June 25, 20232 yr Ignoring some of the negative comments about P3D V6 Simulator, I am really looking forward to upgrading and enjoying my study level planes. I am sure at least some of the developers will support the upgrade. Orbx, Pmdg and I would certainly think Ifly would update the 737 max. I think we will be surprised how many companies will update their add-ons. Worst case Scenario i could grab an x-box controller and play that other game.
June 25, 20232 yr Also has someone noticed that P3Dv6 now needs a permanent internet connection? Wonder what made them think it was a good idea to give up one of the major advantages they've had over other sims... For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
June 25, 20232 yr 4 minutes ago, Patriot3810 said: Worst case Scenario i could grab an x-box controller and play that other game. I never understood how someone can fly a plane like PMDG or Ifly (or any plane for that matter) properly with an Xbox controller??
June 25, 20232 yr 3 hours ago, GCBraun said: LM is not confident enough to properly showcase their products for a "for entertainment" audience. If the focus is on military contracts, why even attend FSExpo? Genuine question. Anybody can answer, it doesn't have to be GCBraun that answers it. I have not been to the Flight Sim Expo before, so I don't really know what goes on with it. Is the Flight Sim Expo focused on the consumer market only? Or is the Flight Sim Expo also partly focused on the commercial market, and has commercial attendees/customers as well? I'm wondering about this, because if the Flight Sim Expo has some commercial attendees and some commercial customers, it would be in LM's interest to attend, because P3D is also partly focused on the commercial market, is it not? Edited June 25, 20232 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
June 25, 20232 yr 2 minutes ago, Fiorentoni said: Also has someone noticed that P3Dv6 now needs a permanent internet connection? Why? 13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber - MSFS 2024
June 25, 20232 yr 1 minute ago, Fiorentoni said: Also has someone noticed that P3Dv6 now needs a permanent internet connection? Wonder what made them think it was a good idea to give up one of the major advantages they've had over other sims... Where did you see that? I thought it was still a unique selling point to be offline as a lot of their customers have offline scenarios in use?
June 25, 20232 yr 3 minutes ago, Juliet Alpha said: Why? The only thing I can think of is for multiplayer use? Although not everyone flies multiplayers so you wouldn't need a permanent internet connection.
June 25, 20232 yr 4 minutes ago, Torsen said: Where did you see that? I thought it was still a unique selling point to be offline as a lot of their customers have offline scenarios in use? It's a change to the personal license EULA. Can't find it right now where I read it, but unless I was hallucinating that's what I read. Will post if/when I find it again. For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
June 25, 20232 yr Maybe the Internet connection is for piracy purposes. It makes sense to make sure the software is not being misused. That's becoming almost a common thing these days for alot of software, Which is completely understood. I will buy P3D V6 on day one. Lockheed has given me years of fun and learning study level planes. I not only enjoy their product, I have been a supporter since p3d v1 back in the day. Maybe they have a plan in the future for streaming scenery, Or maybe not. Either way, I always look forward to a new release.
June 25, 20232 yr Moderator 13 minutes ago, Fiorentoni said: Also has someone noticed that P3Dv6 now needs a permanent internet connection? Wonder what made them think it was a good idea to give up one of the major advantages they've had over other sims... Given there’s no info on the LM website about system requirements I’m curious where you found this info. More should be available once we reach the release date. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
June 25, 20232 yr 3 hours ago, Joseph29 said: So, with this announcement do you think that the developers that left P3D will come back to P3D? IMO, I don't think so. What I think may bring the developers back is if LM does a very good job with the Unreal Engine 5 flight simulator they are working on. LM may have to make a new flight model for their Unreal Engine 5 flight simulator. And I think LM needs to look into how they can get satellite/photogrammetry data for the entire earth for streaming. I don't want to contribute to the MSFS vs P3D spat here, but for the MSFS 2024 presentation, Jorg talked about how they are using AI and machine learning, to make the ground textures even better and higher quality. So let's forget the fact that it's something they are doing for MSFS 2024 for a moment (like I said, I don't want to contribute to the MSFS vs P3D spat here, I am just referencing the AI and machine learning technology that can help improve the quality of textures). If LM does a fantastic job with the Unreal Engine 5 flight simulator, and LM can get satellite/photogrammetry for the entire earth for streaming and also use AI and machine learning to enhance the quality of the ground texture, and the price of this new Unreal Engine 5 flight simulator is consumer friendly (ie. under $100 USD), I do think that LM can make a comeback in the consumer space. I'm not sure if they will call it P3D or they will call it some other name. But if LM did everything I outlined above, I as a consumer, would be very interested in such a flight simulator, and if consumers like me flocked to it, the 3rd party developers would follow. Having said that, I think such an Unreal Engine 5 flight simulator by LM would not be backwards compatible - expect all your P3D add-ons to totally not work for an Unreal Engine 5 flight simulator that uses a brand new flight model, etc. Edited June 25, 20232 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
June 25, 20232 yr I was reading this https://fsnews.eu/prepar3d-v6-to-release-this-july/ and it says "Technical changes were made to the wording of the EULA and user agreements, including a change to the Academic license, which has been replaced with a Personal license such that users are no longer constantly breaking the EULA. Additionally, the Professional and Professional Plus licenses have seen a significant price hike to reflect their commercial use cases." So according to the article the Academic license has been replaced with a Personal license. Professional and Professional Plus licenses are still there (with a price increase).
June 25, 20232 yr 11 minutes ago, abrams_tank said: Having said that, I think such an Unreal Engine 5 flight simulator by LM would not be backwards compatible - expect all your P3D add-ons to totally not work for an Unreal Engine 5 flight simulator that uses a brand new flight model, etc. Not necessarily. Read here: However, IMO, If LM are going to use new technologies, such as Unreal Engine and AI tools to create a 3D digital Earth, then from a sales and marketing approach, they'd want to differentiate a new, next-generation simulator from their current P3D offering by calling it something different. Anyway, this conversation is better had on the 'Future of P3D?' thread rather than this one about the launch of P3D v6. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
June 25, 20232 yr 59 minutes ago, Fiorentoni said: Also has someone noticed that P3Dv6 now needs a permanent internet connection? Wonder what made them think it was a good idea to give up one of the major advantages they've had over other sims... I assumed this was to streamline sustainment/support. Many companies use internet connected programs to harvest telemetry like error codes and crash data, etc. so that they can better understand how their software is being used and where it is breaking. Overall it results in a better product than users having to post bugs in a forum manually. Based on the P3D military market, the persistent internet connection will certainly not be required outside the lowest pricing tier, so this is probably just LM trying to ensure they can support the masses more efficiently.
June 25, 20232 yr Someone asked a question about if the P3D have spoken to developers encouraging them to still developer for P3D since a lot of oxygen has been taken away with MSFS. P3D are aware about developers jumping ship but they do acknowledge that they go where the money is. They also don't have any where near 12 million users like MSFS and they encourage the users to ask the developers asking for P3D support. They are reaching out to companies to try and make it as easy as possible. Quote from the person presenting: Quote "It's really going to come down to where your support is and where you want to go. I tend to believe it's going to become more of a niche market. The prepared content is going to be more of a niche market as opposed to what it was in the past. There are still companies who are producing stuff for Prepard and I think what they're going to see is everyone (all the prepard community) is going to go to 2 or 3 companies as opposed to into the larger group. I encourage you guys to support these companies. It's a business decision for them" Unreal Engine has no impact on V6 - They don't know about V7 at this time. LM already have other products out there using Unreal engine. Also a quote: Quote "Microsoft Flight Simulator is beautiful but we are focused on training" Edited June 25, 20232 yr by Zangoose Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
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