June 26, 20232 yr I had a chance to chat with Jorg at FSExpo. Really nice guy, very much into understanding customer feedback and being connected to the community. I asked him specifically about multi-threading in FS2024. He told me that they are indeed re-architecting some things to have more discrete processes so the title can better utilize multiple processors. He specifically mentioned that an area of focus is the separation of physics/flight dynamics processes and he expects FS2024 to make much better use of multiple processors. I mentioned to him that I have an RTX 3080 that is usually running less than 40%, while my CPU is completely maxed out. I told him that I am obviously not upgrading to an RTX 4080 any time soon because it won't make the product run much better (other than 40-series-only technologies that Nvidia has been implementing). His position is that the RTX 3080 has plenty of power for the flight sim, and I should not really need to upgrade it when FS 2024 comes.
June 26, 20232 yr I talked with him briefly also (seemed like EVERYONE was trying to get a word with him lol) and agree that he comes across as a genuinely nice guy who really wants FS2020 and FS2024 to be everything they can possibly be. As I understand it, the success of MSFS2020 has convinced MS to give the FS team more resources- not only money, but access to bigger servers, more data, etc. as it develops 2024. The upcoming year should be very exciting!
June 26, 20232 yr 2 hours ago, Radpreemo63 said: I talked with him briefly also (seemed like EVERYONE was trying to get a word with him lol) and agree that he comes across as a genuinely nice guy who really wants FS2020 and FS2024 to be everything they can possibly be. As I understand it, the success of MSFS2020 has convinced MS to give the FS team more resources- not only money, but access to bigger servers, more data, etc. as it develops 2024. The upcoming year should be very exciting! Interesting, and good to hear. MS's increased investment is very clear and they are definitely doing it due to 2020's very obvious success. Here's to that success continuing to snowball! Can't say enough good things about Seb too, just the right kind of lead dev to be in charge of the sim's core. Edited June 26, 20232 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
June 26, 20232 yr Even without meeting him personally, I can tell Jorg is a really nice guy. He appears to genuinely get excited when talking about MSFS and is proud of what has been accomplished thus far. Flight Sim PC - OS: Windows 11 Pro. CPU: i9-13900K. RAM: 64GB. GPU: NVidia RTX 4090 OCFlight Sim Xbox - Seriex X, 3TB
June 26, 20232 yr 36 minutes ago, brinx said: Even without meeting him personally, I can tell Jorg is a really nice guy. He appears to genuinely get excited when talking about MSFS and is proud of what has been accomplished thus far. Yeah the enthusiasm he has is awesome. Not just him but Seb and the asobo guys also in the dev streams. I think he’s a fantastic guy to lead the project. You can tell he absolutely loves flightsim. Edited June 26, 20232 yr by g-liner
June 26, 20232 yr this is great to hear guys! 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
June 26, 20232 yr 4 hours ago, Radpreemo63 said: I talked with him briefly also (seemed like EVERYONE was trying to get a word with him lol) and agree that he comes across as a genuinely nice guy who really wants FS2020 and FS2024 to be everything they can possibly be. As I understand it, the success of MSFS2020 has convinced MS to give the FS team more resources- not only money, but access to bigger servers, more data, etc. as it develops 2024. The upcoming year should be very exciting! My guess is the 500 people working on MSFS 2024 are probably creating an engine for more than flightsim. If Microsoft is trying to create a digtital representation of the world, it will have so many uses beyond flight simulation. I think we may see better and better representations of the world with each successive versions of MSFS (ie. MSFS 2028, 2032, etc). And then will come a train simulator, a boat simulator, and then more apps and games based off the MSFS engine. i5-12400, RTX 3060 Ti, 32 GB RAM
June 26, 20232 yr He's Uncle Jorg at this point. I think he's a really cool guy and we are lucky he's the one in charge. He has a very optimistic outlook and he dreams big. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
June 26, 20232 yr 1 minute ago, Krakin said: He's Uncle Jorg at this point. I think he's a really cool guy and we are lucky he's the one in charge. He has a very optimistic outlook and he dreams big. He also has a huge sponser. sp
June 26, 20232 yr 1 hour ago, abrams_tank said: My guess is the 500 people working on MSFS 2024 are probably creating an engine for more than flightsim. If Microsoft is trying to create a digtital representation of the world, it will have so many uses beyond flight simulation. I think we may see better and better representations of the world with each successive versions of MSFS (ie. MSFS 2028, 2032, etc). And then will come a train simulator, a boat simulator, and then more apps and games based off the MSFS engine. I doubt it’s 500 full time people, but whatever the number is, it’s most certainly not just a handful. I agree that their concept of “digital twin” goes well beyond flight simulation. More to come for sure. Gary i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR
June 26, 20232 yr 11 minutes ago, Gilandred said: I doubt it’s 500 full time people, but whatever the number is, it’s most certainly not just a handful. I agree that their concept of “digital twin” goes well beyond flight simulation. More to come for sure. On the other hand it could be way more than 500 people factoring in dependencies sp
June 26, 20232 yr 51 minutes ago, Gilandred said: I doubt it’s 500 full time people Well we said the same thing about the size of the team when 2020 launched and it only grew from there. I suspect the in sim marketplace is making MS a word not allowed ton of money so they're now doing everything they can to make the sim as attractive as possible. Having 500 people on payroll might be dwarfed by what they're projected to make. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
June 26, 20232 yr 2 hours ago, Krakin said: He's Uncle Jorg at this point. I think he's a really cool guy and we are lucky he's the one in charge. He has a very optimistic outlook and he dreams big. He is definitely they right one to be at the helm. His respect for the history of the franchise along with his forward thinking has been key to the success of the franchise, IMO. Same with the ASOBO team. Seb getting so technical with things is leading to great things with the sim. Jeff D. Nielsen (KMCI) https://www.twitch.tv/pilotskcx https://discord.io/MaxDutyDay VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro
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