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MSFS Dev Stream Starting

Featured Replies

As fas as I recall the history (and pre-history) of MSFS, this is just Jörg's project. He had the basic idea, convinced the MS heads, sourced the funding, organized it and pushed it until today.

To me, it's just unthinkable without him, and I am convinced it can only go South after replacing him, even if the successor might be better in one or the other respect.

And as a personal remark, I have deep respect for what he achieved. I have seen several excellent sims dying over the years (with another one just close to that)  because of mismanagement, so I can only suggest driving the project forward with the present heads.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

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4 minutes ago, ricka47 said:

Despite frustrating issues, I don't know of any consumer gaming/simming product that has this level of support. I've been gaming on computers since the Commodore days and most games were (and still are) put out there and the developers disappear or maybe issue periodic patches. Certainly, FSX did not have this level of communication and support that we have with MSFS.

Yeah, I want to see AI fixed and some of the other things. But, for about $100 (not counting all of the addons and hardware stuff), this is one heck of a product.

I agree, and one of the main reasons that while I complain about some aspects of the simulation, at the same time I praise the unique experiences that MFA has given me, flying from places I know IRL and feeling like I was actually there like in no other sim...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

33 minutes ago, Dankovic said:

This sim really does not need more content.    

It needs new content to stay relevant so customers stay engaged/spend money. You have to admit that the introduction of new content like helis and gliders have pushed the underlying tech forward so the two don't have to be mutually exclusive.

34 minutes ago, Dankovic said:

Nope... also just a content. Just one more garmin device  and there are already some payware ones.

So wrong on this one. Its actually four Garmis and massive improvements to default aircraft. This is a good thing. If you don't care about the sim getting more realistic then I could understand your disappointment.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

12 minutes ago, pmb said:

As fas as I recall the history (and pre-history) of MSFS, this is just Jörg's project. He had the basic idea, convinced the MS heads, sourced the funding, organized it and pushed it until today.

To me, it's just unthinkable without him, and I am convinced it can only go South after replacing him, even if the successor might be better in one or the other respect.

And as a personal remark, I have deep respect for what he achieved. I have seen several excellent sims dying over the years (with another one just close to that)  because of mismanagement, so I can only suggest driving the project forward with the present heads.

Kind regards, Michael

Just for pure clarity I never suggested he be removed entirely, again I cannot stress the good work he has done but he clearly needs help in certain areas (as per my other post about his Q&A response). Agreed if it wasn't for him we wouldn't have this fantastic game that we have today, but I can't help but feel he's not seeing the full picture as he should be seeing it thus needs a fresh set of eyes on the project.

I'm here because I love the Sim, I'm just not one of the "Uber fans" with my tongue firmly pressed against the buttocks of the Dev team, I see the issues and I talk about them without my head in the sand 🙂

Edited by MarcG

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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6 hours ago, jcomm said:

I've heard Seb talk about conservation of energy regarding their weather model, the air the rises here must go down elswere, and how far that can hapen... I thought to myself I could contribute with some ideas regarding the scale of the process he describes which, starting at the microscale of a thermal developing due to the air mass above it turning unstable, either because it is inherently unstable or bacause the ground radiated so much heat that it was able to warm cnsiderably the air directly in contact with it...

.....

I will ask Sérgio to somehow make this ideas reach Seb / ASOBO so that they can eventually turn soaring weather inbto an even more entertaining type of activity to do in MFS


Assume you're talking about Seb's explanations in Sergio's interview starting here https://youtu.be/Wb7pg9AgpO4?t=405 , yup definitely good to keep passing back info/ideas to Asobo and I'm sure Sergio is already doing lots of it. From what Seb was saying there it sounds like they are planning to keep modelling smaller and smaller physics effects so that it benefits all aircraft and his emphasis on conservation of energy as one of the main principles behind their atmospheric/convective airflow modelling is definitely the right way forward. Also noting that their initial SU11 atmospheric airflow modelling is "partial CFD" per their words in the Q&A, it looks like it'll definitely be improved in the future where thermals and atmospheric airflow will be more finely modeled both on the macro (as it is now) and micro scales.
 

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

36 minutes ago, Krakin said:

So wrong on this one. Its actually four Garmis and massive improvements to default aircraft. This is a good thing. If you don't care about the sim getting more realistic then I could understand your disappointment.

Nope... I care only about sim getting more realistic. And that is the thing. Default aircrafts are just content. Any "Studio" can make them. But any studio cant fix weather engine, ATC, AI, Rendering platform etc etc. 

Gliders and Helis are for example needed additions. and this default gliders and helicopters are just showcase of the platform work that needed to be done to support them. So that effort is ok and welcomed.  

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

1 hour ago, Dankovic said:

Just one more garmin device  and there are already some payware ones.

I've heard this in other areas of the community and I honestly don't understand it, so maybe folks can enlighten me (and I'm truly all ears), and this is me speaking just as a curious, befuddled community member.

For years one of the biggest items on the wishlist was fixing the sim-included Garmin systems and making the Premium planes worth the purchase. Now that that's actually happening, in a big way unseen in any simulator to date (the G3000 will be even more advanced than the NXi, the CJ4 avionics will be even more feature complete than the mod, etc), I see relatively little fanfare and instead quite a few complaints focused on far less core things, like AI aircraft. I think AI aircraft are cool, but shouldn't the primary focus be on what you, the pilot, is actually piloting? If that experience is still not up to expectations, why wouldn't people want those things?

