October 13, 20205 yr Hardware-wise the new Xbox will probably run the equivalent of PC medium/high settings with a few things on ultra. However being Xbox they will likely choose what they feel is optimal graphics settings and LOCK THEM - what you see is what you get. One good thing about Xbox is it does not suffer from the stupid and counterproductive "i can run game X at 120 fps with all settings maxed" Epeen street cred elitist nonsense you get with PCs - it is just the one set of hardware and the games are optimised for it and the settings locked in. Xbox will almost certainly have MS approved marketplace addons and conversely is unlikely to ever have the ability to load freeware and community addons from outside the marketplace. This will be seen by XBox users as a GOOD thing as one of the reasons many people play on a console is avoid all the tweaking and customising and general stuffing about you occasionally need to do to get things working on a PC. As for controllers - there may well be a market for addon controllers for Xbox but it is unlikely anyone will build a full simpit to sit in front of their 80" 8K TV for use with Xbox. TBH, if anyone does, they most likely have a Youtube channel and built it to gain more hits. Will the Xbox FS2020 appeal to hardcore "study level" airline ops people - probably not Will the Xbox FS2020 appeal to your average Fortnight/Pubg multiplayer online PvPer ? - probably not Will Xbox FS2020 have a market ? - almost certainly, ranging from the idly curious through to the dad that finally found a game he wants to play on his kids Xbox there is a market out there.
October 13, 20205 yr Yes the Game/ Sim whatever you want to call it "was" pretty (before the second and third patch) Yes the airliners were basic in functionalty (but at least i was willing to deal with that for a few months as the A320 seemed ok and the private jets seemed solid enough) My outlook started to sour when patch 2 broke the A320 (You cant explain away how that bug wasn't caught when the very least QA should be doing is following the checklist of the aircraft at a bare minimum) I dont have prepared 3d or xplane11. I special bulit a pc on the promise of this sim coming from a long break (FS2004) So i don't have any comparison to make or axe to grind. But after three patches with each one degrading the visual fidelity of the sim or breaking the aircraft types that i fly. You are bound to have negative comments rolling in. Its not as if people spend their money to complain. Personally after one flight with patch 3 i have parked the sim. I regret spending thousands of dollars on this pc and the peripherals and the software. Im not interested in previous gen sims. I just want at least the msfs 2020 that was initially released. I have lost faith that the developer can address the issues they have caused in those three patches without causing more issues. I cannot understand how the admittedly primary aspect of the sim visuals can get so degraded and then in your patch roadmap you have fix programmed so far down the line to get addressed. (but press a button to start is getting fixed!!). Wow.. just wow.. If the game eventually getting set up primarly for Xbox with these "visual optimizations" then im out. Thats not the experience that i signed up for. I guess this experience has taught me some lessons about corporate trust and marketing. People need to start holding these companies more accountable. Edited October 13, 20205 yr by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
October 13, 20205 yr Unless your peripheral has an Xbox security chip inside then it won't work on any Xbox. Any addon that is released via the Marketplace will work on Xbox. Xbox Series X has far more horsepower than my current PC that I am running on High Graphic setting and it runs beautifully. I detect an undercurrent of resentment/jealousy on this forum that you will be able to pay £449 for a console that will run MSFS 2020 just as well and possibly better than their very expensive PC. There will be a lot of people that buy the Xbox Series X just for MSFS.
October 13, 20205 yr Until the likes of PMDG and FSLABS support MS2020 then I agree with the OP that "Experience Simulator" just about sums it up. My hopes were for something much better. Bruceb Bruce Bartlett Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."
