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Just got a new update to SU10 beta 1.27.18.0

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Be good if they could expand on the patch notes a little more and advise people what to test exactly, even if it is "just fly as normal" like they request for the Xbox beta testers what about the PC testers?! Communication shoddy as ever.

Also it's unlikely we'll get any more bug fixes for SU10 which is a shame but understandable, looks like it's all hands on deck for Xbox and memory optimisations since the last build.

I'm now thinking just get this build out so they can concentrate on SU11, otherwise - with that set in stone release date - it could turn into another SU5/7 shambles....imagine that 😐

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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1.27.19.0 here

GPU memory hovers around 10GB

The DLSS ghosting I was getting has definitely been reduced quite a bit.  

Edited by St Mawgan

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

mine is 1.27.18.0

Ali A.

MSFS on PC: I9-13900KS | ASUS ROG STRIX Z790 MB | 64GB DDR5/6000MHz RAM | ASUS TUF RTX4090 OCE | 1TB M.2 Samsung 990 Pro (Windows) +2TB Samsung 990 Pro for MSFS + 2TB Samsung 860 EVO SSD for DATA | EK-Nucleus AIO CR360 Lux D-RGB CPU cooler.

HP Reverb G2 VR (occasional use) | LG-45GX950A-B 5K 5120X2160 monitor | Tobii Eye tracker 5 | Logitech sound system 7.1 | VIRPIL Controls (Joystick + thrust levers + rudder pedals) | Windows 11 Pro.

7 hours ago, pan pan pan said:

Any loss of FPS on the long flights ?

Not with the previous beta builds and I guarentee it is even better with this build. I have spent maybe 40 hours flying in the previous build with an average day of around 10 hours in the sim. Not once did I experience a single drop in performance, those days are over thankfully.

13 minutes ago, shamrockflyer said:

Not with the previous beta builds and I guarentee it is even better with this build. I have spent maybe 40 hours flying in the previous build with an average day of around 10 hours in the sim. Not once did I experience a single drop in performance, those days are over thankfully.

On the previous beta to this, I was getting an FPS drop, limited by main thread during a flight from EGBB to KORD. Started dropping FPS to mid twenties over Quebec area and never recovered.

I have my FPS locked at 30. Only way I could find to recover FPS was to disable photogrammetry, FPS recovered to normal and all was smooth for my arrival into KORD.

This is with DX9, PMDG BBJ and ultra settings.

I also see this FPS drop on relatively short European flights if I go anywhere near the Swedish coast, south east abeam Stockholm.

I will need to recheck this new bata.


Stu

 

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

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1 hour ago, shamrockflyer said:

Not with the previous beta builds and I guarentee it is even better with this build. I have spent maybe 40 hours flying in the previous build with an average day of around 10 hours in the sim. Not once did I experience a single drop in performance, those days are over thankfully.

That was my experience right up until this 1.27.18 build. So far, 3 attempted flights, two frozen sims requiring task manager to kill it and one Windows dialog box stating my GPU was overheating that closed MSFS when I clicked Ok.

1st flight froze on the ground as I was flicking light switches before calling for push (FB KIAD / PMDG 738)

2nd flight froze on climb as I was doing something trivial in the FMC.

3rd flight GPU overheat message - I happened to have both GPUz and HWInfo64 running at the time. GPU temp was a cool 69° C with a 'hot spot' of 72° C and no perfcaps. It was absolutely a false alarm on the GPU temps.

Clearing out sceneryindexes and rolling cache next. I just got a Windows update as well, so fingers crossed. I hope I get that 1.27.19.0 version. Me no likey this one.

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

1 hour ago, shamrockflyer said:

Not with the previous beta builds and I guarentee it is even better with this build. I have spent maybe 40 hours flying in the previous build with an average day of around 10 hours in the sim. Not once did I experience a single drop in performance, those days are over thankfully.

Thanks Shamrock.

I put this SIM aside the other day because every 2nd flight was suffering from the above.

I'm not part of the beta team but look forward to giving it a go.

