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June 3rd, 2021 - Development Update

Featured Replies

JUNE 3RD, 2021 DEVELOPMENT UPDATE

Posted by: Microsoft Flight Simulator Team

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Screenshot by TastingDevotee7

 

ANNOUNCEMENTS:
  • AnswerHub for the SDK will be live on June 7th, 2021! 
  • We would like to welcome back our SDK team to Twitch! Our next SDK  Q&A will be June 16th, 2021 at 10:30 am PDT. You can ask questions related to the Scenery Editor here.
  • This month we will be splitting our Dev Q&A into a two-part series. Dev Q&A: Part 1 – World Updates will be on June 17th, 2021 at 10:30 am PDT. Dev Q&A: Part 2 – Sim Update 5, will be on June 30th at 10:30 am PDT. Mark your calendars! Feel free to send in questions for either of those Q&As here (link coming soon)
  • No Feedback snapshot or 3rd party update this week. Will resume next week.
 
NEXT FLIGHTING OPPORTUNITY

Would you like to participate in our next flighting opportunity? We have made significant updates and data changes to the sim and need a variety of PC setups to help test stability and performance. This build does not include any content changes but has significant performance updates we’d love for you to try out and provide feedback on.

Unlike the previous two flights, this flight will not be through the Xbox Insider Hub, but through a Steam branch. You do not need to own MSFS on Steam, as a code will be provided to you via email to download a specific test version of MSFS. The only requirements are that you have enough storage on your PC to handle a new (temporary) version of MSFS, and a Steam account.

For those interested, sign-ups will open to anyone who wishes to participate soon. We will post that announcement via the MSFS Website, so check back! We will cap the sign-ups at 300 participants.

Previous testers who have expressed interest via this forum post (only active for previous testers) will be automatically added to this flight and there is no need to sign up as you will be added in addition to the 300 users.

– The MSFS team

 

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DEVELOPMENT ROADMAP

Click here for the web-friendly version. Most recent update:

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SDK UPDATE

  • General
    • AnswerHub Q&A platform should go live on June 7th ! Let’s meet on https://devsupport.flightsimulator.com (this link will not be active until the platform launches next week). This Friday, the 3rd party private section of the forum will be turned to read-only mode. You will still access it and view all the posts, but you won’t be able to answer anymore. We picked the latest messages and imported them on the new platform, so please double check before asking your questions again!
  • Documentation
    • We documented the PackageInstaller sample.
    • We added documentation about Material Editor.
    • We made some changes to the VFX Editor’s documentation. The video tutorial will be uploaded soon to our YouTube channel.
  • On the DevMode side
    • We fixed the “Show Error/warning” buttons which weren’t displayed when the object with error/warning isn’t unfolded.
    • We fixed a package mounting error. It occurred when loading Project XML file while both local and installed packages were already registered.
    • On the FX Editor, we added SmokeLanding FX edition file, which was missing from the latest SDK update. We also fixed a bad template instantiation caused by ImGui popup conflict.
    • We re-enabled the automatic loading of a previously loaded project.
  • On SimConnect
    • We added Contact Point simvars.

 

MARKETPLACE

Today there are 7 new products and 7 updated products in the Marketplace.

7 NEW PRODUCTS

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7 UPDATED PRODUCTS

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TWITCH UPDATE

Join us tomorrow for fly-in Friday with TheFlyingFabio! All are welcome to participate. Details can be found here.

 

COMMUNITY VIDEO

Microsoft Flight Simulator 2020 4K Clouds Cinematic Short from u/TheFSChannel:

 

 

SCREENSHOT CHALLENGE

This past week we challenged you to take a screenshot of “Higher Ground”. The winner is featured above. Below are our runner up choices! This week’s Screenshot Challenge: Backcountry

Last challenge’s Finalists:

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Screenshot ScenicAtol3300

 

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Screenshot by Nerbulus

 

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Screenshot by Jannik207

 

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Screenshot by BritishAvgk

 

Mottoth.jpeg

Screenshot by Mottoth

 

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Screenshot by forzakingfam

 

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Screenshot by Filippo20032222

 

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Screenshot by AwesomeBlack533

 

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Screenshot by Netiense

 

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Screenshot by z32ands30

 

NEXT DEVELOPMENT UPDATE BLOG – 6.10

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

'Significant performance updates' to be tested.  Nice!  :biggrin:

Thanks once again for posting this CB!

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author
5 minutes ago, bobcat999 said:

'Significant performance updates' to be tested.  Nice!  :biggrin:

It is very exciting indeed. I'm thinking this might be an early DirectX 12 branch instead of World Update 5, since they've said that this is where all the optimisation work goes.

42 minutes ago, ChaoticBeauty said:

has significant performance updates

Please be tree LOD, please be tree LOD…

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

34 minutes ago, ChaoticBeauty said:

It is very exciting indeed. I'm thinking this might be an early DirectX 12 branch instead of World Update 5, since they've said that this is where all the optimisation work goes.

That's what I'm hoping for as well, hopefully they sort out the CTD's for and gpu's, I didn't have any CTD's (not sure if I should mention this?) while testing su4, but I've disabled xmp and for now the CTD's seem to have gone. Fingers crossed.

Edited by eaim

AMD 9800X3D,  NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.

 

1 hour ago, scotchegg said:

Please be tree LOD, please be tree LOD…

Unless they are reducing it, thats the only way that would improve performance 

That last screenshot looks like it could've been the cover art for an earlier version of Flight Simulator.

Not sure why that struck me like that, but it did, haha.

Looks like XBox launch and DX12 update align nicely with MSFS 1-year anniversary 

3 hours ago, devgrp said:

Unless they are reducing it, thats the only way that would improve performance 

No, they say they have recently found a way of placing 4x as many trees without affecting performance.  Therefore if we just doubled the current number, that would be a gain in performance for us. 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

This is a bonus to try that branch.  Separate install that doesnt touch my main folder, plus its a steam install so theres no chance of MS store screwing it up. Sign me up! Bring on DX12

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

I have rarely performance issues despite my mediocre (according to today's measures) system on the 2D screen (3440x1440). However, I could well benefit from a performance boost for VR (Reverb 1 here).  In addition, a VR display quality enhancement would be very welcome as colors a rather bleached out (contrary to AeroflyFS2 or ETS2).

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

1 hour ago, HighTowers said:

This is a bonus to try that branch.  Separate install that doesnt touch my main folder, plus its a steam install so theres no chance of MS store screwing it up. Sign me up! Bring on DX12

Yes, really encouraging and I am sure a lot of us have been waiting for an optimisation cycle.

I would love to sign up for the opportunity, but my workload has gone through the roof.  I am barley able to get on the simulator lately.

Good luck to the testers though - I hope you enjoy it!

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

18 hours ago, Beardyman said:

Just wondering why always new NVIDIA driver is so big event ?

I see absolutely zero difference between drivers, but maybe it is just me ...

+1

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