June 30, 20223 yr my guess Su10 beta will start 28 Jul, but who knows Edited June 30, 20223 yr by KERNEL32
June 30, 20223 yr 2 minutes ago, KERNEL32 said: my guess Su10 beta will start 28 Jul, but who knows I really hope not - it'sincredibley frustrating to see the bugs you've spent significant time identifying, investigating and reporting during testing still appear in the final version (and MS & Asobo then act like it's the first time they've heard about them when non-tester start complaining)
June 30, 20223 yr Im glad a lot of weather issues are getting attention, but how about instead of cloud layer thickness being tied to altitude why not have it be based on atmospheric conditions like it should be... Lian Li 011 Air Mini | AMD 9800X3D | Asus ROG STRIX B650E-F | Arctic Cooling Liquid Freezer II 280mm RGB | 2x32GB G.Skill DDR5-6000 | ASUS TUF RTX 5090 | Seasonic Prime Platinum 1000W | Pimax Crystal Light
June 30, 20223 yr 17 minutes ago, Matchstick said: I really hope not - it'sincredibley frustrating to see the bugs you've spent significant time identifying, investigating and reporting during testing still appear in the final version (and MS & Asobo then act like it's the first time they've heard about them when non-tester start complaining) True, and they did say "soon" a couple weeks ago I think in the dev update... hope it will be in next couple weeks.
July 1, 20223 yr 8 hours ago, Matchstick said: 7 1/2 weeks. 6 weeks for the beta would seem to make a lot of sense - 4 weeks of testing then 2 weeks before release for finaising changes. Otherwise we risk yet again raising issue in testing but still seeing them in the release because there wasn't time to fix them. In an ideal world I'd like to see multi stage testing start as soon as the previous SU was released so there's a continuous rolling process but I don't think we'll ever see that. Jorg Neumann proved in a recent interview that he doesn't have a clue about (beta) software development, in an ideal world he wouldn't be in charge of this side of the Game and someone with common sense and better experience would be. I mean the very fact he thought an update every month and a week's beta in the first place would be enough is just laughable, 6 weeks still isn't for a game of this magnitude. I'll quote what I'm referring too for reference below (what he says has raised some eyebrows with a few people in the gaming industry!). I mean it's good he listened to his team and learnt from the initial experience, but it clearly shows his naivety towards proper staged beta testing for a huge product, 2 months minimum for community feedback to be given a chance to have bugs fixed and retested IMO as SU9 proved they still don't fix the glaringly obvious & reported issues during the beta process. So I more or less arbitrarily said, “let’s do an update a month.” And I remember the team saying, “what are you talking about? It’s not possible.” I’m like, no, we can do it! But the product is so big, you can’t test everything. It’s not possible. So we added a week ‘flight’, which basically meant to get feedback, but we can’t fix it because, by the time the week is over, the thing is already coming out. Then we extended it to two weeks, which was better, but still had issues. And then we finally said we need a month. We need a month for the community to play the ‘flighting’ to give us feedback, and then we have enough time to fix it and it gives us a lot more stability. So given where we are, the fact we have shipped on three different platforms, and that there’s tons and tons of people, stability has to become our top concern. We are basically saying, I think it’s now every six weeks or something that we’re shipping something. So we just changed the cadence a little for the sake of stability and polish. Polish!?! He needs to work on that 😄 Edit: just to add and again as discussed elsewhere, what he's said goes a long way in explaining the Two Step Forwards, One Step Back that's been experienced with Sim Updates since the start. The constant regressions, issues and unfixed new bugs are all the by-product of poor management in releasing updates. The Quality Control starts with him and that's where it's been severely lacking in the past, let's hope for better with SU10. Edited July 1, 20223 yr by MarcG Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