October 13, 20205 yr 8 hours ago, Chock said: Here's your problem. This simply is not true. I'd like to know in what universe I'd be able to get 2-3,000 dollars for my PC. If you're prepared to give me that much for for my PC, then I've also got a bridge for sale in London which you can buy off me too. The fact that it will ultimately run on a XBox is exactly why it will also run on a pretty mediocre PC. Sure, you can throw a three grand PC at it, and it would mean all the sliders can be over on the right and be running at a stellar frame rate, but the fact is it runs okay and looks okay on my PC which is by no means a rocket ship. It's also worth bearing in mind that there is only so much 'game' you can make out of a flight sim which is not going to have combat in it. Microsoft are well aware of this, so don't be too sure that people on XBox don't want a flight sim. Not everyone who plays games only wants to play games, despite the popular myth, gamers don't all have the attention span of a goldfish, and gamers are by definition, a populace whose age group advances, and their interests in things shifts as part of that. The first 'gamers' are nearly drawing their pensions. Moreover, Microsoft is tied into deals with other companies, such as Black Shark, Navigraph, NavBlue, Airbus, Cessna, Boeing, plus partner deals with a number of large TPDs and so on. They already have aeroplanes in the air shooting updated ground data for Bing and other big plans for the world they are creating. It's a massive undertaking, literally the size of a planet, and it's a technology which can be leveraged in all kinds of directions. Contrary to what people fondly imagine, Microsoft is not run by idiots. Even if this were not so and it was possible to bail on it all, the backlash from committing to this in their financial long-term plan, then suddenly doing a U-Turn would see their stock plummet and their board members having to fall on their swords, so the notion that they can up sticks on a whim and decide to jack it all in is a complete fantasy. Microsoft had for years battled with a reputation of doing half-@rsed technologies only to abandon them and getting to a point where they had to actually tighten their belts because of what that reputation for not seeing things through did to their stock. They won't be doing that again any time soon They have committed to a ten-year development cycle, and that's tied in with contracts to other companies, they can't simply bail on that stuff; there'd be massive financial penalties if they did that. And frankly, the idea that MSFS is not on the flight simulator level of XPlane and P3D is utter claptrap. Neither of those sims have decent weather by default, nor decent ATC, nor as good flight planners, nor as good terrain. This thread topic is just a bunch poorly-thought-out doom-laden nonsense. This is not to deny that MSFS needs some work, but if you thought that was never so with XPlane or P3D, then you've got a very short term and selective memory. Come on Alan. you were always unbiased but regarding MSFS you are wearing pink glasses 🤓 MSFS at this moment is a candy eye game and not a simulator. You of all should see this. If it will ever be a simulator depends on how the future development will turn out. Hopefully it will turn out good so I will be able to fly with my real size cockpit in MSFS. But at this moment no options for that. And as there are scenery stutters when using faster jetliners,I seriously have my doubts. It might turn out that a lot of eyecandy will have to be turned down in order to minimize these stutters when using complex 3rd party ac. We can only judge on what is there. Not on what we think that might come.. Edited October 13, 20205 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
October 13, 20205 yr 26 minutes ago, CJ1045 said: Unless your peripheral has an Xbox security chip inside then it won't work on any Xbox. Any addon that is released via the Marketplace will work on Xbox. Xbox Series X has far more horsepower than my current PC that I am running on High Graphic setting and it runs beautifully. I detect an undercurrent of resentment/jealousy on this forum that you will be able to pay £449 for a console that will run MSFS 2020 just as well and possibly better than their very expensive PC. There will be a lot of people that buy the Xbox Series X just for MSFS. No resentment here. AS LONG AS the product MARKETED is the product RECEIVED. You may say some are resentful i guess but im not among that crowd. I already have my Series X pre odered but i certainly cant see myself flying on an xbox which is why i custom built my pc to guarantee that i would be happy with this sim when it initially released. And Initially was extremely happy (1440p/Ultra settings) @ 40+ fps with no compromises on the sliders. I just need Asobo to stop breaking stuff with every patch released. Edited October 13, 20205 yr by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
October 13, 20205 yr Commercial Member 5 minutes ago, GSalden said: MSFS at this moment is a candy eye game and not a simulator. You of all should see this. If it will ever be a simulator depends on how the future development will turn out. Its as much a simulator as barebone P3D, XP11, FSX were when they launched. I simulated many flights with MSFS, with real charts, real procedures, real checklists, real weather. What else does a software have to do to be called a proper simulator by "you guys". Do you know something that many people that enjoy MSFS dont? Do you think you are more entitled to label whats a sim and what is not? Maybe im picking on you, and im sorry, but im tired of people labeling MSFS as this or that. Its just like any other software we've ever had, its a lot of different things to a lot of different people. Personally, i like the way its going, im very hopeful for the future.
