect aircraft to perform like the Hollywood version and look like a gun camera (hint real life muzzle flare is much less dramatic than what a camera captures unless it is night time).  In terms of civilian aircraft "realistic simulation" for one person may mean simulate flight well at the edge of the performance envelope so stall recovery and aerobatic performance are accurate, for someone else it means to simulate landing and flare behaviour well so they can use it for flight training for a third person it means accurate IFR that matches their real world sectionals etc, for a fourth person it is good visuals for VFR flight that can let you familiarise yourself with a new airport before flying there and for someone else again a "realistic simulation" is something that has every minor detail of a heavy right down to accurate air-conditioning controls and seat belt warnings for the passenger cabin.

No current sim can simulate flight that well in more than one or two areas.  Nor can any of them simulate all the small details, like that fact hat I am short and need to sit on cushions to see over the dash of a 172 .  Or stuff like ice on the runway that can make landing without a round loop at the far end problematic, or for that matter here in Australia sheep or kangaroos on the runway. There is no sim that simulates the way you need to do a fly past on a lot of farm strips to clear stock and wildlife from the runway for example. I can think of dozens of example. Sitting for hours at a remore aero club for someone to come and unlock the fuel pumps. Dirty fuel because you had to top up from a hand pumped 44 gallon drum at some bush strip.  Crash landings and some indication of survivability are not simulated ... my first veteran bush pilot instructor drummed into us that if you ever came down in trees aim between two close enough to take both wings off at once as hitting one tree with one wing is going to wrap you around it and kill you.

Personally i do not think any particular sim is better, they cater to different market and are used for different things. Combat sims have very few pre-flight checks but tend to have a nice choice of guns and weaponry for example. Everything has its place.

34 minutes ago, ShawnG said:

I suppose X-Plane users don't have to worry about the vagaries of the microsoft corporation, but if someone is using P3D and making that argument, I find that hilarious.  All it takes is for MS to ask LM to live up to its own licensing agreement, and P3D in the form y'all are counting on continuing is over.  For the record, I don't think MS will do that, since LM's sales will come nowhere near enough to matter to them, but they could.

I have given that thought time and time again it really comes down to how much MS thinks its an issue honestly but yeah definitely consider it in the realm of possibilities. 

One day in the distant past, a man looked up from the dirty fields he had been toiling in to provide meager sustenance for his family and people.  his eye happened upon a bird which was soaring smoothly and effortlessly over the landscape, seemingly above it all, and that man began to dream.  that dream became an obsession to him and generation upon generation who succeeded him.  Did they dream of one day soaring above the clouds to behold the glory and majesty of the earth unfolding beneath them? Did they dream of a day when the four corners of the earth were united by flight, and no place on the planet was to be denied them?  No, don't be silly, that dream was for others.  These men and women dreamed of steam dials, switches, glass cockpits, and esoteric bits of simulated machinery over which they could argue many long and bitter hours.  they dreamed of a time when they could demonstrate their nerdy prowess on an insignificantly small public forum to which virtually nobody paid any attention.  These were the first flight simmers.  may we cherish their memory.

1 hour ago, n4gix said:

Asobo haven't even really begun working on Xbox yet. They cannot until they have a stable and nearly bug-free PC version.

Let me guess, Asobo have never heard of "merging branches" either.

Matthew S

Twas not that many years ago that the Microsoft Corporation was in the doldrums:  It's stock price hovered in the $50 range as late as 2015. Today it's above $200/share.   

And it came to be that MS's savior was cloud computing.  Yes, the very internet innovation that uses data from the cloud to give us MSFS2020.  And now 2020 will add to a few more bucks to their coffers. But not only $$$ to MS.  3rd party developers will also reap the profits in time .  Moreover, the gaming PC market is currently booming to keep up with this new demand for high-end rigs, as well as the makers of computer hardware. And did I mention XBoxes?

So bugs, what bugs? Just sweep them under the carpet.  We got big bucks to make here...    

 

3 hours ago, MatthewS said:

Asobo are in Xbox mode...  The bugs and lacking features that PC users complain about are irrelevant to "XBoxers" who are kiddies and casual users.

Asobo are like "oh those whinging PC users again 🤦‍♂️, just keep updating the road map and pretend we are doing stuff, that'll keep em happy 🤣".

