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MSFS Adaptive LOD

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36 minutes ago, Fielder said:

 

What was troubling me was that you didn't mention looking in the system tray, which indicated to me that you hadn't read the readme, that's all. In any case, I'm glad you got it working.

Edited by Reset XPDR

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

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DynamicLOD_ResetEdition v0.4.0, which adds MSFS 2024 compatibility and preserves MSFS 2020 functionality, has now been formally released and can be downloaded here https://github.com/ResetXPDR/DynamicLOD_ResetEdition/releases/tag/v0.4.0. Existing DynamicLOD_ResetEdition users should be notified of this update in the app.

My thanks go out to everyone who participated in the test phase. Your feedback was very helpful in getting this app to the release state.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

MSFS2024 has some kind a better LOD changing system, because even 20 step increase you dont se in sim as stutter. I will bet it is because of in build dynamic lod setting.


This setup works well with GA flying (VR).

spacer.png

10 hours ago, Corsten said:

MSFS2024 has some kind a better LOD changing system, because even 20 step increase you dont se in sim as stutter. I will bet it is because of in build dynamic lod setting.

Do you mean because it is being controlled when the built in dynamic setting is enabled or just because it is capable of being controlled internally so it is more amenable to outside control? The reason I ask for clarification is that this app turns off the dynamic setting (PC and VR) before it manages any settings itself, so only the latter situation is possible. In any case, if it is better in 2024 then that's a good thing, regardless of how it is happening.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

19 hours ago, Corsten said:

MSFS2024 has some kind a better LOD changing system, because even 20 step increase you dont se in sim as stutter. I will bet it is because of in build dynamic lod setting.


This setup works well with GA flying (VR).

spacer.png

I find that I must tick the Cruise LOD Updates to get the LOD's working as the boxes seem to cal for. Flying GA down low as it looks like you are too. But I'm in free flight VFR and not worrying about obeying flight level norms, not holding to certain regular and common altitudes during the trips. And this is how I've been flown in real life in small planes.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

On 12/17/2024 at 2:29 AM, Reset XPDR said:

Do you mean because it is being controlled when the built in dynamic setting is enabled or just because it is capable of being controlled internally so it is more amenable to outside control? The reason I ask for clarification is that this app turns off the dynamic setting (PC and VR) before it manages any settings itself, so only the latter situation is possible. In any case, if it is better in 2024 then that's a good thing, regardless of how it is happening.

I just mean, with MSFS2020 you cant use 20lod change at once, i it will stutter. But with MSFS2024, you can.

FYI, today's MSFS 2024 1.2.8.0 update broke compatibility with DynamicLOD_ResetEdition but it has now been fixed in the updated version 0.4.1, which you can download here https://github.com/ResetXPDR/DynamicLOD_ResetEdition/releases/tag/v0.4.1

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

  • 3 weeks later...

I just have updated DynamicLOD_ResetEdition with many of the robustness improvements I made in the recently-released MSFS_AutoFPS v0.4.4.2 update, making the app much more resilient to future MSFS updates.

These changes do not affect core DynamicLOD_ResetEdition functionality at all. In fact, I even excluded the new VRAM overflow protection functionality now in MSFS_AutoFPS as I wanted to keep the UI experience of this app exactly the same.

Before I formally release this update, can I firstly get at least one long-term user of DynamicLOD_ResetEdition to try out 0.4.2-RC1, available here, and let me know if you encounter any issues. If I have done everything right, you should notice no difference in using this new update. Thanks.

 

Edited by Reset XPDR

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

18 minutes ago, Reset XPDR said:

I just have updated DynamicLOD_ResetEdition with many of the robustness improvements I made in the recently-released MSFS_AutoFPS v0.4.4.2 update, making the app much more resilient to future MSFS updates.

These changes do not affect core DynamicLOD_ResetEdition functionality at all. In fact, I even excluded the new VRAM overflow protection functionality now in MSFS_AutoFPS as I wanted to keep the UI experience of this app exactly the same.

Before I formally release this update, can I firstly get at least one long-term user of DynamicLOD_ResetEdition to try out 0.4.2-RC1, available here, and let me know if you encounter any issues. If I have done everything right, you should notice no difference in using this new update. Thanks.

 

I was an early adopter of Dynamic LOD RE but got attracted to AutoFPS, which I have tested and used faithfully for what? Over a year? Following the explosion of updates and adaptations.  What I would appreciate the benefit of after you receive feedback on this development, is a developers (i.e. your) in depth comparison and contrast of the two paths, perhaps including the nature of differences in hardware, sim versions, and addons, where various user-approaches to this embracing this sim activity benefit from one or the other.