It's just odd to me to see backlash to "hey, we're going above and beyond to give you one of the biggest and most consistent asks since the beginning of the sim". So, maybe folks can help me out on this one.

Quote

I care only about sim getting more realistic. And that is the thing. Default aircrafts are just content. Any "Studio" can make them.

I'm not sure how increasing the realism of avionics doesn't increase the realism of the simulator. But also, Asobo is still focused on the core sim. That's why we're here, to be the aircraft and avionics dudes. One thing doesn't take resources away from the other thing.

Also, I would argue, that not just any studio can make them, or we would have seen payware versions of the G3000/5000, GNS430/530, and the PL21, since folks have had over two years to do it. But I'm heavily biased. 😉

Edited by MattNischan

10 minutes ago, Dankovic said:

But any studio cant fix weather engine, ATC, AI, Rendering platform etc etc. 

Those would not be shown on the roadmap in the Q&A but it doesn't mean they are not actively working on these things. You really think they're done with weather for instance?

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

14 minutes ago, MattNischan said:

I'm not sure how increasing the realism of avionics doesn't increase the realism of the simulator. But also, Asobo is still focused on the core sim. That's why we're here, to be the aircraft and avionics dudes. One thing doesn't take resources away from the other thing.

Also, I would argue, that not just any studio can make them, or we would have seen payware versions of the G3000/5000, GNS430/530, and the PL21, since folks have had over two years to do it. But I'm heavily biased. 😉

No problem with that, contractors are working on premium content and improving this premium content realism. Problem I see now is that roadmap doesnt include anything on platform side. I'm sure that Asobo is working on platform, but there is no transparency on what are they working. No commitment with any ETA. So as I can see it now is.. cool.. I will have nice garmin but weather will be broken and I will have stutters and broken shadows in cockpit and unusable AI and ATC. And no mention that there is any plan for that. 

And dont forget who is making this Garmin devices... WT was community driven group until few moths.  They are now under MS contract. 

 

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

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1 hour ago, Dankovic said:

Nope... also just a content. Just one more garmin device  and there are already some payware ones. Nothing to do with platform fixes and improvements. (ok they will for sure fix something in background but nothing major). 

They're not just working on the Garmin devices, but some of the aircraft themselves.

5 minutes ago, Dankovic said:

And dont forget who is making this Garmin devices... WT was community driven group until few moths

Well, WT (us) has been on the MSFS team since last March. So, a bit longer than a few months.

Community driven originally, yes, but the original five core team members have a combined 60+ years of development and IT experience, including large scale projects and architecture, with both an active ATP and an active PPL on the team. We're now up to 13 highly passionate and experienced folks. So, not just some modders who lucked into a gig. 😉 We each went from a large scale dev project to this large scale one, which was a big reason why we were brought on board.

Edited by MattNischan

4 minutes ago, MattNischan said:

Well, WT (us) has been on the MSFS team since last March. So, a bit longer than a few months.

Community driven originally, yes, but the original five core team members have a combined 60+ years of development and IT experience, including large scale projects and architecture, with both an active ATP and an active PPL on the team. We're now up to 13 highly passionate and experienced folks. So, not just some modders who lucked into a gig. 😉 We each went from a large scale dev project to this large scale one, which was a big reason why we were brought on board.

Hey Matt..

Not what I said. Respect! My point was that WT was building amazing stuff as independent group and long before contracting with MS. Definitely not a lucky gig. Well earned!

The point is that professionals are more than capable to build advanced avionics, aircrafts etc. And MS contracting them is excellent idea. Jorg did briliant move with that. Now we just need more transparency and focus from Asobo on core Platform and leave content to contracted studios, and dont forget that MSFS addon industry is big industry.   

   

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

43 minutes ago, MattNischan said:

I've heard this in other areas of the community and I honestly don't understand it, so maybe folks can enlighten me (and I'm truly all ears), and this is me speaking just as a curious, befuddled community member. (...)

 

I, personnaly, am super happy you at WT enhance the core avionics of the sim and give some love to the longitude. 

Improved avionics will benefit to all base aircraft and likely to forthcoming payware as well and I have a crush on bizjet so I found the longitude an excellent choice (in its current state it is too basic to be enjoyable and I prefer the enhanced CJ4 for the time being)

So please keep up the good work and thanks for all what you have already done.

Well, just to be clear. I'm supper happy that all this studios are working on all this content. Specially supper excited about WT stuff. That is just the right direciton for default aircrafts and avionics and the addon aircraft that can use this avionics. I'm just concerned how slow some big core problems are addressed (maybe just not addressed publicly). No hate here...    

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

19 minutes ago, Dankovic said:

My point was that WT was building amazing stuff as independent group and long before contracting with MS.

It doesn't matter. Getting contracted by MS allowed them to walk away from the full-time careers they had so they could focus all of their time and energy on MSFS. You think we would have gotten the G1000 NXi in the same amount of time otherwise? I get the impression that you are going out of your way to snipe Asobo and it is really weird to me.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

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