5 minutes ago, MDFlier said:

one Windows dialog box stating my GPU was overheating that closed MSFS when I clicked Ok.

Did you get a screenshot? People on the other forum mentioning this as well as the message including something about GPU overclocks. 

Re: frozen sim issues - I’ve had this a fair bit on the previous build. Seems to disappear if I stay 100% in the sim and not alt-tab to other stuff.

Still no chance to test. Curious if they’ve done optimizations to memory management in DX12. To increase performance? Did they enable memory management again and want people to check if the visual artifacts from the first build re-appear? Hard to tell 🤷‍♂️

7950X3D | RTX 4090 | 64GB DDR5

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15 minutes ago, Cpt_Piett said:

Did you get a screenshot? People on the other forum mentioning this as well as the message including something about GPU overclocks. 

Re: frozen sim issues - I’ve had this a fair bit on the previous build. Seems to disappear if I stay 100% in the sim and not alt-tab to other stuff.

Still no chance to test. Curious if they’ve done optimizations to memory management in DX12. To increase performance? Did they enable memory management again and want people to check if the visual artifacts from the first build re-appear? Hard to tell 🤷‍♂️

No. Like the dummy that I am, I just looked at it, said, "Duh... whiskey tango foxtrot?", clicked Ok and moved on to verifying if the temps were okay or if I needed a fire extinguisher. 

No oveclocking here. All stock. 10850K / 2080Ti

Edited by MDFlier

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

4 minutes ago, MDFlier said:

Like the dummy that I am, I just looked at it, said, "Duh... whiskey tango foxtrot?"

Lol 😂 

Just found this on the other forum:

ZAywXtW.jpg

7950X3D | RTX 4090 | 64GB DDR5

  • Author

That would be the one.

There is an entry in the system event log that indicates that the driver can't get a description for "Event ID 0". It looks like MSFS caused the Nvidia driver to lose it's mind. I think the dialog is a catch all since neither overclocking or overheating are actually happening on my system.

From the System event log:

The description for Event ID 0 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer.

If the event originated on another computer, the display information had to be saved with the event.

The following information was included with the event:

\Device\Video3
Error occurred on GPUID: 100

The message resource is present but the message was not found in the message table

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

52 minutes ago, MDFlier said:

That was my experience right up until this 1.27.18 build. So far, 3 attempted flights, two frozen sims

What are you running? minimum specs?  Other testers have reported solid results so far. But not you.  Maybe time to upgrade the machine.  MSFS is demanding after all.

46 minutes ago, pan pan pan said:

Thanks Shamrock.

I put this SIM aside the other day because every 2nd flight was suffering from the above.

I'm not part of the beta team but look forward to giving it a go.

You can be apart of the beta any time you like, its an open beta not a closed one.

I forget the procedure to install the beta, but if you look it up on Google its fairly straight forword. I was always reluctant to involve myself in the beta, as for obvious reasons, but the peformance degradation issue in SU9 and the delay in SU10 wore my paitence away. I am so glad I downloaded the beta and haven't a bad word to say about it, it is worlds away from SU9!

  • Author
7 minutes ago, Greazer said:

What are you running? minimum specs?  Other testers have reported solid results so far. But not you.  Maybe time to upgrade the machine.  MSFS is demanding after all.

No... I have a 10850K / 32Mb / 2080Ti 11Gb with a 750W p/s... Yesterday, I was running all day on 1.27.17.0 just fine. I don't watch FPS, but GPU usage was in the mid 80s, low 90s, and my CPU was at 35% or so. She was chewing MSFS up and spitting it out just fine. Smooth as silk. No issues. Something went awry with this update. 

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

This .18 revision really makes my flights in the PMDG very smooth. It seems to have taken care of the micro stutters I had..... 🙂 (DX11/TAA)

 

Edited by phmcr

Menno 

i7-11700, 16GB, 1 TB SSD, 2 TB HDD, RTX 3070, Windows 11, MSFS 2020 DeLuxe, P3D 4.5

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