October 13, 20205 yr 5 hours ago, pmb said: This is really starting to become nasty. I ask myself what's the purpose of all those pointless negative comments. I have noticed a pattern, some of these are coming from new members with 0 posts or single digit posts, sometimes I get the feeling, some just sign up to troll us. Or I might be wrong though. Edited October 13, 20205 yr by omarsmak30 AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
October 13, 20205 yr 9 minutes ago, leprechaunlive said: Its as much a simulator as barebone P3D, XP11, FSX were when they launched. I simulated many flights with MSFS, with real charts, real procedures, real checklists, real weather. What else does a software have to do to be called a proper simulator by "you guys". Do you know something that many people that enjoy MSFS dont? Do you think you are more entitled to label whats a sim and what is not? Maybe im picking on you, and im sorry, but im tired of people labeling MSFS as this or that. Its just like any other software we've ever had, its a lot of different things to a lot of different people. Personally, i like the way its going, im very hopeful for the future. You’re not picking on me, just discussing 😃 If everything turns out the way it is planned it surely will be a simulator... Myself I am into jetliners so that might be slightly different than you. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
October 13, 20205 yr Honestly, is getting tiring to discuss almost the same thing weekly or daily. Sometime I wonder, why do we have a pick one over the other and be emotional about it. if you all of sims installed in your PC, just enjoy them all, simple. AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
October 13, 20205 yr 4 hours ago, Glenn Fitzpatrick said: This will be seen by XBox users as a GOOD thing as one of the reasons many people play on a console is avoid all the tweaking and customising and general stuffing about you occasionally need to do to get things working on a PC. THIS... Precisely why I got into consoles... with a Playstation in 1995.. Perhaps the OP's definition of a real simulator is a dedicated, single aeroplane cockpit with all the controls and panels of the actual aeroplane being simmed, at least a 180 degree panoramic display and sitting on hydraulic rams with 6 degrees of freedom? Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
October 13, 20205 yr Commercial Member 6 hours ago, Ixoye said: The Xbox version will certainly be an optimized version for the console, and not the same as the PC version, the Xbox version will never be able to use community updates and hardly any upcoming state of the art ad-on aircrafts. No, it simply means that state of the art aircrafts will take a bit longer to arrive, because their code must be ported to WASM (and WASM implementation for MSFS is not finished yet), and Simconnect should be finished and bug-fixed but when they'll do, they can work on PC and Xbox, unmodified.+ That was the one and only reason why WASM has been chosen instead of native C++ code: to allow complex add-ons originally written in C++ to be ported on the Xbox. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 13, 20205 yr "If it doesn't have PMDG or FSLABS I'm just utterly disappointed in Asobo's effort so far" This type of comment is an instant ignore. It comes from an obvious troll.
October 13, 20205 yr 2 hours ago, Maxis said: Yes the Game/ Sim whatever you want to call it "was" pretty (before the second and third patch) Yes the airliners were basic in functionalty (but at least i was willing to deal with that for a few months as the A320 seemed ok and the private jets seemed solid enough) My outlook started to sour when patch 2 broke the A320 (You cant explain away how that bug wasn't caught when the very least QA should be doing is following the checklist of the aircraft at a bare minimum) I dont have prepared 3d or xplane11. I special bulit a pc on the promise of this sim coming from a long break (FS2004) So i don't have any comparison to make or axe to grind. But after three patches with each one degrading the visual fidelity of the sim or breaking the aircraft types that i fly. You are bound to have negative comments rolling in. Its not as if people spend their money to complain. Personally after one flight with patch 3 i have parked the sim. I regret spending thousands of dollars on this pc and the peripherals and the software. Im not interested in previous gen sims. I just want at least the msfs 2020 that was initially released. I have lost faith that the developer can address the issues they have caused in those three patches without causing more issues. I cannot understand how the admittedly primary aspect of the sim visuals can get so degraded and then in your patch roadmap you have fix programmed so far down the line to get addressed. (but press a button to start is getting fixed!!). Wow.. just wow.. If the game eventually getting set up primarly for Xbox with these "visual optimizations" then im out. Thats not the experience that i signed up for. I guess this experience has taught me some lessons about corporate trust and marketing. People need to start holding these companies more accountable. Asobo CLEARLY and repeatedly declared, that decreasing visual quality was not intended and they don't know, why happens yet. On the contrary, they plan to increase quality LOD, but they need some time for investigate the problem and fix it. And they promissed to fix many other bugs, many of this probably will be fixed in todays new patch. So give them some time and wait to todays patch. Edited October 13, 20205 yr by ludekbrno
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