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Let's not accept the fact that FS is just a videogame now

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6 minutes ago, GSalden said:

 

 

 The PC product is good and has a solid base. The problem is that it is unfinished and Microsoft is dragging its enormous feet to complete it while saying the contrary. A sure recipe to give future generations of MBA a case to study at school.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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20 minutes ago, Dominique_K said:

 The PC product is good and has a solid base. The problem is that it is unfinished and Microsoft is dragging its enormous feet to complete it while saying the contrary. A sure recipe to give future generations of MBA a case to study at school.

What are you talking about?  There have been regular updates on average more than once a month since launch.  If this is dragging their feet I wonder what you think about the frequency of updates with the competition.

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

3 hours ago, MrFuzzy said:

What in the expression "full steam on the Xbox version" is not clear to you? 

This statement provides absolutely 0 evidence that, as you and others continue to claim, that Microsoft is shifting resources to the XBox platform and in so doing is moving resources away from the PC version

Edited by Ricardo41

12 minutes ago, Gilandred said:

What are you talking about?  There have been regular updates on average more than once a month since launch.  If this is dragging their feet I wonder what you think about the frequency of updates with the competition.

<sigh>

Have the main deficiencies being tackled in any way since August  : avionics, LW weather, turboprop simulation and LOD ? No.  

 I don't look for and actually am not fond at all of regular updates, the less the better, specially here when they bring their lot of bugs (creeping water, spikes, acute degradation of performance etc). One would be enough. 

And I don't care about the frequency in P3D (my older sim)  or XP because my sim is MFS and I have no intention to change.

 

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

7 minutes ago, Dominique_K said:

<sigh>

Have the main deficiencies being tackled in any way since August  : avionics, LW weather, turboprop simulation and LOD ? No.  

 I don't look for and actually am not fond at all of regular updates, the less the better, specially here when they bring their lot of bugs (creeping water, spikes, acute degradation of performance etc). One would be enough. 

And I don't care about the frequency in P3D (my older sim)  or XP because my sim is MFS and I have no intention to change.

 

You said they were dragging their feet.  They clearly are not.  Now, the updates may not have met all expectations, but everything you noted is on their roadmap.  They even hired the WT team to help move things along.  I will accept failures if it means two things:  progress is still being made, and they learn from mistakes. I guess I could choose to word not allowed all over them, but that doesn’t help advance our hobby.

Edited by Gilandred

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

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12 minutes ago, Ricardo41 said:

This statement provides absolutely 0 evidence that, as you and others continue to claim, that Microsoft is shifting resources to the XBox platform and in so doing is moving resources away from the PC version

Please read below Dominique's quote.

Also, no comment whatsoever on the arguments of my posts and the video I shared. You always quote one line out of an entire post and twist everything to make it look like you're right. I won't reply to you anymore.

7 hours ago, Dominique_K said:

Hi James

I will not go back to what I have said before in this thread. Just one thing, the  word « obvious »that you use needs to  be backed up by facts 😉. I do not see facts backing it up.

The facts I do observe   Neuman in a Q&A said that they were full steam on the console, they have delayed the rewriting of the pitiful turboprop and garmin simulations for about 6 months (if we are lucky), the LOD has been reduced without any explanation and if I remember well (not sure here) refused to be acknowledged by Asobo in a Q&A, LW weather is still highly dysfunctional, and so on and so forth

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

13 minutes ago, Gilandred said:

You said they were dragging their feet.  They clearly are not.  Now, the updates may not have met all expectations, but everything you noted is on their roadmap.  They even hired the WT team to help move things along.  I will accept failures if it means two things:  progress is still being made, and they learn from mistakes. I guess I could choose to word not allowed all over them, but that doesn’t help advance our hobby.

Listen, I am not to rewrite all my posts of this thread .  Right or wrong, I made myself clear along the 23 pages and will not start all over again. I will answer to new arguments, not the same old salad.  You believe whatever you want to believe. I don't believe in anything but I just observe the contradiction between what they say and what they do. 

 

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

1 hour ago, Alpine Scenery said:

I cannot fully see your point, because the issues are being introduced after a working code base. The files to fix some of the terrain issues for example, it took 15 minutes for someone that had no developer experience in MSFS to get those into a VFS format from a backup. Took Asobo a month or longer to patch it, they should have had a hotfix that day. I think he may have even offered Asobo the fix and it was ignored.

That said, I'm not complaining about any of this, I am just stating the obvious. Yes, the performance bug is a little trickier, I can give them a pass on that one. However, some things were / are a bit silly.  It's just a culmination of the number of times they add bugs that is easy to fix, and then do not bother fixing it for 1+ months (or at least several weeks).