 

 

That's your opinion, not a fact.

Fact is what they wrote on their dev updates got covered in the two patches we had.

Opinions can be about what they put in the dev updates, how they prioritize and timing to do so.

My opinion on that is they should really have taken an hot fix approach for stupid stuff like the gone sensitivity setting screen.

I'm positive about their general attitude and happy using the product since release to date, but letting such bugs leak into a "monthly" patch to then just wait the next cycle is worrying.

And this with me not having any need to change sensitivity to date...

Marco Manieri

Perugia - Italy

 

169055.png

I fully concur with the OP...

Since the last patch MFS runs amazingly smooth in a rig I should long have updated, but can't, and yet doesn't prevent me from experiencing in this flight simulator what I could not, even by far, match using X-plane up to v 11 or any of the previous versions of MS FS, well, with the exception of that Great MS FLIGHT ! which had the rather unfair fate it had... but that's another story...

Graphically and scenery wise it's one of a kind. Yes the default aircraft were released a bit crude in some aspects, but still the overall experience is so so good that I can't simply start X-Plane anymore, and P3D or even IL2 and DCS follow that exact same route.

Once you taste MFS, it's difficult, very difficult, to get back !

I am also looking forward for updates and fixes, but the pace at which the patches are being released appears to me as very fast, compared to other platforms, and specially to what was common to previous versions of this MS fS franchise, so, there being really no competition at the moment, I'd rather wait and calmly enjoy what I already have ...

Can't really understand how someone can deny the evidence, unless with an agenda in their minds... or suffering from some sort of blindness...

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

3 hours ago, Marco Manieri said:

but letting such bugs leak into a "monthly" patch to then just wait the next cycle is worrying.

Yes, so we agree. 🤷‍♂️

Matthew S

32 minutes ago, Sesquashtoo said:

They showed that they will...and can, and DID bail on the release

They are in it to make money, not "for the love of it". 

Even when/if MSFS is bug free (ie, not requiring much ongoing development effort), serving up all that data still costs money.

If it costs MS a lot of money to do that I can't imagine they will let it continue unabated in its current form.

But MSFS might be a "poster child" for Azure and they are happy to cop the losses.

I really don't think they will ever break even from store sales.

As others have suggested the MSFS platform might be utilised in other products (non-gaming related), like professional simulators, or defence related projects.

All IMHO ofc.

Edited by MatthewS

Matthew S

22 hours ago, abrams_tank said:

You mean this thread in the MSFS forums?  https://forums.flightsimulator.com/t/is-there-patch-information-tomorrow-24-september/282579/8.  People are confusing Asobo/Microsoft's definition of "Update" and an actual patch to fix the problems.

Asobo/Microsoft always has an update on the status of the game every Thursday.  They issue an "update" every Thursday to talk about the roadmap, status of the game, etc.  That's not the same thing as having a patch to fix the problems.  So if there is where the rumors are coming from, there will not be a patch tomorrow.  There will be an "update" from Asobo/Microsoft tomorrow like every Thursday where they post about the progress with the game.  There will not be a patch tomorrow to fix the problems though, that is expected in October.

First world update has been announced today. Due in Five Days.

Currently circumnavigating the world in a mix of Cessna and Piper aircraft. 

My Default Setup; MSFS, Honeycomb Alpha, Thrustmaster Hotas X, TrackIR, Samsung Galaxy Tab, JustFlight Piper Arrow. Simworks Quest Kodiak 100. 

Wishlist; Honeycomb Bravo, Honeycomb Charlie.

1:400 Airline Model Collector.

1 hour ago, wainwj said:

First world update has been announced today. Due in Five Days.

A patch for new world scenery was always on the road map though.  But now we know it's Japan (it wasn't specified which region before).

I can't find it now but there was a schedule for this that Microsoft/Asobo released before.  The schedule had an approximate estimate of when the world scenery would be updated. From my memory, it was like once every 2 or 3 months in the schedule.

Edit: Found it: https://fselite.net/news/microsoft-flight-simulator-information-vr-steam-edition-third-party-info-and-future-plans/

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

"They showed that they will...and can, and DID bail on the release"

Not before the community bailed on it first.  

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