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REX Atmos coming

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2 minutes ago, Sonosusto said:

LOVE it

Same. But give Lupo a try! As for myself I really don't know how to start tweaking things like sun angle. So using presets made by people more skilled than me is good. 

7950X3D | RTX 4090 | 64GB DDR5

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  • Commercial Member

Folks, we are actively investigating the ozone as has been reported by some. We'll keep everyone updated!

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

39 minutes ago, Cpt_Piett said:

Same. But give Lupo a try! As for myself I really don't know how to start tweaking things like sun angle. So using presets made by people more skilled than me is good. 

You should search for my presets. You won't regret it.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

3 minutes ago, Sonosusto said:

You should search for my presets. You won't regret it.

which are your presets?

4 hours ago, UAL4life said:

Be careful the latest update broke Atmos. And it doesn’t sound like the devs know why. 

and i was wondering yesterday why i could not get it working properly. Thought it was Lossless Scaling but obiously it wasn't...

Carsten U

What's not working with the latest update?  Flew yesterday with it on but it was dark..  

REX cannot help that Asobo has modified the shaders.

Give them a few days. 

Edited by GSalden

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

maybe  they have  already started  msfs  and  had  another  update

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Peter kelberg

So Atmos shouldnt be used at all since the latest update?  Or are there some settings we have to turn off?  

10 minutes ago, Langeveldt said:

So Atmos shouldnt be used at all since the latest update?  Or are there some settings we have to turn off?  

I'm using it right now and I don't have any problems.

33 minutes ago, Langeveldt said:

So Atmos shouldnt be used at all since the latest update?  Or are there some settings we have to turn off?  

I've been using it since the update. I think it's only the ozone slider that is broken. 

7950X3D | RTX 4090 | 64GB DDR5

On 9/30/2024 at 6:07 PM, mpo910 said:

Im a bit afraid this product will need lots of changes in MSFS2024 because ASOBO  changed the rendering pipeline, the Ozon, the cloud density, the scattering, the clouds and implemented

First MSFS Update after REX Atmos.....

Ozon already broken. 

This is what I ment when products are developped this way as REX did.  It is every single MSFS release that will most likely brake something at REX ATMOS. 

This was also my experience with P3D in combination with REX, PTA or other shader enhancements. 

 

 

Regards,

Marcus P.

xaP1VAU.png

12 minutes ago, mpo910 said:

This is what I ment when products are developped this way as REX did.  It is every single MSFS release that will most likely brake something at REX ATMOS.

 

 

Yet it fixes what Asobo couldn't or wouldn't fix, all those years. Clouds look way better now.

  • Commercial Member
35 minutes ago, mpo910 said:

First MSFS Update after REX Atmos.....

Ozon already broken. 

This is what I ment when products are developped this way as REX did.  It is every single MSFS release that will most likely brake something at REX ATMOS. 

This was also my experience with P3D in combination with REX, PTA or other shader enhancements. 

Let's clear this up. The recent MSFS update did not break REX Atmos. Any issues were due to internal code on our end, and they’ve already been resolved and being tested. Jumping to conclusions about MSFS updates breaking our product is misleading. Comparing REX Atmos to old P3D shader mods is pointless.

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

  • Commercial Member
On 10/2/2024 at 1:30 PM, micstatic said:

I had a few times yesterday where loading a preset made the airport ground markings totally disappear. 

REX Atmos doesn't interact directly with specific airport textures or assets but rather with environmental rendering, so the markings are likely still there but obscured by the lighting adjustments from the user-supplied preset.

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

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