February 26, 20215 yr 6 minutes ago, frankla said: Where did you see that contrails are coming? first post says it look at the SDK screenshot.
February 26, 20215 yr 6 hours ago, regis9 said: I wonder if the releases that are in the pipe, Just Flight Arrow and Aerosoft CRJ, are waiting for the hotfix (if they’re otherwise ready to go) before releasing? I’m assuming so as I doubt they’d want to have to issue their own hotfix to mess around with flaps behaviours when it gets fixed in the core sim. ^^ This is most likely the reason for the extensive regression testing post hotfix. Too big a risk for a marquee partner product.
February 26, 20215 yr 4 hours ago, marsman2020 said: Personally I think all the gaming press owe it to consumers to come back and write about how we've had 3 server outages in two weeks, game breaking bugs, terrible avionics, weather that is wrong half the time, and how so few items flagged by users (including totally game breaking things like overall stability/CTDs, being unable to interact with cockpit items with the mouse, or being unable to load into the game at all due to corrupted cloud profiles) have been addressed after 6 months. They created the hype-train and it should be on them to come back and tell the real story. Server outages are an infrastructure issue that is hardly Asobos fault. It happens. Not seen any game breaking bugs? The default aircraft have terrible avionics?.... must be a first in flight simulation. A lot of the other issues like CTDs, corrupt cloud files or cockpit mouse clicking I haven't seen in 300 hours of play. I understand the complaints about the sim since people paid for it and have the right to air their complaints but what people are asking for is virtually impossible to achieve. Edited February 26, 20215 yr by sanh
February 27, 20215 yr 23 hours ago, bendead said: and they forgot to write down the list of new addons on the market place.. They didn't forget, they couldn't get the info because Xbox Live was down. It's there now.
February 27, 20215 yr 10 minutes ago, Tuskin38 said: They didn't forget, they couldn't get the info because Xbox Live was down. It's there now.
February 27, 20215 yr It may be 10 or 20 years before software is self healing in the 90% range. For now its mostly people. 🤯 cheers bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
February 27, 20215 yr 8 hours ago, sanh said: Server outages are an infrastructure issue that is hardly Asobos fault. It happens. Asobo’s fault ? Asobo is a contractor, the largest software company in the world is running the show. Providing the tens of millions of dollars for the development, the Azure services, coordinating (rather badly) between its MFS team and Bing team, validating what is to be released and doing the marketing communication. I bet that the contracts with Meteoblue and Blackshark AI were signed by MS. The overall project management is theirs with the Neuman guy in charge. Are the outages avoidable , I wouldn’t know. I guess not. But I bet that MFS is not a priority to activate redundancies when one occurs. Not sure that Neuman has a word to say here ... 8 hours ago, sanh said: . Not seen any game breaking bugs? The default aircraft have terrible avionics?.... must be a first in flight simulation. Doesn’t work that way. The bugs and missing/dysfunctional features were known before the release and most shouldn’t have made to the RC. MS project management superbly ignored them to cash early on the product. Then, new bugs were introduced since plus obvious downgrading/nerfing of the scenery. Some of our fellow simmers here at Avsim tell us how passionate the Asobo coders are. I truly believe that. And that is why I am hopeful that things will improve. But thats not enough. You can’t do a complex project only with the love and dedication of your technical people. You need a rigorous management with a sense of the priorities also, specially when the project integrates various data ans services sources. Edited February 27, 20215 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
February 27, 20215 yr 8 hours ago, Tuskin38 said: Not sure why that deserves that kind of reaction. I assumed it was directed at Microsoft, made me laugh. Edited February 27, 20215 yr by regis9 Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
February 27, 20215 yr Not sure why the clouds are marked as fixed, when not even close. There may be a minor improvement, but these still look grainy and ugly on 5120x1440 resolution. If this is the best they can do, then I hope there's an SDK coming that will open this up for the third party devs. Jacek G. Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |
February 28, 20215 yr 19 hours ago, Drumcode said: but these still look grainy and ugly on 5120x1440 resolution. Running clouds on ultra here @4K and no graininess here. Post a screenshot of what you describe.
February 28, 20215 yr 5 hours ago, DylanM said: Running clouds on ultra here @4K and no graininess here. Post a screenshot of what you describe. That's why after the update, I found my clouds set at ULTRa, I put them back at High, and they are as grainy as before. On ULTRA they look perfect. R5 3600 - GTX 1070OC - 32GB 3200 - NVME - 3440x1440 160Hz - VR(Quest 2) GarbagePoster™
February 28, 20215 yr What I don't understand is how that flaps issue is more important then the horrible Garmin bugs. And i'm not even sure if they will be fixed. Anything approach related is basically impossible to modify in flight. Activating VR deletes the approach. How did that ever got through Q/A? Even if they thought they didn't have to bring the Garmins to study level this is still baffling. I really hope they will fix at least most of the bugs... It is such a mess.
February 28, 20215 yr 29 minutes ago, kakihara123 said: What I don't understand is how that flaps issue is more important then the horrible Garmin bugs. The flaps are not "more important", but easy to fix, since it is a bug fix. 😉 The Garmins are getting an update March 4, or so we have been told.. not a bug fix, but a development update. Edited February 28, 20215 yr by Bert Pieke Bert
February 28, 20215 yr 22 minutes ago, Bert Pieke said: The flaps are not "more important", but easy to fix, since it is a bug fix. 😉 The Garmins are getting an update March 4, or so we have been told.. not a bug fix, but a development update. That would be the next Sim Update which got delayed by a week. And if you want to believe Asobo because of the Flap fix. The only real problem are the encrypted planes. I just flew with the SR-22 which can't be edited. I loaded an ILS approach (which also activated it) well before my last enroute waypoint. Because it was a bit longer flight I did not flew it completely in VR. As ATC told me to decent I activated VR again and the approach got complete deleted. So I tried to load and activate it again. This caused my whole FP to completly mess up Deleting waypoints doesn work, going direct doesnt work and after trying to fox it somehow the sim froze. Luckily at least Onair works and I could resume the flight after slewing to the last position. So now I just did a visual approach since loading approaches doesn't work anyway and it was good weather. I didn't even really notice the flap issue on the SR-22. Touched down gently without much float. So now compare those 2 issues. What should be fixed first? Assuming Asobo told the truth and they are only delaying he update because of the flaps issue and not because it is not ready yet. Edited February 28, 20215 yr by kakihara123
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