July 7, 20214 yr Hi All I am struggling with keeping my TBM on centreline after touch down. As soon as the aircraft touches the runway it veers to the left and then as I apply right rudder it veers the other way and I use up most of the pavement before I finally get the thing back on centreline I have checked my Pedal sensitivity for the rudder but hasn't cured it Sensitivity + 50% / -50% Deadzone 10% Any tips welcomed please
July 7, 20214 yr This is a general issue with the sim and how the aircraft interacts with the ground friction. Some aircraft are worse than others and depends on wind direction/speed. The easiest thing I have done is to use the 'Takeoff Assist' option. Sorry, cannot recall exact name for it but it keeps the aircraft straight on the runway. Not realistic but it's a better experience than fighting the airplane all the time on the ground. Asobo has acknowledged the issue but not sure how long before a fix will be implemented. Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
July 7, 20214 yr Flic covered it. I find it worse if there is any type of crosswind. Same thing on takeoff, suddenly I am swerving towards the direction of the wind.
July 7, 20214 yr I never fly the TBM but rather the Cessnas or the Mooney or the like. Anyway, I have that issue, too. I'm not a real world pilot but I doubt it's realistic. I have all the other sims (P3D5, XP11, AF2 + their forerunners) and none of them shows that tendency to get off from the center line upon takeoff and landing, even without or with minor crosswind. Notably the excellent P3D5 A2A C172 doesn't show it. We all know that propeller planes tend to deviate to the left upon takeoff, which can be observed in all sims, but this is something else. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
July 7, 20214 yr 1 hour ago, Flic1 said: The easiest thing I have done is to use the 'Takeoff Assist' option. But lets not find it too easy to use lest we forget! That will leave Asobo off the hook for correcting the issue.... Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
July 7, 20214 yr I don't get any swerving with the TBM (which is one of my favorites) and I do use the "Takeoff Assist" as the response without it is just plain wrong at this time. It's not uncommon to get a little "swerve" into the wind once clear of the pavement on takeoff, but this is actually close to reality in a crosswind as the aircraft will weather-vane, especially if you've been holding some aileron into the wind. On approach in crosswinds I've found the crab technique to work well with the aircraft and the diminishing affect close to the runway to also be somewhat realistic with a final adjustment with rudder and setting the windward wheel down first (though there are a lot of times where the crosswind almost "zeros out" just before touchdown. Randall Rocke
July 7, 20214 yr Deadzone 10%! Why som much? System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
July 7, 20214 yr Read somewhere Asobo will be fixing the ground handling. They apparently made it more of a binary thing where it either tries to move full left or full right though it wasn't totally clear if this was just for things like taxiing or also for what happens right now during takeoff and landing (though since we don't get a separate tiller/nosewheel steering I'm guessing it is the reason). OHHH! found it, on 320 Sim Pilot's Discord server this is what he said. Don't know if it came from a dev update or what. So it's friction not the steering that's binary. Quote Great news for those who haven’t seen it, Asobo have mentioned the ground handling being too ‘binary’. Apparently at the moment tyre friction is either on or off, hence the ground difficulties. Looking forward to a fix for this! Edited July 7, 20214 yr by flyinion AMD Ryzen 9950X3D | Asrock X870E Taichi | Gigabyte Gaming OC 4090 w/EK waterblock | Full Custom Loop Cooling | Corsair Dominator Titanium DDR5-6000 | Samsung & WD NVME/SSDs | Phanteks Enthoo 719 | Seasonic Vertex Gold 1200W | Keychron Q5 Max | Corsiar Scimitar Elite SE Wireless | Honeycomb Alpha and Bravo | Logitech Pro Flight Pedals | VKB Gladiator Pro NXT L&R handed | MiniCockpit MiniFCU | Alienware AW34DWF | Asus PG279Q | Win 11 Pro
July 8, 20214 yr I find that pressing firmly on both pedals during the takeoff roll helps a lot. No idea if this correct real life procedure but it helps in the Sim. Even in real life I can remember some takeoff rolls in a 737 where you had a very pronounced left right movement as you hurtled down the runway! Bruce Bruce Bartlett Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."
July 8, 20214 yr Correcting with toe brakes rather than rudder while on the runway seems to introduce less instability. When landing, applying full brakes seems to stabilize the airplane. I avoid using the rudder until I am airborne.. Bert
July 8, 20214 yr Well I have done that inadvertently in the PMDG 737-8 and had a brake fire after takeoff and had to make an emergency landing but I suppose it might work on a GS aircraft. Bruce Bruce Bartlett Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."
July 8, 20214 yr ASOBO mentioned in the last Q&A that's it's ground friction and X-wind that needs fixing. It's actually both that's causing this issue. Jeff D. Nielsen (KMCI) https://www.twitch.tv/pilotskcx https://discord.io/MaxDutyDay VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro
July 8, 20214 yr There is an acknowledge bug but another part of the problem is where you are looking over the nose. I had the same issue in real life training. This video sums it up really well: https://youtu.be/SEjNi1vPbuA In MSFS I can keep it pretty straight even with a strong crosswind even. Richard - flying out of Australia Explore amazing places with FLIGHT SIM DISCOVERYCheck out my real life 'learn to fly' video series
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