June 25, 20232 yr 3 hours ago, Joseph29 said: I never understood how someone can fly a plane like PMDG or Ifly (or any plane for that matter) properly with an Xbox controller?? https://flyhoneycomb.com/collections/honeycomb-flight-sim-hardware/products/alpha-flight-controls-xpc Quote System Compatibility: Xbox Series X|S, PC, MAC AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
June 25, 20232 yr Wonder what the new weather features will include? Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
June 25, 20232 yr Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
June 25, 20232 yr 13 minutes ago, Zangoose said: Well if this is the case, then my excitement just went down to zero. If this version breaks backwards compatibility to where the PMDG/FSLabs won't work (even with a simple registry edit), and those developers don't update their products (can't see PMDG upgrading it if it takes serious amount of work), then v6 is pretty much useless. Time will tell. Edited June 25, 20232 yr by DChockey08
June 25, 20232 yr Has everybody overlooked the huge changes hidden behind their bad wording: Snow and rain accumulates on the ground = bye bye for the need of winter textures. That is a huge change, at least for me it is. There is a shot in the trailer where they show Multiplayer. Just look at the ground and see the snow covered hills that are no longer covered in rectangles but covered only where the snow fell. Also their move away from True Sky and introduction of a new atmospheric model. In the trailer, when they show NYC with the skyscrapers look at the sun shining between the buildings and reflecting on the water only where there is a gap (between buildings) compared to the previous P3D versions where the sun's glare would show through the clouds and reflect on the water no matter what was in the way. One might say it's a small thing. Small improvements can make a huge difference though. While the sim isn't on Unreal Engine, the atmosphere is borrowed from within or something like that. Also AO (Ambient occlusion) is coming to the sim. A long requested feature that will make things look better surely. For me the snow covered ground based on the type precipitation is a huge thing. I have been annoyed with the old system of rectangles being changed to snowy per season was just a very dated thing and I find it a cool feature. Also I can not wait to see their new atmospheric model and the lighting in the sim. I will buy it for sure and will do just what Chris Metel (P3D product owner from Lockheed Martin) said and support the developers that stick with us for this new ride. Balint Szarka CPU Intel i9 9900K OC'd to 5Ghz RAM 32GB Corsair Vengeance DDR4 3000MHz (2 x 16GB) GPU 8GB NVIDIA GEFORCE RTX 2070 SUPER
June 25, 20232 yr 16 minutes ago, DChockey08 said: Well if this is the case, then my excitement just went down to zero. If this version breaks backwards compatibility to where the PMDG/FSLabs won't work (even with a simple registry edit), and those developers don't update their products (can't see PMDG upgrading it if it takes serious amount of work), then v6 is pretty much useless. Time will tell. Shouldn't be a long wait to hear more from Fslabs - There was also a post saying they will be talking about it more openly after the 3rd. Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
June 25, 20232 yr 15 hours ago, B777ER said: Based on the video, definitely more military mission focused and why not, that is the whole reason for LM to exist with this platform. Seems v6 will more directly compete with DCS than MSFS in the non-commercial market. Yes for the pro customers from military, but not for us academic boys and girls OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
June 25, 20232 yr If little to none developers are going to make Addons for v6 than we are left with the default scenery and aircraft. No developer wants to spent months and then makes perhaps 50-100 sales on their products. And if there is no compatibility we can not expect all these developers make updates for free. To be honest : I hoped for a Wow factor but it looks like V5 with some small improvements as far as what you can see. Clouds needed to be way better and the terrain looks marginally improved. Behind the scene there might be big improvements though. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 25, 20232 yr Moderator 6 minutes ago, GSalden said: If little to none developers are going to make Addons for v6 than we are left with the default scenery and aircraft. How do you know your existing P3D scenery and airports aren’t fully compatible? Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
June 25, 20232 yr 5 minutes ago, Ray Proudfoot said: How do you know your existing P3D scenery and airports aren’t fully compatible? I would be very surprised as with almost every update developers needed to make some changes to make their products compatible again. And as almost every developer has left P3D we can hope for compatibility but it is all about making money. Like I wrote before : I am not seeing the Wow factor. Especially not looking at the clouds and cities. The question is : will you spent € 60 (watermark) or € 200 (no watermark) again for v6, which imho is where V5 should have been already… 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 25, 20232 yr According to FSNEWS.eu, P3D V6 will be compatible with scenarios from previous versions: "The new release will also come with a total airport generation revamp. The default generation of global airports has been drastically improved to make your ground stays far more pleasant to the eye. Additionally, these changes will not conflict with your custom scenery! This has been a focus with all the changes in Prepar3D V6, the developers have worked with the community to ensure that everything is backward compatible and no product should become deprecated with the update." https://fsnews.eu/prepar3d-v6-to-release-this-july/
June 25, 20232 yr Moderator 1 minute ago, GSalden said: I would be very surprised as with almost every update developers needed to make some changes to make their products compatible again. Maybe the installer needs a v6 option but if you’re familiar installing just point to your v5 scenery. 3 minutes ago, GSalden said: Like I wrote before : I am not seeing the Wow factor. Especially not looking at the clouds and cities. The question is : will you spent € 60 (watermark) or € 200 (no watermark) again for v6, which imho is where V5 should have been already… I’ll reserve judgement when I’ve seen more evidence. When people spend £1800 on a top graphics card what’s £60? 😉 Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
June 25, 20232 yr 3 minutes ago, GSalden said: I would be very surprised as with almost every update developers needed to make some changes to make their products compatible again. From v4 to v5 there are a ton of add-ons that were either fully compatible without a new installer, or that would require a simple registry edit to trick windows into thinking v5 is v4. I installed the older NGX into v5 using this method with no problem. So I guess the question is, are these methods still applicable for installing aircraft/scenery into v6? I would be fairly confident that sceneries will be largely compatible, but it's the FSLabs and PMDG aircraft that have me worried. Need those aircraft to be able to be flown in v6 to make it worth it.
June 25, 20232 yr Correct me if I’m wrong but didn’t someone who attended Expo already answer why streaming scenery won’t happen on P3D? It was due to most military systems being closed secure systems. Dan i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber
June 25, 20232 yr 6 minutes ago, Wise87 said: Correct me if I’m wrong but didn’t someone who attended Expo already answer why streaming scenery won’t happen on P3D? It was due to most military systems being closed secure systems. Yeah that was mentioned and also the fact that Microsoft have Azure and Bing. Regarding 3rd party airports - I expect most will probably work but what you may find is that they may need updates if they have made changes to the lighting system so you may see some issues there. Edited June 25, 20232 yr by Zangoose Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
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