When it was D LOD RE for me I thought it was even at the time the cat's meow.  Then AutoFPS has in its own rite done incredible improvements in my overall experience. Rather than hear "then stick with what is working for you", provide some layman language of comparison in approach, control, and intents.

Frank Patton
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2 hours ago, Reset XPDR said:

I just have updated DynamicLOD_ResetEdition

 

Not sure what this program is does this work with Auto fps or a replacement ? I'm only using 2024 which program should I be using ? I was wondering where my Doggie exe went to lol - thanks much

Rich Sennett

               

@Reset XPDR Ryzen 7 9800X3D | Gigabyte RTX 4090 Gaming OC 24GB | 64GB 6000MHz CL30 DDR

Man thats a great system what do you think of it in MSFS 2024 ? - must be awesome

Edited by Richard Sennett

Rich Sennett

               

2 hours ago, Richard Sennett said:

@Reset XPDR Ryzen 7 9800X3D | Gigabyte RTX 4090 Gaming OC 24GB | 64GB 6000MHz CL30 DDR

Man thats a great system what do you think of it in MSFS 2024 ? - must be awesome

I think my system goes great, especially with 2020. It runs MSFS 2024 OK, but that's more a statement about the software than the hardware.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

2 hours ago, Richard Sennett said:

Not sure what this program is does this work with Auto fps or a replacement ? I'm only using 2024 which program should I be using ? I was wondering where my Doggie exe went to lol - thanks much

If you've never heard of DynamicLOD before and you are happy with AutoFPS, then I suggest you don't worry about it and stick with AutoFPS. It is the predecessor app to AutoFPS and is much more hands on, requiring good knowledge of MSFS settings and setting up LOD/alt tables to meet your needs.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

4 hours ago, fppilot said:

I was an early adopter of Dynamic LOD RE but got attracted to AutoFPS, which I have tested and used faithfully for what? Over a year? Following the explosion of updates and adaptations.  What I would appreciate the benefit of after you receive feedback on this development, is a developers (i.e. your) in depth comparison and contrast of the two paths, perhaps including the nature of differences in hardware, sim versions, and addons, where various user-approaches to this embracing this sim activity benefit from one or the other.

When it was D LOD RE for me I thought it was even at the time the cat's meow.  Then AutoFPS has in its own rite done incredible improvements in my overall experience. Rather than hear "then stick with what is working for you", provide some layman language of comparison in approach, control, and intents.

I was going to write up something fresh for you, but the truth is what I wrote in the readme comparing these two apps has stood the test of time and is still valid today, namely:

Which app should I use? DynamicLOD_ResetEdition or MSFS_AutoFPS?:

  • Essentially both apps are intended to give you better overall performance but with different priorities to achieve it that result in a slightly different experience. They both allow a lower TLOD down low and on the ground, when your viewing distance reduced anyway so the visual impact is minimal, and a higher TLOD when at higher altitude and not in close proximity to complex scenery or traffic. They also adjust OLOD and Cloud Quality but TLOD is usually the most important determiner of performance at these two extremes.
  • Where they differ is that DynamicLOD provides user set tables for LOD changes at specific altitudes, giving the user precise control over when and where these changes take place such that they can optimise them to their particular flight activity they normally do, and can set a specific profile for each one. The price of such precise control is that the user must be intimately familiar with LODs to be able to tune a variety of settings in the app for the best outcome and this can be a bit daunting for more casual and non-technical users.
  • Alternatively, AutoFPS seeks to automate these changes as much as possible based on a target FPS and a minimum and maximum LOD range within which to automatically adjust. This results in a much simpler and generally similarly acceptable user experience compared to DynamicLOD. Nonetheless, the automation algorithm does require FPS headroom to function correctly, so can conflict in cases where an FPS cap is being used, such as with Vsync or motion reprojection in VR. Additionally, AutoFPS tends to make constant small changes to TLOD, much more than DynamicLOD does, and this can induce stuttering on older hardware as it struggles to manage even small scenery changes. In these cases, the user would be better off using DynamicLOD in a more manually tuned approach.

Having just re-read it, the only bit that is a little out of date is that there is now an automation mode called Auto TLOD that can be configured to work well with an FPS cap (when using TLOD Base +), so that point is no longer valid and I will remove it from the readme.

Ultimately though, just use whatever suits you most.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

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