July 1, 20223 yr 9 hours ago, ChaoticBeauty said: "we’ve received a lot of data on out of memory crashes on Xbox" So they basically admitted that Xbox has issues caused by its limited memory. And people want improved graphics and systems? Do you think they will drastically improve the PC while the Xbox version lags behind over the next 8 years? Sorry, but that ain't gonna happen. The limiting factor of this sim is and will remain the console. What a tragedy. Cue the optimistic f ans telling us this is not what it means... 8 hours ago, Pilot53 said: Im glad a lot of weather issues are getting attention, but how about instead of cloud layer thickness being tied to altitude why not have it be based on atmospheric conditions like it should be... or you know, meteoblue which has always provided that data. what happened to them? are they now only providing limited info such as gusts? Edited July 1, 20223 yr by SubtotalGuide
July 1, 20223 yr 4 hours ago, SubtotalGuide said: So they basically admitted that Xbox has issues caused by its limited memory. And people want improved graphics and systems? Do you think they will drastically improve the PC while the Xbox version lags behind over the next 8 years? Sorry, but that ain't gonna happen. The limiting factor of this sim is and will remain the console. What a tragedy. Cue the optimistic f ans telling us this is not what it means... or you know, meteoblue which has always provided that data. what happened to them? are they now only providing limited info such as gusts? We can change graphics settings on the PC version according to our hardware capabilities, so I'm not getting the argument that the max PC settings can't be higher than the max possible Xbox settings, which are hard coded and possibly being tweaked here. Edited July 1, 20223 yr by Matt Webb Matt Webb
July 1, 20223 yr 14 hours ago, KERNEL32 said: but who knows No one here, thats why you're all guessing. 😄
July 1, 20223 yr Interesting - official forum mods appear to be word closing down any questions or comments of the SU10 beta just saying to watch for an official announcement and how to use the alter function on the board to get notifications. Helpful and oh so communicative. Edited July 1, 20223 yr by Matchstick
July 1, 20223 yr 14 hours ago, Matchstick said: it'sincredibley frustrating to see the bugs you've spent significant time identifying, investigating and reporting during testing still appear in the final version *still appear a year later. Fixed that for you. Not meaning to be snarky, it's the reality for several bugs that maybe relatively small but still annoying. I still find a lot to enjoy in MSFS, but certain things can be pretty frustrating. My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600
July 1, 20223 yr 1 hour ago, Matchstick said: Interesting - official forum mods appear to be word closing down any questions or comments of the SU10 beta just saying to watch for an official announcement and how to use the alter function on the board to get notifications. Helpful and oh so communicative. They don't know anymore than we do. The mods are volunteers, not employees of Microsoft or Asobo. Edited July 1, 20223 yr by Tuskin38
July 1, 20223 yr 15 minutes ago, Tuskin38 said: They don't know anymore than we do. The mods are volunteers, not employees of Microsoft or Asobo. Really? I thought Jayne Ivana was employed by Microsoft as a community manager. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
July 1, 20223 yr 1 hour ago, bobcat999 said: Really? I thought Jayne Ivana was employed by Microsoft as a community manager. Ok correction then, most of the mods are volunteers. The community managers also only know what Asobo/MS tell them. Edited July 1, 20223 yr by Tuskin38
July 5, 20223 yr On 7/1/2022 at 3:17 AM, SubtotalGuide said: Cue the optimistic f ans telling us this is not what it means... Yeah, because you're mistaken ; Not a lack of memory or limited memory issue its a "memory leak" problem Semper Fi
July 5, 20223 yr On 7/1/2022 at 1:32 PM, Matt Webb said: We can change graphics settings on the PC version according to our hardware capabilities, so I'm not getting the argument that the max PC settings can't be higher than the max possible Xbox settings, which are hard coded and possibly being tweaked here. Yes but the point is do you expect the PC version will go far beyond what Xbox is capable of? They want a similar experience no matter the platform. 2 hours ago, joec63 said: Yeah, because you're mistaken ; Not a lack of memory or limited memory issue its a "memory leak" problem Right... of course.... The next 8 years is going to be spent trying to prop this sim up on xbox. As add-ons increase so will the demands on memory. PCs can be upgraded, Xbox is fixed. Microsoft will not allow the PC to excel too far beyond their platform of choice, XBOX. That is why this sim will remain limited. Many of us won't be here in a couple of years so easy to tell us now that won't happen. As you know Jorg is always excited about new users. There seems to be no priority on keeping the current ones happy beyond lip service. But don't worry, this thread will be locked come Friday and these words will be forgotten, like history.
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