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Frame generation for all RTX cards

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42 minutes ago, BaronKen said:

Hey Noel, if you're trying this what adjustments, if any, are you making to your frame rate settings in RTSS in regards to keeping FRV down?

You shouldn't use RTSS, only NVCP frame limiter...

 

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

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  • Really? It's night and day difference. I'm testing the mod right now, on my "old" 3090, and I get a steady 60 fps, with PMDG 737-800, parked at FSDT KORD, at 5120x1440 32:9, I barely hit 40 befor

  • I'm testing this right now and my mind is blown.  I now understand why all the hype about FG.  3080ti, 4K, mostly high/ultra settings and have been pegged at 60FPS on first test flight in the Fenix. 

  • I was one of the people who basically ordered an RTX 4000 series card only because of Frame Generation. And FG is really impressive.  Now I'm glad everyone gets to participate in that experience. 

1 hour ago, MrFuzzy said:

You shouldn't use RTSS

Sure? RTSS works in my setup...

1 hour ago, Ixoye said:

BTW, are V-Sync necessary with a Free-Sync or G-Sync monitor with this mod?

I tried with both Freesync on and off. No issues.

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

1 minute ago, MrFuzzy said:

You shouldn't use RTSS, only NVCP frame limiter...

 

I don't, but I know Noel does and was interested in how using this mod affected his settings in regards to his FRV findings. I set NVCP to 30 fps myself as that value gives me totally fluid, smooth and stutter free flights. So if I were to adopt this mod I would need to set NVCP frame limiter to 60 fps to achieve the same results is what I think the advice is. 

Ken

8 minutes ago, Ixoye said:

So Nvidia's claim that only 40 series card are hardware equipped for FG to work was a scam, i'm not surprised, they are a shady company, I will never buy a Nvidia card again, I will probably upgrade to an 7900 XTX for MSFS 24.

BTW, are V-Sync necessary with a Free-Sync or G-Sync monitor with this mod?

I had to turn V-Sync on in NCP to eliminate tearing with a 60hz Free-Sync monitor.

Ryan

 

 

 

13 minutes ago, Ixoye said:

BTW, are V-Sync necessary with a Free-Sync or G-Sync monitor with this mod?

I have a GSYNC monitor at 144 Hz and setting VSYNC on or off didn't seem to make any difference.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

19 minutes ago, Luis Hernandez said:

Sure? RTSS works in my setup...

Nvidia works just as good as RTSS since a long time now.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

25 minutes ago, MrFuzzy said:

You shouldn't use RTSS, only NVCP frame limiter...

I've used them both now:  NVCP limited to 60 w/ RTSS limiter off, as well as NVCP set to 1000 instead of 60, with RTSS limiter on or off, and they all work, in fact they all work the same except one can in realtime adjust the max rate w/ RTSS.  Unfortunately all of these methods involve visual artifact and as mentioned if I move my mouse pointer to my second screen frame rate tanks on the main display.  I've uninstalled the mod for now and see if these things eventually are resolved as I already have ultra smooth, stutter-free performance sans artifacts, so it's currently a net loser here.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Made several flight tests. Quite surprise it works with my 3080 and no CTD... so far. But I have these artefact:

L2hgPvf.jpeg

VSYNC OFF on MSFS, VSYNC ON on NVIDA Control Panel (and Frame limiter to 30 in NCP). If you have some idea 😉 I continue to experiment but I'm ready to move back to a "normal" setup with DX11 (and obviously no Frame Generation) as DX12 brings some textures issue.

By the way, love the log files that clarify some stuff:

Quote

dlssg-to-fsr3 is loaded. AMD FSR 3 Frame Generation will replace Nvidia DLSS-G Frame Generation.

Please note this is experimental software and is subject to bugs and/or crashes. This does NOT represent a native implementation of AMD's FSR 3.

Report issues at https://github.com/Nukem9/dlssg-to-fsr3

WARNING: DO NOT USE IN MULTIPLAYER GAMES.
NVSDK_NGX_D3D12_Init_Ext
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded
NVSDK_NGX_D3D12_CreateFeature
NVSDK_NGX_D3D12_CreateFeature succeeded

 

 

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

20 minutes ago, rjack1282 said:

I had to turn V-Sync on in NCP to eliminate tearing with a 60hz Free-Sync monitor.

Then you must be running the game under the Free-Sync threshold at 48 fps, if you are locking at 30 fps I understand you need it.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

17 minutes ago, cianpars said:

I have a GSYNC monitor at 144 Hz and setting VSYNC on or off didn't seem to make any difference.

So you have tearing and artefacts regardless?

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

23 hours ago, iFlySimX said:

Anyone else randomly getting this error which is causing MSFS to crash? 

image.png

Did you manage to fix it or find the reason!?

1 hour ago, Noel said:

Nope, default is here:

C:\XboxGames\Microsoft Flight Simulator\Content

It depends when you installed MSFS on your system. Very early installs went into the WindowsApps folder later installs used the XboxGames directory. That's why I had to move it.

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

3 minutes ago, Nemo said:

It depends when you installed MSFS on your system. Very early installs went into the WindowsApps folder later installs used the XboxGames directory. That's why I had to move it.

Ahh, I've installed 3x w/ the most recent this time last year.

Cheers

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

13 minutes ago, Bartul said:

Did you manage to fix it or find the reason!?

That looks like a graphics card (driver) time-out. I had these frequently in DX12, CTD's or even a complete shutdown of the computer once. Lowering settings could help but I reverted back to DX11 and never experienced this happening again.

 

edit: I had the same MS warning and advice pop-up.

Edited by Gerwil

Okay, so this is a no go for me right now, as I'm getting some visual artifacts when I need to pop up a menu, plus some terrain oddities that I think are caused by having to use DX12. (I am not going to reduce terrain resolution). I will continue to monitor the development of this mod and may try it again at a later date. I am genuinely happy for all those users who are finding a benefit in this. 

Ken

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