Besides, it's not that hard to run a code compare when you only made minor mods, you know generally what was changed.

It's bureaucracy more than anything. 

Okay maybe Asobo will be happy for your experience, they have plenty of job openings https://www.asobostudio.com/careers

 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

3 minutes ago, Dominique_K said:

Listen, I am not to rewrite all my posts of this thread .  Right or wrong, I made myself clear along the 23 pages and will not start all over again. I will answer to new arguments, not the same old salad.  You believe whatever you want to believe. I don't believe in anything but I just observe the contradiction between what they say and what they do. 

 

Ok.  I’ll continue with positive reinforcement and constructive criticism as I feel that’s the best approach.  And you can continue to do your thing.  No worries, and to each his/her own.

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

  • Author
4 minutes ago, omarsmak30 said:

Okay maybe Asobo will be happy for your experience, they have plenty of job openings https://www.asobostudio.com/careers

 

Another dismissive reply that doesn't help anybody. Go take flying lessons, fix the sim yourself, turn off the PC and take a walk in the park...

Do you antagonists realize that it's also in your interest that the sim is fixed?  

We should be more united as a community.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

3 minutes ago, Gilandred said:

Ok.  I’ll continue with positive reinforcement and constructive criticism as I feel that’s the best approach.  And you can continue to do your thing.  No worries, and to each his/her own.

What I do is tough love 😂. See you in another thread,  my friend !

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

1 hour ago, devgrp said:

It takes more to fix bugs when it has the possibility to break other things in the sim. Saying someone with no coding experience fixed a problem in 15 minutes is complete bs because whoever that person is that's fiddling with code, won't know if his changes will break something else. It's the same as when people put stuff in the community folder that conflicts with something else, then they make threads saying the sim is bugged until we find out they changed something which broke whatever they are complaining about 

There is no BS, I never BS and it had nothing to do with the code ("so to speak"). It was VFS files from a backup (read what I said again very carefully), and he may have been a developer (at least an IT guy), but he never messed with MSFS much (he was asking me basic questions). I was involved in discussing it with the guy that had the backup that made the fix, and I am the one that made the fixes before his fix. So no, it's not BS. It did take longer for his initial detective work, but once he had the right files, he just plopped it into a project, the end. Secondly, I know what it takes to fix bugs and some of the bugs are as simple as one-liner conditionals, like some of the SDK parsing bugs.

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

13 minutes ago, MrFuzzy said:

Another dismissive reply that doesn't help anybody. Go take flying lessons, fix the sim yourself, turn off the PC and take a walk in the park...

Do you antagonists realize that it's also in your interest that the sim is fixed?  

We should be more united as a community.

Your strange theories don't help either. And of course everybody wants the bugs fixed, not only a few conspiracy theorists.

 

Sadly, I have no confidence in today's lukewarm fix. Regarding to several experts in this thread Asobo is only interested in X-Box and fast money. This means that no experienced developer had time to work on the fix. The janitor and his three little kids had to jump in. A bit of cutting here, pruning there and digging elsewhere had to do the job. Bishop airport simply was deleted. Stutter gone, janitor and Jörg Neumann happy. But we, the devoted bunch of flightsim lunatics are less happy.

29 minutes ago, MrFuzzy said:

Another dismissive reply that doesn't help anybody. Go take flying lessons, fix the sim yourself, turn off the PC and take a walk in the park...

Do you antagonists realize that it's also in your interest that the sim is fixed?  

We should be more united as a community.

Why is that? There seem to be a lot of gurus here in programming and I just recommended to apply to Asobo, this will be a great help for the community. 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

1 hour ago, devgrp said:

P3d will still be around to run your home cockpit. The game been out for 7 months and people are predicting its doom lol. Were you able to run your home sim with fsx or p3d on day one or 7 months after development? 

Yes, when I build my home cockpit I started with P3Dv2 and all Ps systems worked right away icw the hardware...

That MSFS is not capable of supporting a home cockpit was known before release.That the SDK was 80+% not operable we only found out after release.

Who releases a game that has that much issues ? And the issues list is growing.

It has been out for just 7 months is no excuse for the half finished game it currently is.

I understand that there are people who threw their former sim out of the window to jump on the MSFS wagon and keep telling how great MSFS is.

But reading this forum and the official MSFS forum more critics are standing up.

Almost all attention now goes to the XBox version. 
What ! ? 
Fix the issues with the pc base version first !If that is working good enough then start with other platforms .

The 787, De Luxe aircraft (cost more !) is still not working normal.

Sure, I keep flying in P3D but I also have MSFS and I want it to succeed  but up to now this is not the way to go...😤

 

 

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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